Janszobar, neutral male gnomish Wizard --.--- |....+ -....| |....| |....| |....| .....| |%..@| |..f.| |.{..| ------ [Janszobar the Evoker] St10 Dx6 Co9 In10 Wi10 Ch6 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw29(29) AC10 MC3 Mov12 Xp1/0 Wt49/1050 T1 Latest messages Use hybrid races? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 232 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 12 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 20 Armor identification only worked 15 times out of 23 Spellbook identification only worked 2 times out of 25 Gem identification only worked 100 times out of 156 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 83% chance Scroll drop chance was reduced to 89% Ring drop chance was reduced to 70% Wand drop chance was reduced to 80% Potion drop chance was reduced to 89% Concealing monsters were spawned underneath items 92% of the time only Monster death drops spawned with only 99% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 47325 Monster spawn increase reached its maximum at turn 112355 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 513268 The monster class that cannot be genocided was mimic The monster class that was spawned more often: dog or other canine (freq bonus 2) The monster species that spawned more often: evil starseer (freq bonus 6) The monster species that spawned more often: undead necromancer (freq bonus 24) The monster species that spawned more often: harmonic alien pod (freq bonus 4) The monster species that spawned more often: crooked imp (freq bonus 8) The monster species that spawned more often: venom warp patch (freq bonus 4) The monster species that spawned more often: scorched archer (freq bonus 18) The monster species that spawned more often: rotting mushroom patch (freq bonus 4) The monster species that spawned more often: sylph elemental (freq bonus 8) The monster species that spawned more often: river giant (freq bonus 4) The monster species that spawned more often: Bitchy Lara (freq bonus 5) The monster species that spawned more often: migo warrior (freq bonus 6) The monster species that spawned more often: greedy looking gnome (freq bonus 6) The monster species that spawned more often: porter spiked devil (freq bonus 8) The monster species that spawned more often: killer hydra (freq bonus 18) The monster species that spawned more often: corroded turret (freq bonus 3) The monster species that spawned more often: rotten icky thing (freq bonus 14) The monster species that spawned more often: hell swarm (freq bonus 3) The monster species that spawned more often: braad spider (freq bonus 6) The monster species that spawned more often: purple ooze (freq bonus 6) The monster species that spawned more often: Helen (freq bonus 28) The monster species that never randomly spawned: dragon awgwa The monster species that never randomly spawned: silver dragon bat The monster species that never randomly spawned: voltigore The monster species that never randomly spawned: granite giant The monster species that never randomly spawned: white unicorn The monster species that never randomly spawned: azure warp fungus The monster species that never randomly spawned: shadow wolf The monster species that never randomly spawned: ferrous patch The monster species that never randomly spawned: asiyah sephirah The monster species that never randomly spawned: buzzy beetle The monster class that always generated with extra speed: nymph The RNG hath decreed that this item was never generated: impossibly heavy iron ball ((null)) The RNG hath decreed that this item was never generated: disintegration (stable) The RNG hath decreed that this item was never generated: lightning (rainbow) The RNG hath decreed that this item was never generated: mummy wrapping ((null)) The RNG hath decreed that this item was never generated: shield of light (shiny shield) The RNG hath decreed that this item was never generated: droven bow (spider-legged bow) The RNG hath decreed that this item was generated more often: sledge hammer ((null), freq bonus 283) The RNG hath decreed that this item was generated more often: special cloak (electrostatic cloak, freq bonus 125) The RNG hath decreed that this item was generated more often: bullet ((null), freq bonus 24) The RNG hath decreed that this item was generated more often: full plate mail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: fireball (ragged, freq bonus 7) The RNG hath decreed that this item was generated more often: skill up (OPGELEVELT, freq bonus 7) The RNG hath decreed that this item was generated more often: school cap ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: acid sphere (corroded, freq bonus 32) The RNG hath decreed that this item was generated more often: yellow dragon scale mail ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: disintegration beam (fuzzy, freq bonus 8) The RNG hath decreed that this item was generated more often: golden saber ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: haste monster (royal, freq bonus 2) The RNG hath decreed that this item was generated more often: sack (bag, freq bonus 5) The RNG hath decreed that this item was generated more often: oilskin cloak (slippery cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: chest (wooden container, freq bonus 11) The RNG hath decreed that this item was generated more often: bugging (wooden, freq bonus 11) The RNG hath decreed that this item was generated more often: gain wisdom (glass, freq bonus 2) The RNG hath decreed that this item was generated more often: chatbox cloak (weeb cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: chest (wooden container, freq bonus 3) The RNG hath decreed that this item was generated more often: weakness stone (gray, freq bonus 11) The RNG hath decreed that this item was always generated cursed: orcish ring mail (crude ring mail) The RNG hath decreed that this item was always generated cursed: metabolic stone (gray) The RNG hath decreed that this item was always generated cursed: mineral hostage chain ((null)) The RNG hath decreed that this item was always generated cursed: jade (green) The RNG hath decreed that this item was always generated cursed: lava (LETS FAIL AND ROLL) The RNG hath decreed that this trap was always invisible: antilevel trap The RNG hath decreed that this trap was generated more often: plasma trap (freq bonus 1) Next attribute increase check would have come at turn 578 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (237) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - detect food 2 divine 0% 100% d - endure cold 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...