Janszobar, neutral male gnomish Wizard -------- |..{...| |..f..$| |.@....| -------- [Janszobar the Evoker] St7 Dx8 Co11 In21 Wi7 Ch6 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw28(28) AC9 MC3 Mov12 Xp1/0 Wt48/1000 T1 Latest messages Use hybrid races? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 190 Potion identification only worked 3 times out of 47 Ring identification only worked 4 times out of 14 Wand identification only worked 3 times out of 5 Spellbook identification only worked 2 times out of 5 Tool identification only worked 5 times out of 12 Scroll drop chance was reduced to 84% Wand drop chance was reduced to 98% Potion drop chance was reduced to 92% Concealing monsters were spawned underneath items 37% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 27005 Monster spawn increase reached its maximum at turn 44839 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 172257 The monster class that cannot be genocided was arachnid or centipede The monster class that was spawned more often: pile of coins (freq bonus 1) The monster species that spawned more often: quylthulg (freq bonus 6) The monster species that spawned more often: hulking automaton (freq bonus 12) The monster species that spawned more often: beige mold (freq bonus 2) The monster species that spawned more often: turkey (freq bonus 6) The monster species that spawned more often: Uniform Kchief (freq bonus 6) The monster species that spawned more often: null force fungus (freq bonus 8) The monster species that spawned more often: eggman (freq bonus 2) The monster species that spawned more often: great wyrm of power (freq bonus 6) The monster species that spawned more often: rust turret (freq bonus 10) The monster species that spawned more often: large brain eater (freq bonus 12) The monster species that spawned more often: living bonfire (freq bonus 5) The monster species that spawned more often: bramble thresher (freq bonus 3) The monster species that spawned more often: shadow reaper (freq bonus 3) The monster species that spawned more often: Jonas the Schizo Autist (freq bonus 8) The monster species that spawned more often: large food trove (freq bonus 6) The monster species that spawned more often: fenek (freq bonus 8) The monster species that spawned more often: aquatic elven warrior (freq bonus 14) The monster species that spawned more often: mega goblin (freq bonus 3) The monster species that spawned more often: shark (freq bonus 3) The monster species that spawned more often: invisible stalk (freq bonus 3) The monster species that never randomly spawned: werecockatrice The monster species that never randomly spawned: fake force fungus The monster species that never randomly spawned: lag defense tower The monster species that never randomly spawned: Sesshoumaru, Youkai Lord of the West The monster species that never randomly spawned: bad turret The monster species that never randomly spawned: depraved shaman The monster species that never randomly spawned: energy colony The monster species that never randomly spawned: Otto The monster species that never randomly spawned: real air hound The monster species that never randomly spawned: adamant draconian The monster class that always generated with extra speed: humanoid The RNG hath decreed that this item was never generated: bota mochi ((null)) The RNG hath decreed that this item was never generated: copper dragon scales ((null)) The RNG hath decreed that this item was never generated: combat stilettos (heeled boots) The RNG hath decreed that this item was never generated: laser beam ((null)) The RNG hath decreed that this item was never generated: blank paper (unlabeled) The RNG hath decreed that this item was never generated: doom (one) The RNG hath decreed that this item was generated more often: stinking cloud (vaporized, freq bonus 59) The RNG hath decreed that this item was generated more often: can of grease ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: heavy glass ball ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: citrine (yellow, freq bonus 4) The RNG hath decreed that this item was generated more often: special camouflaged clothes (camouflage patterned clothes, freq bonus 27) The RNG hath decreed that this item was generated more often: mana (I WANT TO SEE URANUS TOO, freq bonus 26) The RNG hath decreed that this item was generated more often: frag grenade ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: sludge (fallthrough, freq bonus 6) The RNG hath decreed that this item was generated more often: cure critical wounds (roast mate, freq bonus 6) The RNG hath decreed that this item was generated more often: stone of vulnerability (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: futon swatter ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: bec de corbin (beaked polearm, freq bonus 17) The RNG hath decreed that this item was generated more often: levitation (tan, freq bonus 4) The RNG hath decreed that this item was generated more often: chain and sickle ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: bottle ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: white flower sword (flower-pommeled broadsword, freq bonus 4) The RNG hath decreed that this item was generated more often: helm of jamming (radio helmet, freq bonus 10) The RNG hath decreed that this item was generated more often: good night (nightly, freq bonus 2) The RNG hath decreed that this item was generated more often: athame ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: misfire (vajra orb, freq bonus 7) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 83) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 97) The RNG hath decreed that this item was always generated cursed: jumping boots (hiking boots) The RNG hath decreed that this item was always generated cursed: lightning (curved) The RNG hath decreed that this item was always generated cursed: gauntlets of swimming (black gloves) The RNG hath decreed that this item was always generated cursed: difficult gloves (vampiric gloves) The RNG hath decreed that this item was always generated cursed: gentleman's suit (expensive clothes) The RNG hath decreed that this trap was always invisible: divine anger trap The RNG hath decreed that this trap was generated more often: gateway from hell (freq bonus 4) Next attribute increase check would have come at turn 969 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (126) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - knock 1 matter 0% 100% d - endure heat 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Janszobar the Wizard...