Janszobar, neutral male gnomish Wizard ------------ +@.........| |f.........| |..........| .....F....| |..........| -----.-|---- [Janszobar the Evoker] St5 Dx7 Co9 In9 Wi7 Ch7 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw28(28) AC10 MC3 Mov12 Xp1/0 Wt48/800 T1 Latest messages Use hybrid races? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 20 Amulet identification only worked 15 times out of 18 Wand identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 9 Monsters only dropped their musable items with 72% chance Ring drop chance was reduced to 85% Wand drop chance was reduced to 94% Monster death drops spawned with only 85% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 29142 Monster spawn increase reached its maximum at turn 52510 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 875520 The monster class that cannot be genocided was apelike creature The monster class that was spawned more often: arachnid or centipede (freq bonus 5) The monster species that spawned more often: gravity spore (freq bonus 7) The monster species that spawned more often: petty mind flayer (freq bonus 8) The monster species that spawned more often: big dog (freq bonus 42) The monster species that spawned more often: ramapithecus (freq bonus 24) The monster species that spawned more often: thieving woman (freq bonus 12) The monster species that spawned more often: quickling (freq bonus 14) The monster species that spawned more often: arctic avenger (freq bonus 6) The monster species that spawned more often: Sound Impacts (freq bonus 32) The monster species that spawned more often: gnome mage (freq bonus 11) The monster species that spawned more often: eight of clubs (freq bonus 12) The monster species that spawned more often: slowing turret (freq bonus 32) The monster species that spawned more often: golden brown dragon (freq bonus 42) The monster species that spawned more often: venom cat (freq bonus 16) The monster species that spawned more often: burning clan (freq bonus 8) The monster species that spawned more often: serious rat (freq bonus 7) The monster species that spawned more often: poison giant (freq bonus 16) The monster species that spawned more often: netherworld troll (freq bonus 14) The monster species that spawned more often: great bile wyrm (freq bonus 16) The monster species that spawned more often: gnoll (freq bonus 7) The monster species that spawned more often: thematic fire elemental (freq bonus 9) The monster species that never randomly spawned: doom guard The monster species that never randomly spawned: baby multi-hued dragon The monster species that never randomly spawned: unholy corpse The monster species that never randomly spawned: winged gargoyle The monster species that never randomly spawned: invisible horror The monster species that never randomly spawned: rock penetrator The monster species that never randomly spawned: tazer lich The monster species that never randomly spawned: hellrat The monster species that never randomly spawned: zakarumite The monster species that never randomly spawned: pretty asian woman The monster class that always generated with extra speed: lizard The RNG hath decreed that this item was never generated: flood tide (TEKMAKMAYACON) The RNG hath decreed that this item was never generated: flame sphere (canvas) The RNG hath decreed that this item was never generated: BFG ((null)) The RNG hath decreed that this item was never generated: dagger ((null)) The RNG hath decreed that this item was never generated: repair weapon (fine-printed) The RNG hath decreed that this item was never generated: gauntlets of typing (brand-new gloves) The RNG hath decreed that this item was generated more often: stone chain ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: amulet of drain resistance (warped, freq bonus 32) The RNG hath decreed that this item was generated more often: pear ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: ice (ice-cold, freq bonus 28) The RNG hath decreed that this item was generated more often: talc (gray, freq bonus 32) The RNG hath decreed that this item was generated more often: maid dress (little black dress, freq bonus 19) The RNG hath decreed that this item was generated more often: unicorn horn ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: ulch helmet (filtered helmet, freq bonus 61) The RNG hath decreed that this item was generated more often: blue dragon scale shield (blue dragonhide shield, freq bonus 48) The RNG hath decreed that this item was generated more often: character recursion (gameplay-altering, freq bonus 8) The RNG hath decreed that this item was generated more often: punishment (edgy, freq bonus 5) The RNG hath decreed that this item was generated more often: down level (silvervine, freq bonus 5) The RNG hath decreed that this item was generated more often: gain ability (ruby, freq bonus 2) The RNG hath decreed that this item was generated more often: rubber boots ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: create sink (THRU THE FLOOR, freq bonus 3) The RNG hath decreed that this item was generated more often: silver short sword ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: bean ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: orihalcyon gauntlets (fighting gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: nastiness (GO TEAM NASTYTRAP, freq bonus 10) The RNG hath decreed that this item was generated more often: psychic dragon scale mail ((null), freq bonus 10) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 79) The RNG hath decreed that this item was always generated cursed: fumbling (hallucinating) The RNG hath decreed that this item was always generated cursed: clairvoyance (dark blue) The RNG hath decreed that this item was always generated cursed: copper dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: leech (andalusite) The RNG hath decreed that this item was always generated cursed: warning (diamond) The RNG hath decreed that this trap was always invisible: falling nastystone trap The RNG hath decreed that this trap was generated more often: guillotine trap (freq bonus 4) Next attribute increase check would have come at turn 937 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (272) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - light 1 divine 0% 100% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...