Janszobar, neutral male gnomish Wizard --------- |.......| |......$| |.@f....| ........| --------- [Janszobar the Evoker] St10 Dx8 Co16 In11 Wi7 Ch4 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw30(30) AC9 MC3 Mov12 Xp1/0 Wt48/1400 T1 Latest messages Use hybrid races? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 12 Ring identification only worked 4 times out of 20 Spellbook identification only worked 2 times out of 13 Gem identification only worked 100 times out of 111 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 30% chance Scroll drop chance was reduced to 95% Ring drop chance was reduced to 78% Wand drop chance was reduced to 91% Amulet drop chance was reduced to 66% Potion drop chance was reduced to 87% Concealing monsters were spawned underneath items 37% of the time only Monster death drops spawned with only 87% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 53919 Monster spawn increase reached its maximum at turn 68805 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 275819 The monster class that cannot be genocided was naga The monster class that was spawned more often: cockatrice (freq bonus 2) The monster species that spawned more often: sludge force fungus (freq bonus 5) The monster species that spawned more often: hippie lady (freq bonus 10) The monster species that spawned more often: Elif's sneaker (freq bonus 6) The monster species that spawned more often: phasing tengu (freq bonus 5) The monster species that spawned more often: strigoi (freq bonus 18) The monster species that spawned more often: Akotto, servant of Zagoto (freq bonus 8) The monster species that spawned more often: invulnerable golem (freq bonus 5) The monster species that spawned more often: young adult white dragon (freq bonus 8) The monster species that spawned more often: bright blue stalk (freq bonus 5) The monster species that spawned more often: gatling turret (freq bonus 5) The monster species that spawned more often: telemindflayer (freq bonus 5) The monster species that spawned more often: river giant (freq bonus 3) The monster species that spawned more often: phororachus (freq bonus 8) The monster species that spawned more often: elven mage (freq bonus 5) The monster species that spawned more often: acid hound (freq bonus 3) The monster species that spawned more often: white shark (freq bonus 10) The monster species that spawned more often: white colony (freq bonus 4) The monster species that spawned more often: crater mushroom (freq bonus 6) The monster species that spawned more often: blue light (freq bonus 6) The monster species that spawned more often: knapsack sheep (freq bonus 4) The monster species that never randomly spawned: troll juggernaut The monster species that never randomly spawned: improved destruction dino The monster species that never randomly spawned: ultramarine patch The monster species that never randomly spawned: dwarven priest The monster species that never randomly spawned: wind fungus The monster species that never randomly spawned: cat mummy The monster species that never randomly spawned: baby voltigore The monster species that never randomly spawned: arcade scrub The monster species that never randomly spawned: riverside naga hatchling The monster species that never randomly spawned: Ryoko the Space Pirate The RNG hath decreed that this item was never generated: worthless piece of red glass (red) The RNG hath decreed that this item was never generated: rocket ((null)) The RNG hath decreed that this item was never generated: droven helm (spider shaped helm) The RNG hath decreed that this item was never generated: brass dragon scale mail ((null)) The RNG hath decreed that this item was never generated: plain dragon scale mail ((null)) The RNG hath decreed that this item was never generated: cloak of displacement (piece of cloth) The RNG hath decreed that this item was generated more often: thunder (rollover, freq bonus 7) The RNG hath decreed that this item was generated more often: jet (black, freq bonus 6) The RNG hath decreed that this item was generated more often: remove blessing (light cyan, freq bonus 17) The RNG hath decreed that this item was generated more often: silver khakkhara (silver monk's staff, freq bonus 17) The RNG hath decreed that this item was generated more often: scourge ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: club ((null), freq bonus 29) The RNG hath decreed that this item was generated more often: expensive camera ((null), freq bonus 36) The RNG hath decreed that this item was generated more often: droven dagger (obsidian dagger, freq bonus 18) The RNG hath decreed that this item was generated more often: long stake ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: flack helmet (green bowel, freq bonus 12) The RNG hath decreed that this item was generated more often: can of grease ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: poison (cornered, freq bonus 7) The RNG hath decreed that this item was generated more often: disenchantment stone (gray, freq bonus 34) The RNG hath decreed that this item was generated more often: hunger (topaz, freq bonus 9) The RNG hath decreed that this item was generated more often: unwanted helmet (bug-tracking helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: failed training (finger-jamming, freq bonus 6) The RNG hath decreed that this item was generated more often: devil star ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: worthless piece of orange glass (orange, freq bonus 3) The RNG hath decreed that this item was generated more often: two-handed flail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: tooled horn (horn, freq bonus 6) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 55) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 24) The RNG hath decreed that this item was always generated cursed: log ((null)) The RNG hath decreed that this item was always generated cursed: shield ((null)) The RNG hath decreed that this item was always generated cursed: amber (yellowish brown) The RNG hath decreed that this item was always generated cursed: dream eater (dreamy) The RNG hath decreed that this item was always generated cursed: gravity beam (heavy) The RNG hath decreed that this trap was always invisible: slingshot trap The RNG hath decreed that this trap was generated more often: falling rock trap (freq bonus 1) Next attribute increase check would have come at turn 1220 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (467) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - create monster 4 attack 90% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Janszobar the Wizard...