Janszobar, neutral male droven Wizard ---.- ..UU! ...U UU U .## ,U# ,@# #,# #,# #,# -----.---- |.....%..+ | |.{......| $$$$| |......<.+ .$$$$$$$| |........| $$$$| ---------- ----- [Janszobar the Evoker] St8 Dx10 Co16 In14 Wi5 Ch6 WizDroMalNeu+J S198 Dlvl:2 $8 HP-2(26) Pw43(43) AC9 MC3 Mov12 Xp2/35 Wt75/1350 T407 Conf Latest messages The umber pony's gaze confuses you! You hit the umber pony. The umber pony kicks you! [-4 -> 7] The umber pony bites you! [-1 -> 6] You are getting more and more confused. You hear crashing rock. The umber pony kicks you! [-1 -> 5] Warning: HP low! The umber pony bites you! [-1 -> 4] Warning: HP low! You miss the umber pony. The umber pony kicks you! The umber pony's kick painfully slams into your nuts! [-1 -> 4] Warning: HP low! You die... Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 11 You carried 0 sins Scroll identification only worked 100 times out of 198 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 21 Monsters only dropped their musable items with 96% chance Scroll drop chance was reduced to 90% Ring drop chance was reduced to 70% Wand drop chance was reduced to 98% Potion drop chance was reduced to 89% Monster death drops spawned with only 75% chance Number of artifacts generated was 1 Number of fake artifacts generated was 1 Monster spawn increase started at turn 15424 Monster spawn increase reached its maximum at turn 42308 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 308052 The monster class that cannot be genocided was dragon The monster class that was spawned more often: imp or minor demon (freq bonus 2) The monster species that spawned more often: spike mushroom (freq bonus 5) The monster species that spawned more often: The Jade Dragon (freq bonus 7) The monster species that spawned more often: mottled draconian (freq bonus 6) The monster species that spawned more often: newt (freq bonus 8) The monster species that spawned more often: traitor (freq bonus 10) The monster species that spawned more often: land urchin (freq bonus 6) The monster species that spawned more often: lava force patch (freq bonus 12) The monster species that spawned more often: undead bleeder (freq bonus 4) The monster species that spawned more often: eight-headed hydra (freq bonus 5) The monster species that spawned more often: deer stomach criminal (freq bonus 6) The monster species that spawned more often: sporkhack horror (freq bonus 9) The monster species that spawned more often: sword tooth tiger (freq bonus 12) The monster species that spawned more often: sun drake (freq bonus 4) The monster species that spawned more often: m1 to m100 (freq bonus 6) The monster species that spawned more often: noxious colony (freq bonus 5) The monster species that spawned more often: star vampire (freq bonus 12) The monster species that spawned more often: swamp creature (freq bonus 5) The monster species that spawned more often: auror (freq bonus 8) The monster species that spawned more often: real inertia hound (freq bonus 8) The monster species that spawned more often: crude turret (freq bonus 8) The monster species that never randomly spawned: skeletal king The monster species that never randomly spawned: overseer The monster species that never randomly spawned: armored rubber The monster species that never randomly spawned: charged ice The monster species that never randomly spawned: dark mushroom patch The monster species that never randomly spawned: hellwasp The monster species that never randomly spawned: undead gnasher scorpion The monster species that never randomly spawned: seven of diamonds The monster species that never randomly spawned: Jiraiya, the Frog Hermit The monster species that never randomly spawned: Kerstin's lovely sneaker The monster class that always generated with extra speed: kobold The RNG hath decreed that this item was never generated: time (ticking) The RNG hath decreed that this item was never generated: Pan Galactic Gargle Blaster (radiating) The RNG hath decreed that this item was never generated: dropbug stone (gray) The RNG hath decreed that this item was never generated: sickness (fizzy) The RNG hath decreed that this item was never generated: locking (aluminum) The RNG hath decreed that this item was never generated: can of grease ((null)) The RNG hath decreed that this item was generated more often: bubblebeam (biblic, freq bonus 13) The RNG hath decreed that this item was generated more often: mushroom ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: hunger (topaz, freq bonus 7) The RNG hath decreed that this item was generated more often: sack (bag, freq bonus 10) The RNG hath decreed that this item was generated more often: elysium hostage chain ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: orcish arrow (crude arrow, freq bonus 20) The RNG hath decreed that this item was generated more often: worthless piece of white glass (white, freq bonus 6) The RNG hath decreed that this item was generated more often: sailor blouse ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: chain and sickle ((null), freq bonus 34) The RNG hath decreed that this item was generated more often: cloak of magical breathing (void cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: ice beam (nebulous, freq bonus 10) The RNG hath decreed that this item was generated more often: crystal plate mail ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: large shield ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: drain life (velvet, freq bonus 5) The RNG hath decreed that this item was generated more often: adom cloak (mysterious cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: directional swap stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: ruby dragon scale mail ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: wine (violet-red, freq bonus 14) The RNG hath decreed that this item was generated more often: chemistry set (box of obscure-looking glass devices, freq bonus 16) The RNG hath decreed that this item was generated more often: yellow dragon scale mail ((null), freq bonus 8) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 64) The RNG hath decreed that this item was always generated cursed: bigscript stone (gray) The RNG hath decreed that this item was always generated cursed: dart of disintegration ((null)) The RNG hath decreed that this item was always generated cursed: remove curse (wiry) The RNG hath decreed that this item was always generated cursed: worthless piece of violet glass (violet) The RNG hath decreed that this item was always generated cursed: stone of magic resistance (gray) The RNG hath decreed that this trap was always invisible: egotrap The RNG hath decreed that this trap was generated more often: nastiness trap (freq bonus 4) Next attribute increase check would have come at turn 1118 Strength training was 11 Dexterity training was 5 Wisdom training was -2 Constitution training was 3 You were magic-protected You were confused (8) You leeched mana You had 1107 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could have safely prayed (151) You are dead Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 96% b - resist poison 1 protect 0% 96% c - knock 1 matter 0% 96% d - magic missile 3 attack 0% 196% Techniques known in the end Name Level Status reinforce memory 2X Prepared(0) appraisal 2 R Prepared(0) phase door 2 R Prepared(0) invoke deity 2 R Prepared(0) Voluntary challenges You were a vegetarian You eaten 1 time You eaten food with animal by-products 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You killed 6 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (13 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (21 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Janszobar the Wizard...