Janszobar, neutral male gnomish Wizard -+----.--- |........| |.......$| ...@.....| |.f......| ---------- [Janszobar the Evoker] St8 Dx7 Co15 In13 Wi7 Ch4 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw29(29) AC10 MC3 Mov12 Xp1/0 Wt49/1250 T1 Latest messages Use hybrid races? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 194 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 19 Armor identification only worked 15 times out of 81 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 131 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 13% chance Scroll drop chance was reduced to 91% Ring drop chance was reduced to 92% Amulet drop chance was reduced to 91% Potion drop chance was reduced to 69% Concealing monsters were spawned underneath items 25% of the time only Monster death drops spawned with only 80% chance Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 13264 Monster spawn increase reached its maximum at turn 43407 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 76208 The monster class that cannot be genocided was zombie The monster class that was spawned more often: dog or other canine (freq bonus 4) The monster species that spawned more often: young adult sky dragon (freq bonus 5) The monster species that spawned more often: citric acid cloud (freq bonus 5) The monster species that spawned more often: crimson mold (freq bonus 5) The monster species that spawned more often: nightgaunt (freq bonus 7) The monster species that spawned more often: floating lemon (freq bonus 14) The monster species that spawned more often: explodestool (freq bonus 7) The monster species that spawned more often: young green dragon (freq bonus 6) The monster species that spawned more often: hole mushroom (freq bonus 21) The monster species that spawned more often: undead warp fungus (freq bonus 5) The monster species that spawned more often: very old gray dragon (freq bonus 9) The monster species that spawned more often: dark troll (freq bonus 6) The monster species that spawned more often: purple mushroom patch (freq bonus 12) The monster species that spawned more often: blade of slaughter (freq bonus 44) The monster species that spawned more often: arch-lich (freq bonus 7) The monster species that spawned more often: m1 to m100 (freq bonus 12) The monster species that spawned more often: werelichen (freq bonus 10) The monster species that spawned more often: chaos shapechanger (freq bonus 20) The monster species that spawned more often: lilac force fungus (freq bonus 10) The monster species that spawned more often: yuki-onna (freq bonus 10) The monster species that spawned more often: blink patch (freq bonus 6) The monster species that never randomly spawned: Ariane The monster species that never randomly spawned: cockatoo The monster species that never randomly spawned: dementor The monster species that never randomly spawned: nexus fungus The monster species that never randomly spawned: Orkus The monster species that never randomly spawned: eye druj The monster species that never randomly spawned: weedle The monster species that never randomly spawned: red jelly The monster species that never randomly spawned: crimson growth The monster species that never randomly spawned: siena growth The RNG hath decreed that this item was never generated: antilevel stone (gray) The RNG hath decreed that this item was never generated: material stability (rock solid) The RNG hath decreed that this item was never generated: cutting laser ((null)) The RNG hath decreed that this item was never generated: darkness (colluded) The RNG hath decreed that this item was never generated: crysknife ((null)) The RNG hath decreed that this item was never generated: droven plate mail (crested black plate) The RNG hath decreed that this item was generated more often: chain and sickle ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: teleportation (VENZAR BORGAVVE, freq bonus 10) The RNG hath decreed that this item was generated more often: nastiness (forking, freq bonus 7) The RNG hath decreed that this item was generated more often: runesword (runic broadsword, freq bonus 7) The RNG hath decreed that this item was generated more often: create monster (LEP GEX VEN ZEA, freq bonus 55) The RNG hath decreed that this item was generated more often: entrapping (blasted, freq bonus 119) The RNG hath decreed that this item was generated more often: lembas wafer ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: stealer stone (gray, freq bonus 32) The RNG hath decreed that this item was generated more often: gray dragon scales ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: sado maso gloves (grey-shaded gloves, freq bonus 7) The RNG hath decreed that this item was generated more often: orcish spear (crude spear, freq bonus 9) The RNG hath decreed that this item was generated more often: helm of no digestion (full helmet, freq bonus 2) The RNG hath decreed that this item was generated more often: copper dragon scales ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: teleportation (silver, freq bonus 5) The RNG hath decreed that this item was generated more often: leather gloves (old gloves, freq bonus 11) The RNG hath decreed that this item was generated more often: incorrectly adjusted helmet (mechanical helmet, freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of wrong seeing (too expensive, freq bonus 11) The RNG hath decreed that this item was generated more often: towel ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: amulet versus death spell (torus, freq bonus 6) The RNG hath decreed that this item was generated more often: confuse monster (orange, freq bonus 10) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 99) The RNG hath decreed that this item was always generated cursed: green dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: pick-axe ((null)) The RNG hath decreed that this item was always generated cursed: cloak of nakedness (wafer-thin cloak) The RNG hath decreed that this item was always generated cursed: drain mana (empty) The RNG hath decreed that this item was always generated cursed: oolong tea (wormwood) The RNG hath decreed that this trap was always invisible: auto destruct trap The RNG hath decreed that this trap was generated more often: gateway from hell (freq bonus 6) Next attribute increase check would have come at turn 811 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (86) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - knock 1 matter 0% 100% d - magic missile 3 attack 0% 200% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Janszobar the Wizard...