Janszobar, lawful female senser Gangster #----- ....| -----$..| ......@.| |.......| |...-...- .. |$.## -- #### [Janszobar the Low Thug] St12 Dx11 Co10 In8 Wi5 Ch8 GanSenFemLaw S0 Dlvl:1 $0 HP13(13) Pw4(4) AC9 MC0 Mov12 Xp1/0 Wt85/1200 T1 Latest messages You sense the arrival of the bat. Hello Janszobar, welcome to SlashEMExtended! You are a lawful female senser Gangster. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You have transgressed Your alignment was -10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 123 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 7 Armor identification only worked 15 times out of 20 Spellbook identification only worked 2 times out of 6 Monsters only dropped their musable items with 84% chance Scroll drop chance was reduced to 83% Ring drop chance was reduced to 71% Amulet drop chance was reduced to 18% Potion drop chance was reduced to 76% Concealing monsters were spawned underneath items 91% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 52080 Monster spawn increase reached its maximum at turn 75870 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 112961 The monster class that cannot be genocided was (null) The monster class that was spawned more often: cockatrice (freq bonus 2) The monster species that spawned more often: undead flayer (freq bonus 4) The monster species that spawned more often: MacBauer (freq bonus 14) The monster species that spawned more often: gorcrow (freq bonus 12) The monster species that spawned more often: psychic fungus (freq bonus 40) The monster species that spawned more often: master permamimic (freq bonus 4) The monster species that spawned more often: oddity (freq bonus 9) The monster species that spawned more often: kickboxing lady (freq bonus 3) The monster species that spawned more often: dwarf king (freq bonus 4) The monster species that spawned more often: demon sprite (freq bonus 3) The monster species that spawned more often: Kisuke (freq bonus 10) The monster species that spawned more often: out-of-jail convict (freq bonus 4) The monster species that spawned more often: cave vulture (freq bonus 3) The monster species that spawned more often: phaser mold (freq bonus 3) The monster species that spawned more often: sucking permamimic (freq bonus 36) The monster species that spawned more often: elven centaur (freq bonus 4) The monster species that spawned more often: iron man (freq bonus 14) The monster species that spawned more often: swamp giant (freq bonus 3) The monster species that spawned more often: Wang the Raalgon (freq bonus 3) The monster species that spawned more often: demonic bladewitch (freq bonus 4) The monster species that spawned more often: living lecturn (freq bonus 16) The monster species that never randomly spawned: undead ordinator The monster species that never randomly spawned: reddish growth The monster species that never randomly spawned: great crystal wyrm The monster species that never randomly spawned: quarterback tortoise The monster species that never randomly spawned: true missingno The monster species that never randomly spawned: drone stalk The monster species that never randomly spawned: black Angel The monster species that never randomly spawned: sucking mimic The monster species that never randomly spawned: indigo force fungus The monster species that never randomly spawned: Desiree The RNG hath decreed that this item was never generated: magic mapping (ELAM EBOW) The RNG hath decreed that this item was never generated: stygian pike ((null)) The RNG hath decreed that this item was never generated: entrapping (blasted) The RNG hath decreed that this item was never generated: create trap (I PUT NASTY TRAPS EVERYWHERE SIGNED BY ARABELLA) The RNG hath decreed that this item was never generated: confusion resistance (signet) The RNG hath decreed that this item was never generated: fire (hexagonal) The RNG hath decreed that this item was generated more often: fly swatter ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: gauntlets of plugsuit (tightly fitting gloves, freq bonus 10) The RNG hath decreed that this item was generated more often: deafness stone (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: know enchantment (sky blue, freq bonus 7) The RNG hath decreed that this item was generated more often: catapult ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: fire horn (horn, freq bonus 8) The RNG hath decreed that this item was generated more often: black dress ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: worthless piece of teal glass (teal, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of fumbling (clumsy, freq bonus 10) The RNG hath decreed that this item was generated more often: stoning (CURSED TIN OF COCKATRICE MEAT, freq bonus 8) The RNG hath decreed that this item was generated more often: land mine ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: high-elven helm (runed helm, freq bonus 2) The RNG hath decreed that this item was generated more often: antimagic stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of quick attack (leftangular, freq bonus 9) The RNG hath decreed that this item was generated more often: low stats (cheap, freq bonus 3) The RNG hath decreed that this item was generated more often: stethoscope ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: invulnerability (icy, freq bonus 3) The RNG hath decreed that this item was generated more often: white dragon scale shield (white dragonhide shield, freq bonus 7) The RNG hath decreed that this item was generated more often: stone of fainting (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: restration (enamel, freq bonus 5) The RNG hath decreed that this item class was generated more often: Venoms (freq bonus 87) The RNG hath decreed that this item was always generated cursed: resurrection (1UP EXTRA LIFE GET) The RNG hath decreed that this item was always generated cursed: healer uniform (clean white clothes) The RNG hath decreed that this item was always generated cursed: restore ability (pink) The RNG hath decreed that this item was always generated cursed: BFG ammo ((null)) The RNG hath decreed that this item was always generated cursed: amulet of drain resistance (warped) The RNG hath decreed that this trap was always invisible: slime trap The RNG hath decreed that this trap was generated more often: destroy armor trap (freq bonus 3) Next attribute increase check would have come at turn 774 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Claude Speed, Carl CJ Johnson and Tommy Vercetti Your deity was Claude Speed You could not have safely prayed (188) You survived You didn't know any spells. Techniques known in the end Name Level Status create ammo 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Gangster...