Janszobar, neutral male gnomish Wizard ---------- |).....[.| ....$....| |........| |....r...| |....f@..| |......... ------|--- [Janszobar the Evoker] St7 Dx10 Co11 In14 Wi6 Ch6 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw28(28) AC9 MC3 Mov12 Xp1/0 Wt48/1000 T1 Latest messages Use hybrid races? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 19 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 7 Tool identification only worked 5 times out of 12 Ring drop chance was reduced to 64% Wand drop chance was reduced to 76% Amulet drop chance was reduced to 20% Potion drop chance was reduced to 78% Concealing monsters were spawned underneath items 43% of the time only Monster death drops spawned with only 92% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 23271 Monster spawn increase reached its maximum at turn 106001 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 268766 The monster class that cannot be genocided was rodent The monster class that was spawned more often: wall monster (freq bonus 2) The monster species that spawned more often: crypt thing (freq bonus 4) The monster species that spawned more often: animayion statue (freq bonus 6) The monster species that spawned more often: death vortex (freq bonus 8) The monster species that spawned more often: mountain orc (freq bonus 6) The monster species that spawned more often: sonicbat (freq bonus 8) The monster species that spawned more often: kobold digger (freq bonus 6) The monster species that spawned more often: poison gas turret (freq bonus 4) The monster species that spawned more often: dire armadillo (freq bonus 8) The monster species that spawned more often: magenta lichen (freq bonus 6) The monster species that spawned more often: thorn tree (freq bonus 6) The monster species that spawned more often: what is this (freq bonus 5) The monster species that spawned more often: The King of Hearts (freq bonus 8) The monster species that spawned more often: The Grand Inquisitor (freq bonus 8) The monster species that spawned more often: yellow laser (freq bonus 8) The monster species that spawned more often: skeleton naga (freq bonus 6) The monster species that spawned more often: satyr (freq bonus 8) The monster species that spawned more often: hydra centaur (freq bonus 10) The monster species that spawned more often: magic mandrake (freq bonus 6) The monster species that spawned more often: Vladimir the Master Vampire (freq bonus 14) The monster species that spawned more often: anguish worm (freq bonus 6) The monster species that never randomly spawned: flying leocrotta The monster species that never randomly spawned: Sabine's block-heeled sandal The monster species that never randomly spawned: gold beetle The monster species that never randomly spawned: star vampire The monster species that never randomly spawned: multi-hued fungus The monster species that never randomly spawned: Moon, the Cat The monster species that never randomly spawned: yakuza member The monster species that never randomly spawned: swamp wight The monster species that never randomly spawned: aquator The monster species that never randomly spawned: githyanki pirate The RNG hath decreed that this item was never generated: diamond dragon scales ((null)) The RNG hath decreed that this item was never generated: yellow dragon scale mail ((null)) The RNG hath decreed that this item was never generated: failed exercise (thumb screwing) The RNG hath decreed that this item was never generated: coffee (laurel) The RNG hath decreed that this item was never generated: antenna ((null)) The RNG hath decreed that this item was never generated: psybeam (avada kedavra) The RNG hath decreed that this item was generated more often: plugsuit (tightly fitting suit, freq bonus 20) The RNG hath decreed that this item was generated more often: chalcedon (cyan, freq bonus 3) The RNG hath decreed that this item was generated more often: chalcedon (cyan, freq bonus 47) The RNG hath decreed that this item was generated more often: detect monsters (exploding, freq bonus 11) The RNG hath decreed that this item was generated more often: entrapping (blasted, freq bonus 7) The RNG hath decreed that this item was generated more often: wooden harp (harp, freq bonus 15) The RNG hath decreed that this item was generated more often: fumble boots (riding boots, freq bonus 13) The RNG hath decreed that this item was generated more often: cyan dragon scale mail ((null), freq bonus 120) The RNG hath decreed that this item was generated more often: cloak of inventorylessness (glass cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: tripe ration ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: orcish dagger (crude dagger, freq bonus 9) The RNG hath decreed that this item was generated more often: topaz (yellowish brown, freq bonus 9) The RNG hath decreed that this item was generated more often: leather armor ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: unwieldy gloves (graffiti gloves, freq bonus 9) The RNG hath decreed that this item was generated more often: leather peep-toes (asian footwear, freq bonus 7) The RNG hath decreed that this item was generated more often: BFG ((null), freq bonus 68) The RNG hath decreed that this item was generated more often: prehistoric boots (castlevania boots, freq bonus 7) The RNG hath decreed that this item was generated more often: dig (parchment, freq bonus 10) The RNG hath decreed that this item was generated more often: droven bow (spider-legged bow, freq bonus 3) The RNG hath decreed that this item was generated more often: platinum dragon scale mail ((null), freq bonus 10) The RNG hath decreed that this item was always generated cursed: hugging boot ((null)) The RNG hath decreed that this item was always generated cursed: gauntlets of leech (fingerless gloves) The RNG hath decreed that this item was always generated cursed: mood (ridged) The RNG hath decreed that this item was always generated cursed: amulet of sickness resistance (sparkling) The RNG hath decreed that this item was always generated cursed: white dragon scales ((null)) The RNG hath decreed that this trap was always invisible: respawn trap The RNG hath decreed that this trap was generated more often: guillotine trap (freq bonus 10) Next attribute increase check would have come at turn 392 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (100) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - slow monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Janszobar the Wizard...