Janszobar, neutral male gnomish Wizard ---------- |.r.@..... -...{f...| |......... -.-.------ [Janszobar the Evoker] St8 Dx10 Co11 In14 Wi7 Ch11 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw28(28) AC9 MC3 Mov12 Xp1/0 Wt49/1050 T1 Latest messages Use hybrid races? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? (2x) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 277 Ring identification only worked 4 times out of 26 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 18 Spellbook identification only worked 2 times out of 10 Gem identification only worked 100 times out of 196 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 68% chance Scroll drop chance was reduced to 81% Ring drop chance was reduced to 55% Wand drop chance was reduced to 80% Potion drop chance was reduced to 93% Monster death drops spawned with only 94% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 13683 Monster spawn increase reached its maximum at turn 43093 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 206190 The monster class that cannot be genocided was golem The monster class that was spawned more often: gnome (freq bonus 6) The monster species that spawned more often: Mister Greenly (freq bonus 18) The monster species that spawned more often: zombee (freq bonus 8) The monster species that spawned more often: roman warlord (freq bonus 9) The monster species that spawned more often: mud kobold (freq bonus 14) The monster species that spawned more often: Conny (freq bonus 7) The monster species that spawned more often: undead fetish (freq bonus 26) The monster species that spawned more often: kobold warrior (freq bonus 8) The monster species that spawned more often: void mushroom (freq bonus 18) The monster species that spawned more often: giant fire ant (freq bonus 9) The monster species that spawned more often: deadly ogre (freq bonus 9) The monster species that spawned more often: Denise's girl shoe (freq bonus 20) The monster species that spawned more often: party breaker (freq bonus 14) The monster species that spawned more often: black (freq bonus 16) The monster species that spawned more often: Rough Teresa's sneaker (freq bonus 11) The monster species that spawned more often: pale warp fungus (freq bonus 7) The monster species that spawned more often: ice vortex (freq bonus 8) The monster species that spawned more often: Arle Nadja (freq bonus 24) The monster species that spawned more often: green goblin (freq bonus 13) The monster species that spawned more often: pygmy warrior blowdart (freq bonus 8) The monster species that spawned more often: Jane (freq bonus 22) The monster species that never randomly spawned: dangerous granny The monster species that never randomly spawned: plasma spore The monster species that never randomly spawned: sandstone man The monster species that never randomly spawned: glass golem The monster species that never randomly spawned: stairstrap snake The monster species that never randomly spawned: electro charger The monster species that never randomly spawned: corpulent gal The monster species that never randomly spawned: boss bass The monster species that never randomly spawned: confusion elemental The monster species that never randomly spawned: wooden golem The monster class that always generated with extra speed: xan or other mythical/fantastic insect The RNG hath decreed that this item was never generated: amulet of disintegration resistance (hardrock) The RNG hath decreed that this item was never generated: medical kit (leather bag) The RNG hath decreed that this item was never generated: amulet of flying (convex) The RNG hath decreed that this item was never generated: shocking sphere (insulated) The RNG hath decreed that this item was never generated: orthoclase (yellow) The RNG hath decreed that this item was never generated: silver long sword ((null)) The RNG hath decreed that this item was generated more often: dart ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: detect treasure (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: bullwhip ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: halite (white, freq bonus 16) The RNG hath decreed that this item was generated more often: fountain building (XOR ME HSALS, freq bonus 6) The RNG hath decreed that this item was generated more often: citrine (yellow, freq bonus 7) The RNG hath decreed that this item was generated more often: bath towel ((null), freq bonus 397) The RNG hath decreed that this item was generated more often: chrysocolla (cyan, freq bonus 20) The RNG hath decreed that this item was generated more often: proof armor (I AM THE KING, freq bonus 30) The RNG hath decreed that this item was generated more often: loadstone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: voulge (pole cleaver, freq bonus 5) The RNG hath decreed that this item was generated more often: directional swap stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: boat oar ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: pendant (looped, freq bonus 5) The RNG hath decreed that this item was generated more often: pasta ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: moonstone (white, freq bonus 12) The RNG hath decreed that this item was generated more often: amulet of depetrify (charmed, freq bonus 5) The RNG hath decreed that this item was generated more often: cloak of magical breathing (void cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: gain constitution (opal, freq bonus 3) The RNG hath decreed that this item was generated more often: fly swatter ((null), freq bonus 7) The RNG hath decreed that this item was always generated cursed: spiked battle boot ((null)) The RNG hath decreed that this item was always generated cursed: gauntlets of typing (brand-new gloves) The RNG hath decreed that this item was always generated cursed: leather armor ((null)) The RNG hath decreed that this item was always generated cursed: wind (timber) The RNG hath decreed that this item was always generated cursed: frost horn (horn) The RNG hath decreed that this trap was always invisible: spiked pit The RNG hath decreed that this trap was generated more often: stun trap (freq bonus 1) Next attribute increase check would have come at turn 165 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (185) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Janszobar the Wizard...