Janszobar, neutral male randomized Wizard -#-+--- |....B# |....f| |...@.. ------- [Janszobar the Evoker] St3 Dx15 Co10 In16 Wi6 Ch8 WizRanMalNeu S0 Dlvl:1 $0 HP18(18) Pw29(29) AC6 MC2 Mov12 Xp1/0 Wt85/750 T1 Latest messages Use hybrid races? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male randomized Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. You don't know any spells right now. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 23 Wand identification only worked 3 times out of 6 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 149 Scroll drop chance was reduced to 81% Wand drop chance was reduced to 60% Amulet drop chance was reduced to 65% Potion drop chance was reduced to 85% Concealing monsters were spawned underneath items 82% of the time only Monster death drops spawned with only 87% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 22140 Monster spawn increase reached its maximum at turn 83660 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 259770 The monster class that cannot be genocided was pile of coins The monster class that was spawned more often: vampire (freq bonus 4) The monster species that spawned more often: VAX (freq bonus 10) The monster species that spawned more often: epidote force patch (freq bonus 9) The monster species that spawned more often: hardened warrior (freq bonus 6) The monster species that spawned more often: satanic door (freq bonus 8) The monster species that spawned more often: sleep trove (freq bonus 22) The monster species that spawned more often: eldritch growth (freq bonus 7) The monster species that spawned more often: nasty warp patch (freq bonus 7) The monster species that spawned more often: pit ufo (freq bonus 20) The monster species that spawned more often: wereghost (freq bonus 18) The monster species that spawned more often: young adult silver dragon (freq bonus 28) The monster species that spawned more often: mimic mummy (freq bonus 18) The monster species that spawned more often: rhino beetle (freq bonus 5) The monster species that spawned more often: poison wolf (freq bonus 18) The monster species that spawned more often: gold dragon bat (freq bonus 5) The monster species that spawned more often: garo (freq bonus 22) The monster species that spawned more often: glowing growth (freq bonus 10) The monster species that spawned more often: dire witch (freq bonus 5) The monster species that spawned more often: hata-mata (freq bonus 24) The monster species that spawned more often: dwarf python (freq bonus 8) The monster species that spawned more often: venom fungus (freq bonus 7) The monster species that never randomly spawned: fiend orc The monster species that never randomly spawned: chick The monster species that never randomly spawned: Yakushi Kabuto, Servant of Orochimaru The monster species that never randomly spawned: leech The monster species that never randomly spawned: sneaker The monster species that never randomly spawned: sue mold The monster species that never randomly spawned: colluded fungus The monster species that never randomly spawned: Mailie's thick girl boot The monster species that never randomly spawned: white whale The monster species that never randomly spawned: undead doom marine The monster class that always generated with extra speed: gremlin The RNG hath decreed that this item was never generated: gauntlets of stealing (polnish gloves) The RNG hath decreed that this item was never generated: healthstone (gray) The RNG hath decreed that this item was never generated: mass murder (ENEMATZU MEMALEZU) The RNG hath decreed that this item was never generated: prehnite (radiant) The RNG hath decreed that this item was never generated: pick-axe ((null)) The RNG hath decreed that this item was never generated: amulet of conflict (sounding) The RNG hath decreed that this item was generated more often: amulet versus poison (pyramidal, freq bonus 9) The RNG hath decreed that this item was generated more often: full plate mail ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: slow monster (tin, freq bonus 11) The RNG hath decreed that this item was generated more often: shield of light (shiny shield, freq bonus 22) The RNG hath decreed that this item was generated more often: tidal wave (tolkienian, freq bonus 20) The RNG hath decreed that this item was generated more often: blank paper (unlabeled, freq bonus 31) The RNG hath decreed that this item was generated more often: elementalism (4OFAE OF9 SCC9, freq bonus 15) The RNG hath decreed that this item was generated more often: lenses ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: nasty cloak (chilling cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: genocide (extraordinary, freq bonus 14) The RNG hath decreed that this item was generated more often: wooden geta ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: cream pie ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: psychic dragon scale mail ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: item-teleporting stone (gray, freq bonus 19) The RNG hath decreed that this item was generated more often: two-handed trident ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: memory loss stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: egg ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: oolong tea (wormwood, freq bonus 4) The RNG hath decreed that this item was generated more often: ice box of waterproofing (cooling box, freq bonus 11) The RNG hath decreed that this item was generated more often: filler cloak (mantle of coat, freq bonus 83) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 64) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 37) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 58) The RNG hath decreed that this item was always generated cursed: create monster (maple) The RNG hath decreed that this item was always generated cursed: cold (short) The RNG hath decreed that this item was always generated cursed: menu nose gloves (moth-bitten gloves) The RNG hath decreed that this item was always generated cursed: disthene (teal) The RNG hath decreed that this item was always generated cursed: cyan dragon scale shield (cyan dragonhide shield) The RNG hath decreed that this trap was always invisible: rot13 trap The RNG hath decreed that this trap was generated more often: an unknown trap (freq bonus 3) Next attribute increase check would have come at turn 352 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 You leeched mana You had 1500 points of nutrition remaining You were displaced Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (268) You survived You didn't know any spells. Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Expert) (0 of 160) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Expert) (0 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...