Janszobar, neutral male bastard Wizard ------- --...$.| ....f@.| |......| |......| |......| -------- [Janszobar the Evoker] St7 Dx13 Co20 In19 Wi12 Ch8 WizBasMalNeu S0 Dlvl:1 $0 HP15(15) Pw27(27) AC9 MC3 Mov12 Xp1/0 Wt66/1450 T1 Latest messages Use hybrid races? [yn] (n) Randomized hybridization? (like selecting a random race, this has only a 10% chance of actually adding any hybridization) [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male bastard Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 21 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 18 Gem identification only worked 100 times out of 119 Scroll drop chance was reduced to 96% Wand drop chance was reduced to 97% Amulet drop chance was reduced to 82% Potion drop chance was reduced to 86% Concealing monsters were spawned underneath items 60% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 18474 Monster spawn increase reached its maximum at turn 59684 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 269122 The monster class that cannot be genocided was lich The monster class that was spawned more often: pile of coins (freq bonus 2) The monster species that spawned more often: nature girl (freq bonus 3) The monster species that spawned more often: drow mummy (freq bonus 8) The monster species that spawned more often: Rita (freq bonus 16) The monster species that spawned more often: evasive bearded devil (freq bonus 8) The monster species that spawned more often: carnivorous gel (freq bonus 10) The monster species that spawned more often: Kelk (freq bonus 14) The monster species that spawned more often: opal growth (freq bonus 9) The monster species that spawned more often: wind elemental (freq bonus 8) The monster species that spawned more often: soul killer blowdart (freq bonus 8) The monster species that spawned more often: black wasp (freq bonus 7) The monster species that spawned more often: Olog-hai mimic (freq bonus 8) The monster species that spawned more often: Lea (freq bonus 6) The monster species that spawned more often: petty acehack horror (freq bonus 4) The monster species that spawned more often: Archplanetar (freq bonus 7) The monster species that spawned more often: lava force patch (freq bonus 7) The monster species that spawned more often: karate sister (freq bonus 8) The monster species that spawned more often: K'uei (freq bonus 6) The monster species that spawned more often: pretty water nymph (freq bonus 7) The monster species that spawned more often: drunkard (freq bonus 6) The monster species that spawned more often: successful entertainer (freq bonus 5) The monster species that never randomly spawned: fried chicken The monster species that never randomly spawned: dream warp patch The monster species that never randomly spawned: huh what The monster species that never randomly spawned: sphinx The monster species that never randomly spawned: random fish The monster species that never randomly spawned: snakeman chieftain The monster species that never randomly spawned: mischievous moss The monster species that never randomly spawned: Rimururu The monster species that never randomly spawned: titanium golem The monster species that never randomly spawned: halt The monster class that always generated with extra speed: xorn The RNG hath decreed that this item was never generated: spinel (violet) The RNG hath decreed that this item was never generated: lucern hammer (pronged polearm) The RNG hath decreed that this item was never generated: wax candle (candle) The RNG hath decreed that this item was never generated: finger (old) The RNG hath decreed that this item was never generated: disenchantment stone (gray) The RNG hath decreed that this item was never generated: amulet of reflection (hexagonal) The RNG hath decreed that this item was generated more often: platinum dragon scale shield (platinum dragonhide shield, freq bonus 14) The RNG hath decreed that this item was generated more often: aggravate monster (grating, freq bonus 69) The RNG hath decreed that this item was generated more often: stone of hate (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: jade (green, freq bonus 14) The RNG hath decreed that this item was generated more often: crystal plate mail ((null), freq bonus 29) The RNG hath decreed that this item was generated more often: wooden stake ((null), freq bonus 65) The RNG hath decreed that this item was generated more often: Hacker's Food ((null), freq bonus 145) The RNG hath decreed that this item was generated more often: feminine pumps (female footwear, freq bonus 10) The RNG hath decreed that this item was generated more often: create familiar (wormwood, freq bonus 55) The RNG hath decreed that this item was generated more often: spear ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: megaload (THE JENS HIS GIRLFRIEND IS NAMED TANJA, freq bonus 11) The RNG hath decreed that this item was generated more often: hand blaster ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: worthless piece of white glass (white, freq bonus 10) The RNG hath decreed that this item was generated more often: jagged star ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: platinum dragon scale mail ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: ruffled shirt ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of power (bloody, freq bonus 2) The RNG hath decreed that this item was generated more often: WC (LETS PLAY NETHACK, freq bonus 11) The RNG hath decreed that this item was generated more often: pear ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: lunch of boiled egg ((null), freq bonus 2) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 14) The RNG hath decreed that this item was always generated cursed: elven gauntlets (faded mittens) The RNG hath decreed that this item was always generated cursed: practice (insulating) The RNG hath decreed that this item was always generated cursed: ruby dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: group summoning (I R TEH UBER PWNZ0R) The RNG hath decreed that this item was always generated cursed: ice (ice-cold) The RNG hath decreed that this trap was always invisible: low stats trap The RNG hath decreed that this trap was generated more often: weak sight trap (freq bonus 5) Next attribute increase check would have come at turn 775 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 You were magic-protected You leeched mana You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (250) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - detect food 2 divine 0% 100% d - healing 1 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Master) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Wizard) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Master) (0 of 20) protection spells [Unskilled] (max Master) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...