Janszobar, neutral male droven Wizard ----------- |.........| ...k.....f| |.......@.| -----+--#-- [Janszobar the Evoker] St5 Dx7 Co8 In13 Wi5 Ch7 WizDroMalNeu+J S0 Dlvl:1 $0 HP16(16) Pw33(33) AC10 MC3 Mov12 Xp1/0 Wt48/750 T1 Latest messages Add the warper hybrid race to your character? [yn] (n) Add the randomizer hybrid race to your character? [yn] (n) Add the null hybrid race to your character? [yn] (n) Add the mazewalker hybrid race to your character? [yn] (n) Add the soviet hybrid race to your character? [yn] (n) Add the x-race hybrid race to your character? [yn] (n) Add the heretic hybrid race to your character? [yn] (n) Add the sokosolver hybrid race to your character? [yn] (n) Add the specialist hybrid race to your character? [yn] (n) Add the american hybrid race to your character? [yn] (n) Add the minimalist hybrid race to your character? [yn] (n) Add the nastinator hybrid race to your character? [yn] (n) Add the rougelike hybrid race to your character? [yn] (n) Add the amnesiac hybrid race to your character? [yn] (n) Add the ironman hybrid race to your character? [yn] (n) Add the segfaulter hybrid race to your character (WARNING: NOT RECOMMENDED!)? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male ironman droven Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 8 Wand identification only worked 3 times out of 26 Armor identification only worked 15 times out of 33 Spellbook identification only worked 2 times out of 15 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 10% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 59240 Monster spawn increase reached its maximum at turn 125420 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 65835 The monster class that cannot be genocided was Keystone Kop The monster class that was spawned more often: xan or other mythical/fantastic insect (freq bonus 2) The monster color that was spawned more often: brown (freq bonus 2) The monster species that spawned more often: rabid wolf (freq bonus 6) The monster species that spawned more often: sand rat (freq bonus 6) The monster species that spawned more often: undead growth (freq bonus 4) The monster species that spawned more often: rogue hireling (freq bonus 8) The monster species that spawned more often: wrinkled colony (freq bonus 28) The monster species that spawned more often: berator (freq bonus 4) The monster species that spawned more often: lowercase minotaur (freq bonus 4) The monster species that spawned more often: psycho vortex (freq bonus 4) The monster species that spawned more often: flying owlbear (freq bonus 3) The monster species that spawned more often: cult leader (freq bonus 5) The monster species that spawned more often: unreal mushroom (freq bonus 10) The monster species that spawned more often: Ahtu, Avatar of Nyarlathotep (freq bonus 3) The monster species that spawned more often: greek fish (freq bonus 8) The monster species that spawned more often: platinum mushroom (freq bonus 20) The monster species that spawned more often: spider quylthulg (freq bonus 6) The monster species that spawned more often: file read error (freq bonus 6) The monster species that spawned more often: space monster (freq bonus 6) The monster species that spawned more often: gnome battlemaster (freq bonus 4) The monster species that spawned more often: marysue turret (freq bonus 20) The monster species that spawned more often: yasd horror (freq bonus 6) The monster species that never randomly spawned: Schmidts The monster species that never randomly spawned: high ninja The monster species that never randomly spawned: charger The monster species that never randomly spawned: pink stalk The monster species that never randomly spawned: lesser intrinsic eating permamimic The monster species that never randomly spawned: Kastortransport The monster species that never randomly spawned: dire lich The monster species that never randomly spawned: blackbelt The monster species that never randomly spawned: dark jelly The monster species that never randomly spawned: fujin The RNG hath decreed that this item was never generated: cloak of nakedness (wafer-thin cloak) The RNG hath decreed that this item was never generated: boomerang ((null)) The RNG hath decreed that this item was never generated: amulet of change (square) The RNG hath decreed that this item was never generated: heroism (tan) The RNG hath decreed that this item was never generated: bishop stone (gray) The RNG hath decreed that this item was never generated: scalpel ((null)) The RNG hath decreed that this item was generated more often: wooden geta ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: black dress ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: amulet of drain resistance (warped, freq bonus 114) The RNG hath decreed that this item was generated more often: oilskin gloves (slippery gloves, freq bonus 47) The RNG hath decreed that this item was generated more often: inviso stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of sickness resistance (sparkling, freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of flame (vestiary, freq bonus 8) The RNG hath decreed that this item was generated more often: create monster (turquoise, freq bonus 142) The RNG hath decreed that this item was generated more often: increase accuracy (clay, freq bonus 3) The RNG hath decreed that this item was generated more often: menu bug stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: flintlock ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: invisibility (dark brown, freq bonus 16) The RNG hath decreed that this item was generated more often: long sword ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: sandwich ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of insulation (long overcoat, freq bonus 16) The RNG hath decreed that this item was generated more often: dwarvish spear (stout spear, freq bonus 9) The RNG hath decreed that this item was generated more often: cream pie ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: sleep (I AM SO FUCKING TIRED, freq bonus 2) The RNG hath decreed that this item was generated more often: slime (slimy, freq bonus 6) The RNG hath decreed that this item was generated more often: plasteel gloves (white gloves, freq bonus 8) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 61) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 2) The RNG hath decreed that this item was always generated cursed: entrapping (blasted) The RNG hath decreed that this item was always generated cursed: amulet versus curses (attractive) The RNG hath decreed that this item was always generated cursed: cream pie ((null)) The RNG hath decreed that this item was always generated cursed: poison resistance (pearl) The RNG hath decreed that this item was always generated cursed: suguhanoken ((null)) The RNG hath decreed that this trap was always invisible: difficulty trap The RNG hath decreed that this trap was generated more often: Only %a%s can go there! (freq bonus 2) Next attribute increase check would have come at turn 2260 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (194) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - create monster 4 attack 70% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Janszobar the Wizard...