Janszobar, neutral male bastard Wizard ---------- +.$f.....| |...@..... ---------- [Janszobar the Evoker] St9 Dx15 Co17 In20 Wi10 Ch6 WizBasMalNeu+RJ S0 Dlvl:1 $300 HP15(15) Pw26(26) AC8 MC2 Mov12 Xp1/0 Wt54/1400 T1 Latest messages Add the warper hybrid race to your character? [yn] (n) Add the randomizer hybrid race to your character? [yn] (n) Add the null hybrid race to your character? [yn] (n) Add the mazewalker hybrid race to your character? [yn] (n) Add the soviet hybrid race to your character? [yn] (n) Add the x-race hybrid race to your character? [yn] (n) Add the heretic hybrid race to your character? [yn] (n) Add the sokosolver hybrid race to your character? [yn] (n) Add the specialist hybrid race to your character? [yn] (n) Add the american hybrid race to your character? [yn] (n) Add the minimalist hybrid race to your character? [yn] (n) Add the nastinator hybrid race to your character? [yn] (n) Add the rougelike hybrid race to your character? [yn] (n) Add the amnesiac hybrid race to your character? [yn] (n) Add the ironman hybrid race to your character? [yn] (n) Add the segfaulter hybrid race to your character (WARNING: NOT RECOMMENDED!)? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male randomizer ironman bastard Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 5 Amulet identification only worked 15 times out of 17 Wand identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 13 Scroll drop chance was reduced to 66% Amulet drop chance was reduced to 16% Potion drop chance was reduced to 65% Monster death drops spawned with only 94% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 29676 Monster spawn increase reached its maximum at turn 54671 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 688840 The monster class that cannot be genocided was gnome The monster class that was spawned more often: flying fish (freq bonus 2) The monster species that spawned more often: baby glowing dragon (freq bonus 5) The monster species that spawned more often: Inspector Lieutenant (freq bonus 8) The monster species that spawned more often: charged bolt sentry (freq bonus 5) The monster species that spawned more often: Jutta flax (freq bonus 12) The monster species that spawned more often: elite uruk (freq bonus 8) The monster species that spawned more often: rock lizard (freq bonus 3) The monster species that spawned more often: lavender colony (freq bonus 5) The monster species that spawned more often: ribbon fish (freq bonus 6) The monster species that spawned more often: laser eye (freq bonus 24) The monster species that spawned more often: umbra fungus (freq bonus 4) The monster species that spawned more often: petty cockatrice (freq bonus 4) The monster species that spawned more often: wizard of the high council (freq bonus 10) The monster species that spawned more often: goals goblin (freq bonus 6) The monster species that spawned more often: anthrazite force patch (freq bonus 20) The monster species that spawned more often: rock awgwa (freq bonus 4) The monster species that spawned more often: disenchantment hound (freq bonus 8) The monster species that spawned more often: broiler (freq bonus 4) The monster species that spawned more often: reanimated horde (freq bonus 18) The monster species that spawned more often: giant rotting toad (freq bonus 12) The monster species that spawned more often: green shinto priest (freq bonus 3) The monster species that never randomly spawned: deep one The monster species that never randomly spawned: juggler The monster species that never randomly spawned: hentai octopus The monster species that never randomly spawned: real ethereal hound The monster species that never randomly spawned: peacock The monster species that never randomly spawned: undead pirate The monster species that never randomly spawned: volt mushroom The monster species that never randomly spawned: peacemaker The monster species that never randomly spawned: young adult white dragon The monster species that never randomly spawned: insect swarm The RNG hath decreed that this item was never generated: summon boss (MONST DOT C AINT BIG ENOUGH) The RNG hath decreed that this item was never generated: cornuthaum (conical hat) The RNG hath decreed that this item was never generated: rock ((null)) The RNG hath decreed that this item was never generated: no skill (shattering) The RNG hath decreed that this item was never generated: danger (finger-smashing) The RNG hath decreed that this item was never generated: inventory id (NOW YOU SEE IT) The RNG hath decreed that this item was generated more often: gain level (leveled, freq bonus 6) The RNG hath decreed that this item was generated more often: nastiness (GO TEAM NASTYTRAP, freq bonus 13) The RNG hath decreed that this item was generated more often: felt-tip marker ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: scythe ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: random enchantment (GODFATHER OF ALL ROGUELIKES, freq bonus 20) The RNG hath decreed that this item was generated more often: droven chain mail (crested black mail, freq bonus 43) The RNG hath decreed that this item was generated more often: sodalith (blue, freq bonus 6) The RNG hath decreed that this item was generated more often: flooding (CHEEP CHEEP AND BOSS BASS ARE FILTHY CHEATERS, freq bonus 50) The RNG hath decreed that this item was generated more often: red lightsaber (lightsaber, freq bonus 13) The RNG hath decreed that this item was generated more often: special cloak (electrostatic cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: pack of floppies (box containing little plastic cards, freq bonus 6) The RNG hath decreed that this item was generated more often: field boots (camouflage patterned boots, freq bonus 7) The RNG hath decreed that this item was generated more often: mutation (bristly, freq bonus 34) The RNG hath decreed that this item was generated more often: haste self (purple, freq bonus 4) The RNG hath decreed that this item was generated more often: cure blindness (yellow, freq bonus 8) The RNG hath decreed that this item was generated more often: confuse monster (NR 9, freq bonus 5) The RNG hath decreed that this item was generated more often: holy wafer ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: coffee (laurel, freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of infinity (splashed, freq bonus 11) The RNG hath decreed that this item was generated more often: full plate mail ((null), freq bonus 3) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 84) The RNG hath decreed that this item was always generated cursed: diamond dragon scale shield (diamond dragonhide shield) The RNG hath decreed that this item was always generated cursed: kunzite (pink) The RNG hath decreed that this item was always generated cursed: detect unseen (violet) The RNG hath decreed that this item was always generated cursed: pear ((null)) The RNG hath decreed that this item was always generated cursed: cloak of fumbling (shaking cloak) The RNG hath decreed that this trap was always invisible: farlook trap The RNG hath decreed that this trap was generated more often: glib trap (freq bonus 1) Next attribute increase check would have come at turn 467 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You leeched mana You had 1500 points of nutrition remaining You were displaced You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (179) You survived You didn't know any spells. Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Master) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Wizard) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Master) (0 of 20) protection spells [Unskilled] (max Master) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...