Janszobar, neutral male gnomish Wizard ------ |....f |...@| |....| |....| |..{.| +!...| ------ [Janszobar the Evoker] St6 Dx12 Co10 In17 Wi7 Ch5 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw30(30) AC9 MC3 Mov12 Xp1/0 Wt48/900 T1 Latest messages Use hybrid races? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 147 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 40 Armor identification only worked 15 times out of 20 Spellbook identification only worked 2 times out of 7 Book drop chance was reduced to 92% Ring drop chance was reduced to 75% Wand drop chance was reduced to 95% Potion drop chance was reduced to 86% Concealing monsters were spawned underneath items 39% of the time only Monster death drops spawned with only 95% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 61760 Monster spawn increase reached its maximum at turn 142160 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 77280 The monster class that cannot be genocided was golem The monster class that was spawned more often: angelic being (freq bonus 1) The monster species that spawned more often: Rita (freq bonus 5) The monster species that spawned more often: barbarian (freq bonus 16) The monster species that spawned more often: uber rust monster (freq bonus 14) The monster species that spawned more often: witch (freq bonus 3) The monster species that spawned more often: Barbara (freq bonus 3) The monster species that spawned more often: bar-lgura (freq bonus 6) The monster species that spawned more often: fire bear (freq bonus 3) The monster species that spawned more often: asian girl (freq bonus 5) The monster species that spawned more often: warty warp fungus (freq bonus 14) The monster species that spawned more often: space bat (freq bonus 3) The monster species that spawned more often: nedian heraldry user (freq bonus 8) The monster species that spawned more often: crueltrainer (freq bonus 4) The monster species that spawned more often: aggressor (freq bonus 6) The monster species that spawned more often: giant tree rat (freq bonus 32) The monster species that spawned more often: flying oyster (freq bonus 8) The monster species that spawned more often: mediator (freq bonus 8) The monster species that spawned more often: Klara's high-heeled sandal (freq bonus 3) The monster species that spawned more often: infernal device (freq bonus 3) The monster species that spawned more often: Uniform Kop (freq bonus 2) The monster species that spawned more often: high dwarven lord (freq bonus 8) The monster species that never randomly spawned: blazing fern sprout The monster species that never randomly spawned: weary pilgrim The monster species that never randomly spawned: big disenchanter The monster species that never randomly spawned: grey snake The monster species that never randomly spawned: Rita's sweet stiletto The monster species that never randomly spawned: Koplich The monster species that never randomly spawned: Ursinal The monster species that never randomly spawned: huge flaming sphere The monster species that never randomly spawned: giant shark The monster species that never randomly spawned: flint lich The monster class that always generated with extra speed: quantum mechanic or other scientist The RNG hath decreed that this item was never generated: shield of mobility (slippery shield) The RNG hath decreed that this item was never generated: chemistry (brand-new) The RNG hath decreed that this item was never generated: amulet of teleport control (transitory) The RNG hath decreed that this item was never generated: extra healing (puce) The RNG hath decreed that this item was never generated: sliming (straight) The RNG hath decreed that this item was never generated: cloak of spray (brown burnoose) The RNG hath decreed that this item was generated more often: fire (hexagonal, freq bonus 9) The RNG hath decreed that this item was generated more often: silver gauntlets (even pair of gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: spear ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: taming (PRIRUTSENIE, freq bonus 17) The RNG hath decreed that this item was generated more often: turn limit stone (gray, freq bonus 227) The RNG hath decreed that this item was generated more often: polymorph (silver, freq bonus 6) The RNG hath decreed that this item was generated more often: amnesia stone (gray, freq bonus 16) The RNG hath decreed that this item was generated more often: levitation boots (snow boots, freq bonus 12) The RNG hath decreed that this item was generated more often: trap creation (TOP SECRET DO NOT READ, freq bonus 12) The RNG hath decreed that this item was generated more often: dehydrating stone (gray, freq bonus 18) The RNG hath decreed that this item was generated more often: helm of telepathy (visored helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: egostone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: failed training (finger-jamming, freq bonus 10) The RNG hath decreed that this item was generated more often: lacquered dancing shoe ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: fire (hexagonal, freq bonus 7) The RNG hath decreed that this item was generated more often: blindness (yellow, freq bonus 6) The RNG hath decreed that this item was generated more often: resistance (castor bean, freq bonus 16) The RNG hath decreed that this item was generated more often: heroism (tan, freq bonus 87) The RNG hath decreed that this item was generated more often: cornuthaum (conical hat, freq bonus 10) The RNG hath decreed that this item was generated more often: chainsword ((null), freq bonus 14) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 29) The RNG hath decreed that this item was always generated cursed: inferno (subsurface) The RNG hath decreed that this item was always generated cursed: iron bar ((null)) The RNG hath decreed that this item was always generated cursed: cardboard fan ((null)) The RNG hath decreed that this item was always generated cursed: terces dlu (bird's eye) The RNG hath decreed that this item was always generated cursed: elysium scourge ((null)) The RNG hath decreed that this trap was always invisible: trap door The RNG hath decreed that this trap was generated more often: spear trap (freq bonus 1) Next attribute increase check would have come at turn 314 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (529) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - light 1 divine 0% 100% d - create monster 4 attack 4% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...