Janszobar, neutral male gnomish Wizard .. +--.---- ----`......---- |.............| |.............| ...f..........| |..@..........| ----.......---- -------- [Janszobar the Evoker] St10 Dx10 Co15 In19 Wi14 Ch6 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw29(29) AC9 MC3 Mov12 Xp1/0 Wt48/1350 T1 Latest messages Use hybrid races? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 158 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 17 Wand identification only worked 3 times out of 17 Armor identification only worked 15 times out of 17 Spellbook identification only worked 2 times out of 14 Gem identification only worked 100 times out of 216 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 60% chance Scroll drop chance was reduced to 88% Ring drop chance was reduced to 94% Amulet drop chance was reduced to 74% Potion drop chance was reduced to 82% Concealing monsters were spawned underneath items 57% of the time only Monster death drops spawned with only 92% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 9665 Monster spawn increase reached its maximum at turn 25045 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1254995 The monster class that cannot be genocided was piercer The monster class that was spawned more often: lizard (freq bonus 2) The monster species that spawned more often: Æ<õ (freq bonus 4) The monster species that spawned more often: undead gnasher scorpion (freq bonus 10) The monster species that spawned more often: jumping ego kraken (freq bonus 3) The monster species that spawned more often: netzah sephirah (freq bonus 6) The monster species that spawned more often: tentacled horror (freq bonus 5) The monster species that spawned more often: Leonie (freq bonus 16) The monster species that spawned more often: Fei oh (freq bonus 6) The monster species that spawned more often: dreadful soul (freq bonus 4) The monster species that spawned more often: giant red jellyfish (freq bonus 5) The monster species that spawned more often: fire grue (freq bonus 16) The monster species that spawned more often: undead firefighter (freq bonus 28) The monster species that spawned more often: amorphous spore (freq bonus 12) The monster species that spawned more often: cribo (freq bonus 4) The monster species that spawned more often: fake patch (freq bonus 24) The monster species that spawned more often: anopheles fly (freq bonus 8) The monster species that spawned more often: warty force patch (freq bonus 6) The monster species that spawned more often: night reaver (freq bonus 16) The monster species that spawned more often: ice lizard (freq bonus 36) The monster species that spawned more often: teal stalk (freq bonus 8) The monster species that spawned more often: deep dwarf (freq bonus 8) The monster species that never randomly spawned: unbalanced idiot The monster species that never randomly spawned: tear force patch The monster species that never randomly spawned: great wyrm of balance The monster species that never randomly spawned: greater owlbear The monster species that never randomly spawned: Windows NT The monster species that never randomly spawned: valley giant The monster species that never randomly spawned: rhyhorn The monster species that never randomly spawned: quantum stalk The monster species that never randomly spawned: The Jade Dragon The monster species that never randomly spawned: dead ant The RNG hath decreed that this item was never generated: helo crossbow ((null)) The RNG hath decreed that this item was never generated: blacky stone (gray) The RNG hath decreed that this item was never generated: dark elven mithril-coat ((null)) The RNG hath decreed that this item was never generated: shotgun ((null)) The RNG hath decreed that this item was never generated: soft sneakers (light footwear) The RNG hath decreed that this item was never generated: copying (ITAINO ITAINO TONDEKE) The RNG hath decreed that this item was generated more often: vibroblade (gray short sword, freq bonus 16) The RNG hath decreed that this item was generated more often: platinum dragon scales ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: impossibly heavy iron ball ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: unidentify stone (gray, freq bonus 24) The RNG hath decreed that this item was generated more often: skill up (OPGELEVELT, freq bonus 7) The RNG hath decreed that this item was generated more often: blood dragon scales ((null), freq bonus 43) The RNG hath decreed that this item was generated more often: plugsuit (tightly fitting suit, freq bonus 20) The RNG hath decreed that this item was generated more often: boots of plugsuit (tightly fitting boots, freq bonus 12) The RNG hath decreed that this item was generated more often: cure burn (fiery, freq bonus 27) The RNG hath decreed that this item was generated more often: corrode metal (metal-colored, freq bonus 217) The RNG hath decreed that this item was generated more often: really heavy iron ball ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: stunning (viscous, freq bonus 11) The RNG hath decreed that this item was generated more often: bag of digestion (bag, freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of insulation (long overcoat, freq bonus 11) The RNG hath decreed that this item was generated more often: volcanic glass fragment (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: booze (brown, freq bonus 6) The RNG hath decreed that this item was generated more often: healing (white, freq bonus 17) The RNG hath decreed that this item was generated more often: wooden flute (flute, freq bonus 79) The RNG hath decreed that this item was generated more often: confusion (orange, freq bonus 8) The RNG hath decreed that this item was generated more often: lump of royal jelly ((null), freq bonus 3) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 26) The RNG hath decreed that this item was always generated cursed: grappling hook (iron hook) The RNG hath decreed that this item was always generated cursed: paralysis (emerald) The RNG hath decreed that this item was always generated cursed: lacquered dancing shoe ((null)) The RNG hath decreed that this item was always generated cursed: gain wisdom (glass) The RNG hath decreed that this item was always generated cursed: water dragon scales ((null)) The RNG hath decreed that this trap was always invisible: loudspeaker The RNG hath decreed that this trap was generated more often: superscroller trap (freq bonus 2) Next attribute increase check would have come at turn 501 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (289) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - detect monsters 4 divine 0% 300% d - create monster 4 attack 0% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...