Janszobar, neutral male gnomish Wizard --- ---. +...- |...| ..f--- -@....- ------- [Janszobar the Evoker] St5 Dx8 Co8 In13 Wi4 Ch5 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw29(29) AC9 MC3 Mov12 Xp1/0 Wt48/750 T1 Latest messages Use hybrid races? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 152 Potion identification only worked 3 times out of 17 Ring identification only worked 4 times out of 9 Amulet identification only worked 15 times out of 17 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 42 Monsters only dropped their musable items with 85% chance Book drop chance was reduced to 95% Scroll drop chance was reduced to 85% Wand drop chance was reduced to 71% Amulet drop chance was reduced to 96% Potion drop chance was reduced to 97% Concealing monsters were spawned underneath items 91% of the time only Monster death drops spawned with only 96% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 36170 Monster spawn increase reached its maximum at turn 57892 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 503217 The monster class that cannot be genocided was quantum mechanic or other scientist The monster class that was spawned more often: (null) (freq bonus 4) The monster species that spawned more often: forest moogle (freq bonus 12) The monster species that spawned more often: black baboon (freq bonus 40) The monster species that spawned more often: é /xód¿k@Ÿ èi8Ÿ×BÐý (freq bonus 5) The monster species that spawned more often: static charge (freq bonus 12) The monster species that spawned more often: super trapdoor spider (freq bonus 8) The monster species that spawned more often: Master Archon (freq bonus 10) The monster species that spawned more often: crashing ufo part (freq bonus 30) The monster species that spawned more often: shadow recluse (freq bonus 10) The monster species that spawned more often: thirsty vortex (freq bonus 12) The monster species that spawned more often: draug (freq bonus 16) The monster species that spawned more often: sabre-toothed cat (freq bonus 5) The monster species that spawned more often: Kerstin's lovely sneaker (freq bonus 6) The monster species that spawned more often: reaper force fungus (freq bonus 10) The monster species that spawned more often: black ant (freq bonus 12) The monster species that spawned more often: phasing acid blob (freq bonus 7) The monster species that spawned more often: young adult black dragon (freq bonus 11) The monster species that spawned more often: Kary, the Fiend of Fire (freq bonus 6) The monster species that spawned more often: ill warp fungus (freq bonus 24) The monster species that spawned more often: child spirit (freq bonus 36) The monster species that spawned more often: petty pink icky thing (freq bonus 27) The monster species that never randomly spawned: Hailbush The monster species that never randomly spawned: ego gray wolf The monster species that never randomly spawned: chaser shadow The monster species that never randomly spawned: taker mold The monster species that never randomly spawned: Ruth's sneaker The monster species that never randomly spawned: Olog-hai gorgon The monster species that never randomly spawned: hydra-snake The monster species that never randomly spawned: shard patch The monster species that never randomly spawned: gruesome naga hatchling The monster species that never randomly spawned: luddite The monster class that always generated with extra speed: wraith The RNG hath decreed that this item was never generated: pancake ((null)) The RNG hath decreed that this item was never generated: amber (yellowish brown) The RNG hath decreed that this item was never generated: worthless piece of yellowish brown glass (yellowish brown) The RNG hath decreed that this item was never generated: pear ((null)) The RNG hath decreed that this item was never generated: umbrella ((null)) The RNG hath decreed that this item was never generated: helm of lose identification (conical hat) The RNG hath decreed that this item was generated more often: stone of hate (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: gauntlets of steel (steel gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: laser beam ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: antenna ((null), freq bonus 41) The RNG hath decreed that this item was generated more often: gauntlets of the force (spacey gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: detect foot (stinking, freq bonus 4) The RNG hath decreed that this item was generated more often: aklys (thonged club, freq bonus 20) The RNG hath decreed that this item was generated more often: wonder (elven-lettered, freq bonus 12) The RNG hath decreed that this item was generated more often: bota mochi ((null), freq bonus 27) The RNG hath decreed that this item was generated more often: manastone (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: gray dragon scale mail ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: practice (insulating, freq bonus 6) The RNG hath decreed that this item was generated more often: salt water (polka-dot, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of magic resistance (rare, freq bonus 11) The RNG hath decreed that this item was generated more often: helm of telepathy (visored helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: garnet (red, freq bonus 6) The RNG hath decreed that this item was generated more often: skeleton key (key, freq bonus 15) The RNG hath decreed that this item was generated more often: golden dragon scales ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: gauntlets of fumbling (padded gloves, freq bonus 9) The RNG hath decreed that this item was generated more often: low stat stone (gray, freq bonus 7) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 80) The RNG hath decreed that this item was always generated cursed: stone of intrinsic loss (gray) The RNG hath decreed that this item was always generated cursed: flanged mace ((null)) The RNG hath decreed that this item was always generated cursed: dig (parchment) The RNG hath decreed that this item was always generated cursed: hyper beam (pokemon logo) The RNG hath decreed that this item was always generated cursed: slice of pizza ((null)) The RNG hath decreed that this trap was always invisible: metabolic trap The RNG hath decreed that this trap was generated more often: yellow spell trap (freq bonus 1) Next attribute increase check would have come at turn 397 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (278) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - detect food 2 divine 0% 100% d - cure blindness 2 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...