Janszobar, neutral male gnomish Wizard ------## #---------- -----#######|...%-*# ##############-<.%......--## |...-,,,,,,,|...%|,# #*,,,,,,,,,,,,-...----....,# |...|######,|....|,# ##############|...| |...|,# |...|## #,|.#..|,# ###|...| |...|,# |*...,# #,|....|,# #,,....----...|,# --.--,# #,|....|,# #,#--......*.--,# ##,##,## #,|....|,### #,# ----|-----#,# #,,,##,,,# #,-.----,%,###################,######,######,# ###,### ##,###,,#,,,%%,,,,,,,,,,,,,,,,,,,#,,,,,,,,,,,,,##,#### #,,,# #,,,###-.-----,,,####-------------%#####-.-|-,,,,,,,# ---|----- ##,#---...%.---,## |...........|,# |...|###)--+-- |..@`..)| #,,..........|,,,# |...........|,# |...-,,,,...>| |[[[[[@[| ###|.#.......|##,##|............,# |.#.|##,#|)..| |.[[[[[[| |.........| #,,,|...........|## ----- #,,....| |[)^[[)[| ---.....--- ##,-...........| ###----- |[[[)[[[| ------- ##------------- --------- [Janszobar the Thaumaturge] St17 Dx15 Co11 In25 Wi11 Ch8 WizGnoMalNeu S2268 Dlvl:3 $90 HP57(57) Pw83(96) AC6 MC3 Mov12 Xp6/507 Wt78/1750 T1711 Latest messages In what direction? [hykulnjb><] The spell hits the stalking lichen! You kill the stalking lichen! You see here a rot worm corpse {10}. You see here a spellbook of force bolt {1}. E - a spellbook of force bolt {1}. You hit the white snake. The white snake bites you! [-1 -> 50] In what direction? [hykulnjb><] The spell hits the white snake! You kill the white snake! 1 gold piece. You see here 42 rocks {21}. "Hello, Janszobar! Welcome again to Demirci's used armor dealership!" You see here a statue of a mini rub monster {450}. You see here 26 rockets {13}. You see here a pair of fatal gloves {4}. You see here 21 gas grenades {11}. You die from your illness. Final attributes You were devoutly aligned Your alignment was 17 Your max alignment was 17 You carried 0 sins Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 25 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 20 Armor identification only worked 15 times out of 19 Spellbook identification only worked 2 times out of 6 Gem identification only worked 100 times out of 183 Scroll drop chance was reduced to 69% Ring drop chance was reduced to 97% Wand drop chance was reduced to 61% Potion drop chance was reduced to 86% Monster death drops spawned with only 98% chance Number of artifacts generated was 3 Number of fake artifacts generated was 3 Monster spawn increase started at turn 22533 Monster spawn increase reached its maximum at turn 49505 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1415295 The monster class that cannot be genocided was golem The monster class that was spawned more often: archfiend (freq bonus 1) The monster color that was spawned more often: gray (freq bonus 2) The monster species that spawned more often: french portal ufo (freq bonus 7) The monster species that spawned more often: night-drake (freq bonus 6) The monster species that spawned more often: dementor troll (freq bonus 3) The monster species that spawned more often: è^ (freq bonus 10) The monster species that spawned more often: pack fox (freq bonus 3) The monster species that spawned more often: giant copper scorpio (freq bonus 4) The monster species that spawned more often: big bill (freq bonus 2) The monster species that spawned more often: metallic light (freq bonus 3) The monster species that spawned more often: epidote mold (freq bonus 4) The monster species that spawned more often: sky cruiser (freq bonus 2) The monster species that spawned more often: Jana's soft sneaker (freq bonus 18) The monster species that spawned more often: friendly fire (freq bonus 6) The monster species that spawned more often: antimatter vortex (freq bonus 3) The monster species that spawned more often: geyser lich (freq bonus 3) The monster species that spawned more often: butterfree (freq bonus 3) The monster species that spawned more often: scruffy looking hobbit (freq bonus 6) The monster species that spawned more often: sloppy colony (freq bonus 6) The monster species that spawned more often: deceiving force fungus (freq bonus 2) The monster species that spawned more often: fire snake (freq bonus 6) The monster species that spawned more often: ice archer (freq bonus 48) The monster species that never randomly spawned: high gnome lord The monster species that never randomly spawned: clock warp fungus The monster species that never randomly spawned: large arrow turret The monster species that never randomly spawned: nightcrawler The monster species that never randomly spawned: kakuna The monster species that never randomly spawned: Lilly The monster species that never randomly