Janszobar, neutral male droven Wizard ----------- ...f......| |.@.."....| |.........| |.%.......| ------.---- [Janszobar the Evoker] St7 Dx12 Co7 In11 Wi8 Ch6 WizDroMalNeu+J S0 Dlvl:1 $0 HP16(16) Pw34(34) AC9 MC3 Mov12 Xp1/0 Wt48/800 T1 Latest messages Add the warper hybrid race to your character? [yn] (n) Add the randomizer hybrid race to your character? [yn] (n) Add the null hybrid race to your character? [yn] (n) Add the mazewalker hybrid race to your character? [yn] (n) Add the soviet hybrid race to your character? [yn] (n) Add the x-race hybrid race to your character? [yn] (n) Add the heretic hybrid race to your character? [yn] (n) Add the sokosolver hybrid race to your character? [yn] (n) Add the specialist hybrid race to your character? [yn] (n) Add the american hybrid race to your character? [yn] (n) Add the minimalist hybrid race to your character? [yn] (n) Add the nastinator hybrid race to your character? [yn] (n) Add the rougelike hybrid race to your character? [yn] (n) Add the amnesiac hybrid race to your character? [yn] (n) Add the ironman hybrid race to your character? [yn] (n) Add the segfaulter hybrid race to your character (WARNING: NOT RECOMMENDED!)? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male ironman droven Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 9 Amulet identification only worked 15 times out of 23 Spellbook identification only worked 2 times out of 6 Tool identification only worked 5 times out of 13 Monsters only dropped their musable items with 98% chance Scroll drop chance was reduced to 96% Wand drop chance was reduced to 80% Amulet drop chance was reduced to 62% Potion drop chance was reduced to 85% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 16517 Monster spawn increase reached its maximum at turn 81577 In this game, Eevee's evolution was spiriteon Your limit for ascension was at turn 3539490 The monster class that cannot be genocided was ogre The monster class that was spawned more often: eye or sphere (freq bonus 2) The monster species that spawned more often: large potion trove (freq bonus 4) The monster species that spawned more often: balrog captain (freq bonus 5) The monster species that spawned more often: hallu trove (freq bonus 6) The monster species that spawned more often: venom atronach (freq bonus 5) The monster species that spawned more often: The Hugging Topmodel her hugging boot (freq bonus 4) The monster species that spawned more often: successful entertainer (freq bonus 3) The monster species that spawned more often: ankylosaurus (freq bonus 4) The monster species that spawned more often: sniper lich (freq bonus 6) The monster species that spawned more often: weremindflayer (freq bonus 8) The monster species that spawned more often: burning buckyball (freq bonus 6) The monster species that spawned more often: giant pink scorpion (freq bonus 6) The monster species that spawned more often: ice devil (freq bonus 12) The monster species that spawned more often: chloroform piercer (freq bonus 13) The monster species that spawned more often: fathien bladewitch (freq bonus 10) The monster species that spawned more often: mountain awgwa (freq bonus 10) The monster species that spawned more often: centaur prince (freq bonus 4) The monster species that spawned more often: Anita's sexy leather pump (freq bonus 10) The monster species that spawned more often: hidden forest centaur (freq bonus 6) The monster species that spawned more often: master colony lichen (freq bonus 12) The monster species that spawned more often: low priest (freq bonus 4) The monster species that never randomly spawned: azure colony The monster species that never randomly spawned: Thai's combat boot The monster species that never randomly spawned: real smoke hound The monster species that never randomly spawned: educator The monster species that never randomly spawned: invisible warp fungus The monster species that never randomly spawned: arbok The monster species that never randomly spawned: three-headed snake The monster species that never randomly spawned: sea drake The monster species that never randomly spawned: randomisator lich The monster species that never randomly spawned: psycho vortex The RNG hath decreed that this item was never generated: shoulder rings (strange rings) The RNG hath decreed that this item was never generated: stiletto ((null)) The RNG hath decreed that this item was never generated: fire helmet (red helmet) The RNG hath decreed that this item was never generated: genocide (omnipotent) The RNG hath decreed that this item was never generated: green tea (forget-me-not) The RNG hath decreed that this item was never generated: dummy wings (wings) The RNG hath decreed that this item was generated more often: enrage (YOU AND YOUR FRIENDS ARE DEAD, freq bonus 16) The RNG hath decreed that this item was generated more often: glass chain ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: item-teleporting stone (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: force armor (gemstone-adorned clothing, freq bonus 103) The RNG hath decreed that this item was generated more often: droven greatsword (large obsidian sword, freq bonus 17) The RNG hath decreed that this item was generated more often: acquirement (important, freq bonus 2) The RNG hath decreed that this item was generated more often: destroy weapon (TOME IS A CREATION BY DARKGOD, freq bonus 12) The RNG hath decreed that this item was generated more often: lock pick ((null), freq bonus 102) The RNG hath decreed that this item was generated more often: confusion resistance (signet, freq bonus 15) The RNG hath decreed that this item was generated more often: farlook stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: shield of mobility (slippery shield, freq bonus 5) The RNG hath decreed that this item was generated more often: flood (AQUE BRAGH, freq bonus 2) The RNG hath decreed that this item was generated more often: muting helm (covered helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: chest of holding (wooden container, freq bonus 6) The RNG hath decreed that this item was generated more often: poisonous cloak (dirty rag, freq bonus 10) The RNG hath decreed that this item was generated more often: athame ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: food ration ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: chloroform (blackthorn, freq bonus 9) The RNG hath decreed that this item was generated more often: feather armor ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: rubber apron (apron, freq bonus 10) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 84) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 40) The RNG hath decreed that this item was always generated cursed: red dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: red dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: porter (peppermint) The RNG hath decreed that this item was always generated cursed: flanged mace ((null)) The RNG hath decreed that this item was always generated cursed: disengraving (Elbereth-inscribed) The RNG hath decreed that this trap was always invisible: sleeping gas trap The RNG hath decreed that this trap was generated more often: land mine (freq bonus 2) Next attribute increase check would have come at turn 2191 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (174) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - light 1 divine 0% 100% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...