Janszobar, neutral male bastard Wizard ----- |.@?| -f..| . ---.- [Janszobar the Evoker] St10 Dx14 Co16 In10 Wi5 Ch5 WizBasMalNeu S0 Dlvl:1 $300 HP15(15) Pw28(28) AC9 MC3 Mov12 Xp1/0 Wt70/1400 T1 Latest messages Use hybrid races? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male bastard Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. What do you want to use or apply? [cwx or ?*] Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 157 Potion identification only worked 3 times out of 4 Wand identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 12 Gem identification only worked 100 times out of 113 Monsters only dropped their musable items with 64% chance Scroll drop chance was reduced to 84% Wand drop chance was reduced to 97% Potion drop chance was reduced to 84% Concealing monsters were spawned underneath items 90% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 51361 Monster spawn increase reached its maximum at turn 77665 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 1396192 The monster class that cannot be genocided was vampire The monster class that was spawned more often: dog or other canine (freq bonus 1) The monster species that spawned more often: secluded patch (freq bonus 5) The monster species that spawned more often: icy flame (freq bonus 8) The monster species that spawned more often: blight queen (freq bonus 5) The monster species that spawned more often: petty volcanic cattle (freq bonus 8) The monster species that spawned more often: mechanical juggernaut (freq bonus 4) The monster species that spawned more often: skeleton sentai (freq bonus 2) The monster species that spawned more often: nazi mad scientist (freq bonus 6) The monster species that spawned more often: terrible jermlaine (freq bonus 4) The monster species that spawned more often: Spearfish of Sorrow (freq bonus 8) The monster species that spawned more often: Great Cthulhu (freq bonus 3) The monster species that spawned more often: potion permamimic (freq bonus 3) The monster species that spawned more often: stone mushroom (freq bonus 4) The monster species that spawned more often: tear patch (freq bonus 6) The monster species that spawned more often: night willow (freq bonus 4) The monster species that spawned more often: opal spore (freq bonus 4) The monster species that spawned more often: team ant member (freq bonus 8) The monster species that spawned more often: redguard (freq bonus 4) The monster species that spawned more often: ill growth (freq bonus 5) The monster species that spawned more often: phantom fungus (freq bonus 5) The monster species that spawned more often: evasive gnoll (freq bonus 3) The monster species that never randomly spawned: young adult rainbow dragon The monster species that never randomly spawned: Jessica's stiletto boot The monster species that never randomly spawned: doom guard The monster species that never randomly spawned: voracious penetrator The monster species that never randomly spawned: moon vampire The monster species that never randomly spawned: undead bosmer The monster species that never randomly spawned: metal penetrator The monster species that never randomly spawned: gatling automata The monster species that never randomly spawned: Dreaming Kop The monster species that never randomly spawned: twelph The RNG hath decreed that this item was never generated: blood loss (romantic) The RNG hath decreed that this item was never generated: fumble boots (riding boots) The RNG hath decreed that this item was never generated: platinum dragon scale mail ((null)) The RNG hath decreed that this item was never generated: fire resistance (cooling) The RNG hath decreed that this item was never generated: cocoa (nettle) The RNG hath decreed that this item was never generated: hippie heels (red overknees) The RNG hath decreed that this item was generated more often: consecration (MAY THE FORCE BE WITH YOU, freq bonus 18) The RNG hath decreed that this item was generated more often: nunchiaku ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: alter reality (mysterious, freq bonus 30) The RNG hath decreed that this item was generated more often: create victim (KESALAN PATHARAN, freq bonus 8) The RNG hath decreed that this item was generated more often: shotgun ((null), freq bonus 31) The RNG hath decreed that this item was generated more often: amulet of warp dimension (hazy, freq bonus 6) The RNG hath decreed that this item was generated more often: rebel stone (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: obsidian (black, freq bonus 19) The RNG hath decreed that this item was generated more often: silver chakram (silver circular blade, freq bonus 34) The RNG hath decreed that this item was generated more often: full healing (black, freq bonus 26) The RNG hath decreed that this item was generated more often: sleep (mottled, freq bonus 5) The RNG hath decreed that this item was generated more often: make visible (appearing, freq bonus 28) The RNG hath decreed that this item was generated more often: secret door detection (balsa, freq bonus 2) The RNG hath decreed that this item was generated more often: silver slingstone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: nonsacred stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: sado maso gloves (grey-shaded gloves, freq bonus 3) The RNG hath decreed that this item was generated more often: iron saber ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: consecration (MAY THE FORCE BE WITH YOU, freq bonus 6) The RNG hath decreed that this item was generated more often: stiletto ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: unwanted helmet (bug-tracking helmet, freq bonus 14) The RNG hath decreed that this item was always generated cursed: helmet (plumed helmet) The RNG hath decreed that this item was always generated cursed: golden dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: spinel (violet) The RNG hath decreed that this item was always generated cursed: stealth (jade) The RNG hath decreed that this item was always generated cursed: repair armor (pergament) The RNG hath decreed that this trap was always invisible: weakness trap The RNG hath decreed that this trap was generated more often: verisiert! (freq bonus 5) Next attribute increase check would have come at turn 937 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had 1500 points of nutrition remaining You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (821) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - wizard lock 2 matter 90% 100% d - insulate 2 protect 90% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Master) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Wizard) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Master) (0 of 20) protection spells [Unskilled] (max Master) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...