Janszobar, neutral male randomized Wizard --- --- .$.. #.f- #....@# |.......| ---...--- ---- [Janszobar the Evoker] St7 Dx9 Co10 In15 Wi7 Ch4 WizRanMalNeu S0 Dlvl:1 $0 HP18(18) Pw29(29) AC10 MC0 Mov12 Xp1/0 Wt37/950 T1 Latest messages Use hybrid races? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male randomized Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 15 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 24 Spellbook identification only worked 2 times out of 7 Tool identification only worked 5 times out of 12 Scroll drop chance was reduced to 83% Potion drop chance was reduced to 97% Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 17992 Monster spawn increase reached its maximum at turn 68912 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1202564 The monster class that cannot be genocided was human or elf The monster class that was spawned more often: snake (freq bonus 1) The monster species that spawned more often: flying penetrator (freq bonus 3) The monster species that spawned more often: ill growth (freq bonus 3) The monster species that spawned more often: bull (freq bonus 3) The monster species that spawned more often: Lupin the Third (freq bonus 3) The monster species that spawned more often: houou (freq bonus 4) The monster species that spawned more often: petty giant error (freq bonus 6) The monster species that spawned more often: feature (freq bonus 10) The monster species that spawned more often: Ilona Szilagy (freq bonus 5) The monster species that spawned more often: blue force patch (freq bonus 18) The monster species that spawned more often: scarlet growth (freq bonus 6) The monster species that spawned more often: green ant (freq bonus 4) The monster species that spawned more often: %s ufo (freq bonus 8) The monster species that spawned more often: Sunali's hiking boot (freq bonus 8) The monster species that spawned more often: one-eyed bugger (freq bonus 3) The monster species that spawned more often: karmic mold (freq bonus 2) The monster species that spawned more often: black lancer (freq bonus 8) The monster species that spawned more often: Corina (freq bonus 12) The monster species that spawned more often: novice pretty magical girl (freq bonus 5) The monster species that spawned more often: tu-tara shieldsnapper (freq bonus 10) The monster species that spawned more often: Melvin (freq bonus 7) The monster species that never randomly spawned: normal turret The monster species that never randomly spawned: flying cockatrice The monster species that never randomly spawned: blue-red fungus The monster species that never randomly spawned: segfaulter The monster species that never randomly spawned: Dragon Lord The monster species that never randomly spawned: vileplume The monster species that never randomly spawned: rattata The monster species that never randomly spawned: magic amazonas fish The monster species that never randomly spawned: radiant mushroom The monster species that never randomly spawned: kalidah The RNG hath decreed that this item was never generated: create monster (LEP GEX VEN ZEA) The RNG hath decreed that this item was never generated: shield of mobility (slippery shield) The RNG hath decreed that this item was never generated: nether beam (crashbug) The RNG hath decreed that this item was never generated: boots of acid resistance (buckled boots) The RNG hath decreed that this item was never generated: senzu ((null)) The RNG hath decreed that this item was never generated: paralysis (shivering) The RNG hath decreed that this item was generated more often: enchant weapon (dull, freq bonus 55) The RNG hath decreed that this item was generated more often: quiz stone (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: small shield ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: memory loss stone (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: magic mapping (shapeless, freq bonus 10) The RNG hath decreed that this item was generated more often: dart ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: school cap ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: meat stick ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: down level (silvervine, freq bonus 7) The RNG hath decreed that this item was generated more often: wounds (SLASHTHEM IS NOT A FORK OF SLASHEM EXTENDED, freq bonus 36) The RNG hath decreed that this item was generated more often: toxic (holed, freq bonus 7) The RNG hath decreed that this item was generated more often: tail spikes (splash of venom, freq bonus 7) The RNG hath decreed that this item was generated more often: slow monster (tin, freq bonus 4) The RNG hath decreed that this item was generated more often: cone of cold (dog eared, freq bonus 10) The RNG hath decreed that this item was generated more often: curse items (accursed, freq bonus 2) The RNG hath decreed that this item was generated more often: randomized helmet (RNG helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: plate mail ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: chaos gloves (transparent gloves, freq bonus 5) The RNG hath decreed that this item was generated more often: genocide (ELBIB YLOH, freq bonus 13) The RNG hath decreed that this item was generated more often: tele level (GON GET YA, freq bonus 4) The RNG hath decreed that this item was always generated cursed: boots of weakness (torn boots) The RNG hath decreed that this item was always generated cursed: cancellation (platinum) The RNG hath decreed that this item was always generated cursed: plain cloak (homicidal cloak) The RNG hath decreed that this item was always generated cursed: club ((null)) The RNG hath decreed that this item was always generated cursed: helm of drain resistance (black helmet) The RNG hath decreed that this trap was always invisible: falling rock trap The RNG hath decreed that this trap was generated more often: muteness trap (freq bonus 8) Next attribute increase check would have come at turn 1113 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You leeched mana You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (173) You survived You didn't know any spells. Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Basic] (max Expert) (0 of 160) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (0 of 160) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...