Janszobar, neutral male bastard Wizard ----- ..@f| |.r.| ....| ----- [Janszobar the Evoker] St7 Dx7 Co7 In15 Wi8 Ch5 WizBasMalNeu+XJ S0 Dlvl:1 $0 HP15(15) Pw28(28) AC10 MC3 Mov12 Xp1/0 Wt58/800 T1 Latest messages Add the warper hybrid race to your character? [yn] (n) Add the randomizer hybrid race to your character? [yn] (n) Add the null hybrid race to your character? [yn] (n) Add the mazewalker hybrid race to your character? [yn] (n) Add the soviet hybrid race to your character? [yn] (n) Add the x-race hybrid race to your character? [yn] (n) Add the heretic hybrid race to your character? [yn] (n) Add the sokosolver hybrid race to your character? [yn] (n) Add the specialist hybrid race to your character? [yn] (n) Add the american hybrid race to your character? [yn] (n) Add the minimalist hybrid race to your character? [yn] (n) Add the nastinator hybrid race to your character? [yn] (n) Add the rougelike hybrid race to your character? [yn] (n) Add the amnesiac hybrid race to your character? [yn] (n) Add the ironman hybrid race to your character? [yn] (n) Add the segfaulter hybrid race to your character (WARNING: NOT RECOMMENDED!)? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male x-race ironman bastard Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was -6 You carried 16 sins Potion identification only worked 3 times out of 22 Ring identification only worked 4 times out of 16 Amulet identification only worked 15 times out of 18 Armor identification only worked 15 times out of 17 Gem identification only worked 100 times out of 136 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 57% chance Scroll drop chance was reduced to 71% Ring drop chance was reduced to 70% Amulet drop chance was reduced to 86% Concealing monsters were spawned underneath items 70% of the time only Monster death drops spawned with only 96% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 34547 Monster spawn increase reached its maximum at turn 66697 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 268002 The monster class that cannot be genocided was human or elf The monster class that was spawned more often: cockatrice (freq bonus 2) The monster species that spawned more often: black midge (freq bonus 8) The monster species that spawned more often: giant death dog (freq bonus 6) The monster species that spawned more often: blue-green fungus (freq bonus 8) The monster species that spawned more often: Kiddy Kong (freq bonus 4) The monster species that spawned more often: giant black rat (freq bonus 4) The monster species that spawned more often: black piercer (freq bonus 8) The monster species that spawned more often: Baendre (freq bonus 7) The monster species that spawned more often: mysterious lady (freq bonus 48) The monster species that spawned more often: mind beamer (freq bonus 8) The monster species that spawned more often: ultra elemental (freq bonus 5) The monster species that spawned more often: mermaid (freq bonus 7) The monster species that spawned more often: giant armor beetle (freq bonus 6) The monster species that spawned more often: mutated battle bunny (freq bonus 3) The monster species that spawned more often: mahou shonen (freq bonus 4) The monster species that spawned more often: embraced drowess (freq bonus 10) The monster species that spawned more often: weatwind (freq bonus 6) The monster species that spawned more often: Anna (freq bonus 8) The monster species that spawned more often: unrepentant undead (freq bonus 21) The monster species that spawned more often: giant pink jellyfish (freq bonus 12) The monster species that spawned more often: martian service robot (freq bonus 5) The monster species that never randomly spawned: byakhee, the star-steeds The monster species that never randomly spawned: soft girl The monster species that never randomly spawned: hidden energy vortex The monster species that never randomly spawned: clay colony The monster species that never randomly spawned: sucker mushroom The monster species that never randomly spawned: water warp fungus The monster species that never randomly spawned: ruby stalk The monster species that never randomly spawned: colossus The monster species that never randomly spawned: prostitute The monster species that never randomly spawned: fire elemental The RNG hath decreed that this item was never generated: inferno (subsurface) The RNG hath decreed that this item was never generated: submachine gun ((null)) The RNG hath decreed that this item was never generated: futon swatter ((null)) The RNG hath decreed that this item was never generated: create create scroll (PLUS 100 MAGIC MARKER) The RNG hath decreed that this item was never generated: kicking boots (steel boots) The RNG hath decreed that this item was never generated: amethyst (violet) The RNG hath decreed that this item was generated more often: drain resistance (brittle, freq bonus 3) The RNG hath decreed that this item was generated more often: low stat stone (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: melon ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: fear resistance (branching, freq bonus 14) The RNG hath decreed that this item was generated more often: plain cloak (homicidal cloak, freq bonus 14) The RNG hath decreed that this item was generated more often: parfait ((null), freq bonus 79) The RNG hath decreed that this item was generated more often: halberd (angled poleaxe, freq bonus 53) The RNG hath decreed that this item was generated more often: terces dlu (bird's eye, freq bonus 40) The RNG hath decreed that this item was generated more often: forbidden knowledge (uninscribed, freq bonus 79) The RNG hath decreed that this item was generated more often: heavy hammer ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: weak sight stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: dream eater (dreamy, freq bonus 11) The RNG hath decreed that this item was generated more often: acquirement (THE RESULT IS THE FRUIT, freq bonus 16) The RNG hath decreed that this item was generated more often: full healing (hawthorn, freq bonus 6) The RNG hath decreed that this item was generated more often: levitation (floating, freq bonus 8) The RNG hath decreed that this item was generated more often: helm of teleport control (space helmet, freq bonus 10) The RNG hath decreed that this item was generated more often: droven arrow (obsidian arrow, freq bonus 3) The RNG hath decreed that this item was generated more often: onion ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: pick-axe ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: poison (mum, freq bonus 5) The RNG hath decreed that this item was always generated cursed: silver short sword ((null)) The RNG hath decreed that this item was always generated cursed: boat oar ((null)) The RNG hath decreed that this item was always generated cursed: peridot (radiant) The RNG hath decreed that this item was always generated cursed: gauntlets of trap creation (spiky gloves) The RNG hath decreed that this item was always generated cursed: runesword (runic broadsword) The RNG hath decreed that this trap was always invisible: freezing trap The RNG hath decreed that this trap was generated more often: shades of grey trap (freq bonus 1) Next attribute increase check would have come at turn 309 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had 550 points of nutrition remaining You were unlucky (-1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (474) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 50% 100% b - resist poison 1 protect 0% 100% c - detect monsters 4 divine 90% 300% d - endure cold 2 protect 50% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Master) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Wizard) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Master) (0 of 20) protection spells [Unskilled] (max Master) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...