Janszobar, neutral male gnomish Wizard .---- ....| ----....---- |..........| ...@f...$..| ----....-- - ....| ----- [Janszobar the Evoker] St7 Dx12 Co9 In17 Wi3 Ch9 WizGnoMalNeu S4 Dlvl:1 $4 HP16(16) Pw28(28) AC9 MC3 Mov12 Xp1/0 Wt44/900 T1 Latest messages Use hybrid races? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 18 Amulet identification only worked 15 times out of 19 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 42 Spellbook identification only worked 2 times out of 5 Gem identification only worked 100 times out of 279 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 78% chance Scroll drop chance was reduced to 78% Wand drop chance was reduced to 83% Amulet drop chance was reduced to 25% Potion drop chance was reduced to 89% Concealing monsters were spawned underneath items 82% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 23544 Monster spawn increase reached its maximum at turn 67554 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 234262 The monster class that cannot be genocided was eye or sphere The monster class that was spawned more often: golem (freq bonus 2) The monster species that spawned more often: giant cave bear (freq bonus 6) The monster species that spawned more often: guard turret (freq bonus 4) The monster species that spawned more often: troglodyte queen (freq bonus 8) The monster species that spawned more often: real cold hound (freq bonus 3) The monster species that spawned more often: scything turret (freq bonus 6) The monster species that spawned more often: undead snake (freq bonus 8) The monster species that spawned more often: krong sephirah (freq bonus 7) The monster species that spawned more often: greener spider (freq bonus 8) The monster species that spawned more often: vaporeon (freq bonus 10) The monster species that spawned more often: sheep skinned wolf (freq bonus 4) The monster species that spawned more often: young deep dragon (freq bonus 4) The monster species that spawned more often: straw golem (freq bonus 16) The monster species that spawned more often: red sentai (freq bonus 16) The monster species that spawned more often: bramble fungus (freq bonus 7) The monster species that spawned more often: animated irregular heel (freq bonus 16) The monster species that spawned more often: black midge (freq bonus 8) The monster species that spawned more often: sucker stalk (freq bonus 8) The monster species that spawned more often: badger (freq bonus 8) The monster species that spawned more often: ferrous terror (freq bonus 6) The monster species that spawned more often: very old blood dragon (freq bonus 8) The monster species that never randomly spawned: healthy ape The monster species that never randomly spawned: psycho guard The monster species that never randomly spawned: grey spider The monster species that never randomly spawned: cheater wolf The monster species that never randomly spawned: cheep-cheep king The monster species that never randomly spawned: spectral tyrannosaur The monster species that never randomly spawned: acheri The monster species that never randomly spawned: material shadow The monster species that never randomly spawned: vitality trove The monster species that never randomly spawned: animated block-heeled combat boot The monster class that always generated with extra speed: flying fish The RNG hath decreed that this item was never generated: gauntlets of safeguard (orange gloves) The RNG hath decreed that this item was never generated: mana (I WANT TO SEE URANUS TOO) The RNG hath decreed that this item was never generated: healing (bamboo) The RNG hath decreed that this item was never generated: spell loss stone (gray) The RNG hath decreed that this item was never generated: pile bunker ((null)) The RNG hath decreed that this item was never generated: cloak of grounding (granite cloak) The RNG hath decreed that this item was generated more often: shield of reflection (polished silver shield, freq bonus 26) The RNG hath decreed that this item was generated more often: bronze spear ((null), freq bonus 59) The RNG hath decreed that this item was generated more often: protection from shape changers (shiny, freq bonus 10) The RNG hath decreed that this item was generated more often: credit card ((null), freq bonus 34) The RNG hath decreed that this item was generated more often: sleep (mottled, freq bonus 8) The RNG hath decreed that this item was generated more often: chatter stone (gray, freq bonus 16) The RNG hath decreed that this item was generated more often: relocation (FUCK THE NOTELEPORT RULES, freq bonus 13) The RNG hath decreed that this item was generated more often: graphite (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: increase max hitpoints (vanishing, freq bonus 4) The RNG hath decreed that this item was generated more often: good night (wish parser, freq bonus 9) The RNG hath decreed that this item was generated more often: helm of teleport control (space helmet, freq bonus 15) The RNG hath decreed that this item was generated more often: purple dragon scale shield (purple dragonhide shield, freq bonus 3) The RNG hath decreed that this item was generated more often: blue lightsaber (lightsaber, freq bonus 6) The RNG hath decreed that this item was generated more often: enrage (YOU AND YOUR FRIENDS ARE DEAD, freq bonus 10) The RNG hath decreed that this item was generated more often: leather peep-toes (asian footwear, freq bonus 11) The RNG hath decreed that this item was generated more often: levelport (unavailable, freq bonus 14) The RNG hath decreed that this item was generated more often: caltrop ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: clone monster (multiple, freq bonus 15) The RNG hath decreed that this item was generated more often: magic missile (vellum, freq bonus 4) The RNG hath decreed that this item was generated more often: striped shirt ((null), freq bonus 10) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 17) The RNG hath decreed that this item was always generated cursed: crystal plate mail ((null)) The RNG hath decreed that this item was always generated cursed: cloak of death (deadly cloak) The RNG hath decreed that this item was always generated cursed: bullet ((null)) The RNG hath decreed that this item was always generated cursed: chromatic beam (chromatic) The RNG hath decreed that this item was always generated cursed: turn undead (copper) The RNG hath decreed that this trap was always invisible: map trap The RNG hath decreed that this trap was generated more often: weakness trap (freq bonus 15) Next attribute increase check would have come at turn 649 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (547) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - magic missile 3 attack 0% 200% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Janszobar the Wizard...