Janszobar, neutral male gnomish Wizard - -------- |........| +$..f@$..| |........| ---------- [Janszobar the Evoker] St7 Dx16 Co10 In15 Wi8 Ch9 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw30(30) AC7 MC3 Mov12 Xp1/0 Wt49/950 T1 Latest messages Use hybrid races? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 20 Wand identification only worked 3 times out of 6 Spellbook identification only worked 2 times out of 20 Gem identification only worked 100 times out of 126 Tool identification only worked 5 times out of 7 Scroll drop chance was reduced to 81% Ring drop chance was reduced to 70% Wand drop chance was reduced to 99% Amulet drop chance was reduced to 95% Concealing monsters were spawned underneath items 17% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 42095 Monster spawn increase reached its maximum at turn 92021 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 475266 The monster class that cannot be genocided was vortex The monster class that was spawned more often: wall monster (freq bonus 4) The monster color that was spawned more often: bright cyan (freq bonus 1) The monster species that spawned more often: asp (freq bonus 10) The monster species that spawned more often: lesser ent (freq bonus 18) The monster species that spawned more often: stun trove (freq bonus 5) The monster species that spawned more often: nether nymph (freq bonus 10) The monster species that spawned more often: noxious warp fungus (freq bonus 12) The monster species that spawned more often: pleasure (freq bonus 14) The monster species that spawned more often: wooden force patch (freq bonus 16) The monster species that spawned more often: anti-vampire (freq bonus 10) The monster species that spawned more often: nether lich (freq bonus 10) The monster species that spawned more often: volt fungus (freq bonus 28) The monster species that spawned more often: ogre ego lord (freq bonus 26) The monster species that spawned more often: metallic blue centipede (freq bonus 12) The monster species that spawned more often: jabberwock (freq bonus 14) The monster species that spawned more often: gray patch (freq bonus 7) The monster species that spawned more often: string-tanga prostitute (freq bonus 20) The monster species that spawned more often: frozen horror (freq bonus 12) The monster species that spawned more often: gray force fungus (freq bonus 7) The monster species that spawned more often: malfunctioning babelfish (freq bonus 8) The monster species that spawned more often: kirinki (freq bonus 7) The monster species that spawned more often: antimatter grue (freq bonus 20) The monster species that never randomly spawned: atlantean The monster species that never randomly spawned: Undead Kchief The monster species that never randomly spawned: agent black force patch The monster species that never randomly spawned: foul permamimic The monster species that never randomly spawned: Verena's stiletto sandal The monster species that never randomly spawned: orange stalk The monster species that never randomly spawned: doom knight The monster species that never randomly spawned: giant yellow bat The monster species that never randomly spawned: pickpocket The monster species that never randomly spawned: stupid blonde girl The RNG hath decreed that this item was never generated: orcish arrow (crude arrow) The RNG hath decreed that this item was never generated: porter (peppermint) The RNG hath decreed that this item was never generated: kouhaku manjyuu ((null)) The RNG hath decreed that this item was never generated: stinking cloud (vaporized) The RNG hath decreed that this item was never generated: cloak of premature death (evil cloak) The RNG hath decreed that this item was never generated: heavy hammer ((null)) The RNG hath decreed that this item was generated more often: troll hide (disgusting cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: ruby dragon scale shield (ruby dragonhide shield, freq bonus 32) The RNG hath decreed that this item was generated more often: time stop (continued, freq bonus 14) The RNG hath decreed that this item was generated more often: mace ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: black dress ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: clove of garlic ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: welsh onion ((null), freq bonus 34) The RNG hath decreed that this item was generated more often: starvation (underestimated, freq bonus 30) The RNG hath decreed that this item was generated more often: boomerang ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: tooth of an algolian suntiger (very sharp tooth, freq bonus 19) The RNG hath decreed that this item was generated more often: light (VERR YED HORRE, freq bonus 7) The RNG hath decreed that this item was generated more often: chemistry set (box of obscure-looking glass devices, freq bonus 3) The RNG hath decreed that this item was generated more often: nastiness (forking, freq bonus 9) The RNG hath decreed that this item was generated more often: unwanted helmet (bug-tracking helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: lenses ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: curse (color changing, freq bonus 4) The RNG hath decreed that this item was generated more often: pack of floppies (box containing little plastic cards, freq bonus 8) The RNG hath decreed that this item was generated more often: flail ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: wind (timber, freq bonus 7) The RNG hath decreed that this item was generated more often: amnesia (forgotten, freq bonus 11) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 28) The RNG hath decreed that this item was always generated cursed: figurine ((null)) The RNG hath decreed that this item was always generated cursed: good night (nightly) The RNG hath decreed that this item was always generated cursed: corrosion (heavy metal) The RNG hath decreed that this item was always generated cursed: golden dragon scale shield (golden dragonhide shield) The RNG hath decreed that this item was always generated cursed: copper dragon scales ((null)) The RNG hath decreed that this trap was always invisible: yellow spell trap The RNG hath decreed that this trap was generated more often: misfire trap (freq bonus 15) Next attribute increase check would have come at turn 666 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (484) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - cure blindness 2 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Janszobar the Wizard...