spawned: Ksenia The monster species that never randomly spawned: undead pirate The monster species that never randomly spawned: phasing frost giant The monster species that never randomly spawned: umbra colony The RNG hath decreed that this item was never generated: amulet of D-type equipment (strange) The RNG hath decreed that this item was never generated: hostage chain ((null)) The RNG hath decreed that this item was never generated: wind (timber) The RNG hath decreed that this item was never generated: amulet of teleport control (transitory) The RNG hath decreed that this item was never generated: heavy hammer ((null)) The RNG hath decreed that this item was never generated: solar beam (beaming) The RNG hath decreed that this item was generated more often: bottle ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: unwanted helmet (bug-tracking helmet, freq bonus 19) The RNG hath decreed that this item was generated more often: printed shirt ((null), freq bonus 46) The RNG hath decreed that this item was generated more often: stygian pike ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: soft sneakers (light footwear, freq bonus 8) The RNG hath decreed that this item was generated more often: worthless piece of orange glass (orange, freq bonus 10) The RNG hath decreed that this item was generated more often: toxic (wasteful, freq bonus 17) The RNG hath decreed that this item was generated more often: leather peep-toes (asian footwear, freq bonus 17) The RNG hath decreed that this item was generated more often: free action (twisted, freq bonus 37) The RNG hath decreed that this item was generated more often: death (long, freq bonus 12) The RNG hath decreed that this item was generated more often: poison blast (tattered, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of strangulation (oval, freq bonus 5) The RNG hath decreed that this item was generated more often: loadstone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: dark elven dagger (black runed dagger, freq bonus 5) The RNG hath decreed that this item was generated more often: horn of plenty (horn, freq bonus 11) The RNG hath decreed that this item was generated more often: high stilettos (block-heeled boots, freq bonus 4) The RNG hath decreed that this item was generated more often: trap creation (TOP SECRET DO NOT READ, freq bonus 5) The RNG hath decreed that this item was generated more often: elven boots (mud boots, freq bonus 7) The RNG hath decreed that this item was generated more often: helm of telepathy (visored helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: bugle ((null), freq bonus 9) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 74) The RNG hath decreed that this item was always generated cursed: jumpsuit (silver clothes) The RNG hath decreed that this item was always generated cursed: leather jacket ((null)) The RNG hath decreed that this item was always generated cursed: robe of weakness (green robe) The RNG hath decreed that this item was always generated cursed: fortune cookie ((null)) The RNG hath decreed that this item was always generated cursed: tele level (irregular) The RNG hath decreed that this trap was always invisible: acidpool The RNG hath decreed that this trap was generated more often: famine trap (freq bonus 2) Next attribute increase check would have come at turn 3407 Strength training was 2 Dexterity training was 5 Wisdom training was 16 Constitution training was 50 You were magic-protected You leeched mana You had infravision You had 546 points of nutrition remaining You were stealthy You were unlucky (-1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 218% b - resist sleep 1 protect 0% 83% c - light 1 divine 0% 83% d - endure heat 2 protect 0% 83% Techniques known in the end Name Level Status reinforce memory 6X Prepared(0) vanish 6 R Prepared(0) appraisal 6 R Prepared(0) phase door 6 R Not Ready(1311) invoke deity 6 R Prepared(0) draw energy 4X Prepared(0) power surge 2X Prepared(0) Voluntary challenges You eaten 6 times You eaten food with animal by-products 2 times You eaten meat 1 time You have communicated with the gods 1 time You never prayed to the gods You hit with a wielded weapon 43 times You killed 43 monsters You read items or engraved 8 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (10 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (7 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (56 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (66 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (2 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...