Janszobar, neutral male droven Wizard ------------- |%%%%%%....%| %%%.%.%%%.| %%.%%%.%| $%%%%%| %%%%| ####-.- #,,,,,# -----###-------.-#### --------- ##|...|,,,...._.%.| |.{...... #,....|,##|...%...| |..a.....#|,|.)._,,#|.<..)..| |..EEEE$..#,|...|,,#|.......| |EE.EEEEEI|,-----,,,-.......| |.....E%%%%-,,,,,,##--------- -----------######## [Janszobar the Thaumaturge] St5 Dx15 Co8 In9 Wi6 Ch7 WizDroMalNeu+J S3345 Dlvl:2 $27 HP-6(74) Pw45(128) AC7 MC3 Mov12 Xp7/817 Wt346/1050 T594 Latest messages [-5 -> 24] The sylph touches you! [-1 -> 23] [-3 -> 20] The sylph hits you! [-7 -> 13] Warning: HP low! The sylph touches you! [-1 -> 12] Warning: HP low! [-1 -> 11] Warning: HP low! The dust sucker breathes light! The emu is killed by the solar beam! It is killed by the solar beam! The emu is killed by the solar beam! The sylph is killed by the solar beam! The solar beam hits you! The irradiation hurts like hell! You die... Final attributes You were devoutly aligned Your alignment was 14 Your max alignment was 15 You carried 0 sins Scroll identification only worked 100 times out of 126 Potion identification only worked 3 times out of 18 Ring identification only worked 4 times out of 12 Wand identification only worked 3 times out of 8 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 123 Scroll drop chance was reduced to 97% Wand drop chance was reduced to 81% Potion drop chance was reduced to 85% Concealing monsters were spawned underneath items 50% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 68303 Monster spawn increase reached its maximum at turn 91108 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 640200 The monster class that cannot be genocided was piercer The monster class that was spawned more often: centaur (freq bonus 1) The monster species that spawned more often: soaring eel (freq bonus 24) The monster species that spawned more often: crypt creep (freq bonus 5) The monster species that spawned more often: burning trove (freq bonus 3) The monster species that spawned more often: halfling slinger (freq bonus 18) The monster species that spawned more often: lethe force fungus (freq bonus 8) The monster species that spawned more often: diabolic shaman (freq bonus 4) The monster species that spawned more often: yellow nightmare (freq bonus 6) The monster species that spawned more often: cyan colony (freq bonus 4) The monster species that spawned more often: water stalk (freq bonus 12) The monster species that spawned more often: cursed patch (freq bonus 8) The monster species that spawned more often: jumping ego kraken (freq bonus 12) The monster species that spawned more often: silver fox (freq bonus 5) The monster species that spawned more often: alligator snapping turtle (freq bonus 16) The monster species that spawned more often: vlasta (freq bonus 8) The monster species that spawned more often: mirror patch (freq bonus 2) The monster species that spawned more often: Uniform Sergeant (freq bonus 6) The monster species that spawned more often: venom patch (freq bonus 6) The monster species that spawned more often: Isis (freq bonus 4) The monster species that spawned more often: quantum piercer (freq bonus 8) The monster species that spawned more often: blood fly (freq bonus 6) The monster species that never randomly spawned: migo queen The monster species that never randomly spawned: pterodactyl The monster species that never randomly spawned: Lot No. 249 The monster species that never randomly spawned: sexy nurse The monster species that never randomly spawned: Amandine The monster species that never randomly spawned: persian woman The monster species that never randomly spawned: giant gem trove The monster species that never randomly spawned: orange warp patch The monster species that never randomly spawned: huge twen The monster species that never randomly spawned: small rust monster The RNG hath decreed that this item was never generated: time stop (untouchable) The RNG hath decreed that this item was never generated: rocket launcher ((null)) The RNG hath decreed that this item was never generated: gravity beam (lacquered) The RNG hath decreed that this item was never generated: ice (IMMORTAL DUNGEON) The RNG hath decreed that this item was never generated: stone dragon scale shield (stone dragonhide shield) The RNG hath decreed that this item was never generated: confuse self (many-paged) The RNG hath decreed that this item was generated more often: cloak of magical breathing (void cloak, freq bonus 16) The RNG hath decreed that this item was generated more often: create familiar (wormwood, freq bonus 16) The RNG hath decreed that this item was generated more often: dented pot ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: sleep (I AM SO FUCKING TIRED, freq bonus 5) The RNG hath decreed that this item was generated more often: auto destruct stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: kunzite (pink, freq bonus 15) The RNG hath decreed that this item was generated more often: psychic dragon scale mail ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: great houchou ((null), freq bonus 338) The RNG hath decreed that this item was generated more often: droven cloak (cobwebbed cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: sin (TU HAI DEVIATO DAL PERCORSO MORTALE, freq bonus 40) The RNG hath decreed that this item was generated more often: iron chain ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: remove curse (wrinkled, freq bonus 48) The RNG hath decreed that this item was generated more often: black aestivalis (runed broadsword, freq bonus 8) The RNG hath decreed that this item was generated more often: helo crossbow ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: antimagic (KARSUS, freq bonus 6) The RNG hath decreed that this item was generated more often: antilevel stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of invisibility (opera cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: dunce cap (conical hat, freq bonus 9) The RNG hath decreed that this item was generated more often: nonsacred stone (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: amber (yellowish brown, freq bonus 3) The RNG hath decreed that this item was always generated cursed: mummy wrapping ((null)) The RNG hath decreed that this item was always generated cursed: amulet of rmb loss (clicking) The RNG hath decreed that this item was always generated cursed: tinning kit ((null)) The RNG hath decreed that this item was always generated cursed: trap detection (HOYO HOYO) The RNG hath decreed that this item was always generated cursed: create create scroll (PLUS 100 MAGIC MARKER) The RNG hath decreed that this trap was always invisible: ghost world trap The RNG hath decreed that this trap was generated more often: nest trap (freq bonus 3) Next attribute increase check would have come at turn 975 Strength training was 50 Dexterity training was 21 Wisdom training was 35 Constitution training was 29 You were sleep resistant You were magic-protected You leeched mana You had 571 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 250% b - resist sleep 1 protect 0% 95% c - light 1 divine 0% 95% d - endure heat 2 protect 0% 95% Techniques known in the end Name Level Status reinforce memory 7X LIMIT(0) appraisal 7 R LIMIT(0) phase door 7 R LIMIT(3636) invoke deity 7 R LIMIT(0) draw energy 5X LIMIT(0) power surge 3X LIMIT(0) sigil of control 1X LIMIT(0) Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 12 times You killed 48 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (11 slots left) Fighting Skills bare-handed combat [Basic] (max Expert) (58 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (32 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (73 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...