Janszobar, neutral male randomized Wizard ----- |..@| |..f| |.{.| .... -.--- [Janszobar the Evoker] St7 Dx10 Co10 In17 Wi5 Ch9 WizRanMalNeu S0 Dlvl:1 $0 HP18(18) Pw31(31) AC6 MC0 Mov12 Xp1/0 Wt39/950 T1 Latest messages Use hybrid races? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male randomized Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? (2x) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 8 Armor identification only worked 15 times out of 20 Spellbook identification only worked 2 times out of 14 Gem identification only worked 100 times out of 194 Tool identification only worked 5 times out of 30 Scroll drop chance was reduced to 81% Ring drop chance was reduced to 60% Amulet drop chance was reduced to 97% Potion drop chance was reduced to 96% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 18812 Monster spawn increase reached its maximum at turn 48553 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 1191240 The monster class that cannot be genocided was humanoid The monster class that was spawned more often: trapper or lurker above (freq bonus 4) The monster species that spawned more often: frost spider (freq bonus 10) The monster species that spawned more often: HFô'#¦ (freq bonus 14) The monster species that spawned more often: aerial servent (freq bonus 12) The monster species that spawned more often: ogre thief (freq bonus 5) The monster species that spawned more often: real air hound (freq bonus 6) The monster species that spawned more often: Princess Tsunade, the Medical Ninja (freq bonus 12) The monster species that spawned more often: flying domestic nymph (freq bonus 6) The monster species that spawned more often: brown beetle (freq bonus 10) The monster species that spawned more often: boil-covered wretch (freq bonus 32) The monster species that spawned more often: secluded colony (freq bonus 14) The monster species that spawned more often: camine spider (freq bonus 10) The monster species that spawned more often: antimagic patch (freq bonus 12) The monster species that spawned more often: white hulk (freq bonus 12) The monster species that spawned more often: raw mana vortex (freq bonus 54) The monster species that spawned more often: scroll permamimic (freq bonus 16) The monster species that spawned more often: Lamashtu (freq bonus 6) The monster species that spawned more often: river moccasin (freq bonus 12) The monster species that spawned more often: Suzuki-Dogezaemon (freq bonus 7) The monster species that spawned more often: white harpy (freq bonus 12) The monster species that spawned more often: mesa flier (freq bonus 16) The monster species that never randomly spawned: wailing spirit The monster species that never randomly spawned: skater woman The monster species that never randomly spawned: The Sweet Redguard Girl The monster species that never randomly spawned: ball lightning The monster species that never randomly spawned: gorilla The monster species that never randomly spawned: annis hag The monster species that never randomly spawned: noxious fume The monster species that never randomly spawned: hidden shaman The monster species that never randomly spawned: fairy moogle The monster species that never randomly spawned: tasloi zombie The RNG hath decreed that this item was never generated: magic banana ((null)) The RNG hath decreed that this item was never generated: cornuthaum (conical hat) The RNG hath decreed that this item was never generated: adornment (wooden) The RNG hath decreed that this item was never generated: iron bar ((null)) The RNG hath decreed that this item was never generated: fire helmet (red helmet) The RNG hath decreed that this item was never generated: flail ((null)) The RNG hath decreed that this item was generated more often: plain dragon scales ((null), freq bonus 37) The RNG hath decreed that this item was generated more often: amulet of unchanging (concave, freq bonus 9) The RNG hath decreed that this item was generated more often: lunch of boiled egg ((null), freq bonus 27) The RNG hath decreed that this item was generated more often: sustain ability (bronze, freq bonus 6) The RNG hath decreed that this item was generated more often: slice of pizza ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of displacement (piece of cloth, freq bonus 15) The RNG hath decreed that this item was generated more often: amulet versus death spell (torus, freq bonus 17) The RNG hath decreed that this item was generated more often: diamond dragon scales ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: extra healing (puce, freq bonus 6) The RNG hath decreed that this item was generated more often: emerald dragon scale mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: gauntlets of stealing (polnish gloves, freq bonus 9) The RNG hath decreed that this item was generated more often: protection (black onyx, freq bonus 17) The RNG hath decreed that this item was generated more often: cyan dragon scales ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: katyusha (headpiece, freq bonus 7) The RNG hath decreed that this item was generated more often: Pan Galactic Gargle Blaster (radiating, freq bonus 13) The RNG hath decreed that this item was generated more often: clouds (VOLARE, freq bonus 9) The RNG hath decreed that this item was generated more often: platinum dragon scale shield (platinum dragonhide shield, freq bonus 10) The RNG hath decreed that this item was generated more often: stone of thirst (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: teleport control (gold, freq bonus 3) The RNG hath decreed that this item was generated more often: mass healing (vermilion, freq bonus 8) The RNG hath decreed that this item was always generated cursed: silver spear ((null)) The RNG hath decreed that this item was always generated cursed: polymorph (silver) The RNG hath decreed that this item was always generated cursed: men's underwear ((null)) The RNG hath decreed that this item was always generated cursed: good night (nightly) The RNG hath decreed that this item was always generated cursed: helm of sensory deprivation (tight helmet) The RNG hath decreed that this trap was always invisible: fast forward trap The RNG hath decreed that this trap was generated more often: dehydration trap (freq bonus 2) Next attribute increase check would have come at turn 1437 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You leeched mana You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (459) You survived You didn't know any spells. Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Expert) (0 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Expert) (0 of 160) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...