Janszobar, neutral male gnomish Wizard ------------- |..f........| +=@...$.....- ------------- [Janszobar the Evoker] St9 Dx11 Co9 In14 Wi6 Ch5 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw29(29) AC9 MC3 Mov12 Xp1/0 Wt48/1000 T1 Latest messages Use hybrid races? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 191 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 6 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 26 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 183 Tool identification only worked 5 times out of 7 Scroll drop chance was reduced to 46% Wand drop chance was reduced to 94% Amulet drop chance was reduced to 63% Potion drop chance was reduced to 88% Concealing monsters were spawned underneath items 10% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 19733 Monster spawn increase reached its maximum at turn 95905 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 3594636 The monster class that cannot be genocided was rub monster The monster class that was spawned more often: naga (freq bonus 4) The monster species that spawned more often: tree force fungus (freq bonus 14) The monster species that spawned more often: ancient blood dragon (freq bonus 6) The monster species that spawned more often: visible stalker (freq bonus 14) The monster species that spawned more often: nastiness trapper (freq bonus 5) The monster species that spawned more often: undead soul killer (freq bonus 24) The monster species that spawned more often: dark lady (freq bonus 12) The monster species that spawned more often: giant pink ant (freq bonus 6) The monster species that spawned more often: ethereal missingno (freq bonus 9) The monster species that spawned more often: rot jelly (freq bonus 6) The monster species that spawned more often: Miss Cuttenclip (freq bonus 20) The monster species that spawned more often: threshold warp patch (freq bonus 6) The monster species that spawned more often: sniper bundle head (freq bonus 8) The monster species that spawned more often: eight-headed hydra (freq bonus 16) The monster species that spawned more often: ruby stalk (freq bonus 9) The monster species that spawned more often: grosbeak dark (freq bonus 42) The monster species that spawned more often: arcane butcher (freq bonus 6) The monster species that spawned more often: undead convict (freq bonus 8) The monster species that spawned more often: undead bleeder (freq bonus 18) The monster species that spawned more often: werepiercer (freq bonus 10) The monster species that spawned more often: petty roc (freq bonus 6) The monster species that never randomly spawned: dark elven cultist The monster species that never randomly spawned: archcouatl The monster species that never randomly spawned: ice warp patch The monster species that never randomly spawned: force lurker above The monster species that never randomly spawned: underground bird The monster species that never randomly spawned: dark familiar The monster species that never randomly spawned: charging kindness The monster species that never randomly spawned: black troll The monster species that never randomly spawned: dementor lord The monster species that never randomly spawned: insurmountable force patch The monster class that always generated with extra speed: elemental The RNG hath decreed that this item was never generated: gauntlets of panic (slit gloves) The RNG hath decreed that this item was never generated: opening (zinc) The RNG hath decreed that this item was never generated: soundproof helmet (wok-shaped helmet) The RNG hath decreed that this item was never generated: remove curse (PRATYAVAYAH) The RNG hath decreed that this item was never generated: tallow candle (candle) The RNG hath decreed that this item was never generated: sky dragon scale shield (sky dragonhide shield) The RNG hath decreed that this item was generated more often: worthless piece of white glass (white, freq bonus 53) The RNG hath decreed that this item was generated more often: material stability (rock solid, freq bonus 2) The RNG hath decreed that this item was generated more often: amulet versus poison (pyramidal, freq bonus 345) The RNG hath decreed that this item was generated more often: terere (nanika, freq bonus 22) The RNG hath decreed that this item was generated more often: brass dragon scale mail ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: extra healing (plaid, freq bonus 7) The RNG hath decreed that this item was generated more often: war hat (wide metal helm, freq bonus 31) The RNG hath decreed that this item was generated more often: engraving stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: turn limit stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: silver shield ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: golden saber ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: dwarvish cloak (hooded cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: cone of cold (dog eared, freq bonus 3) The RNG hath decreed that this item was generated more often: see invisible (engagement, freq bonus 8) The RNG hath decreed that this item was generated more often: lenses ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: helo crossbow ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: helm of fear (horned helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: tidal wave (tolkienian, freq bonus 14) The RNG hath decreed that this item was generated more often: heavy glass ball ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: robe of power (orange robe, freq bonus 11) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 48) The RNG hath decreed that this item was always generated cursed: worthless piece of white glass (white) The RNG hath decreed that this item was always generated cursed: uninformation stone (gray) The RNG hath decreed that this item was always generated cursed: felt-tip marker ((null)) The RNG hath decreed that this item was always generated cursed: egoism (enviable) The RNG hath decreed that this item was always generated cursed: medical kit (leather bag) The RNG hath decreed that this trap was always invisible: slingshot trap The RNG hath decreed that this trap was generated more often: glyph of guarding (freq bonus 4) Next attribute increase check would have come at turn 937 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (137) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - detect monsters 4 divine 52% 300% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...