Janszobar, neutral male gnomish Wizard ------ |.... ||...| |....| |..k.| |.f..| |..@.- -+---- [Janszobar the Evoker] St9 Dx17 Co9 In16 Wi9 Ch7 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw29(29) AC6 MC3 Mov12 Xp1/0 Wt48/1000 T1 Latest messages Use hybrid races? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Really quit [yes/no]? (2x) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 17 Amulet identification only worked 15 times out of 23 Armor identification only worked 15 times out of 78 Spellbook identification only worked 2 times out of 8 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 73% chance Scroll drop chance was reduced to 94% Amulet drop chance was reduced to 59% Concealing monsters were spawned underneath items 41% of the time only Monster death drops spawned with only 75% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 32669 Monster spawn increase reached its maximum at turn 60352 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 1553190 The monster class that cannot be genocided was pile of coins The monster class that was spawned more often: kobold (freq bonus 1) The monster species that spawned more often: poltergeist (freq bonus 2) The monster species that spawned more often: brown icky thing (freq bonus 6) The monster species that spawned more often: volt fungus (freq bonus 36) The monster species that spawned more often: snow queen (freq bonus 4) The monster species that spawned more often: coins of fools gold (freq bonus 5) The monster species that spawned more often: golden fungus (freq bonus 4) The monster species that spawned more often: high force patch (freq bonus 6) The monster species that spawned more often: blue-red spore (freq bonus 8) The monster species that spawned more often: Friederike's hugging boot (freq bonus 4) The monster species that spawned more often: doom marine (freq bonus 8) The monster species that spawned more often: savage bear (freq bonus 6) The monster species that spawned more often: Boris (freq bonus 12) The monster species that spawned more often: anthrazite growth (freq bonus 6) The monster species that spawned more often: petty scarecrow (freq bonus 6) The monster species that spawned more often: Till (freq bonus 4) The monster species that spawned more often: Caro (freq bonus 6) The monster species that spawned more often: Tulani (freq bonus 6) The monster species that spawned more often: cockatoo (freq bonus 6) The monster species that spawned more often: torauma (freq bonus 2) The monster species that spawned more often: orange light (freq bonus 10) The monster species that never randomly spawned: Little Marie The monster species that never randomly spawned: pustulent mold The monster species that never randomly spawned: sticky force fungus The monster species that never randomly spawned: horsea The monster species that never randomly spawned: really good guard The monster species that never randomly spawned: confusion monster The monster species that never randomly spawned: Anne's sneaker The monster species that never randomly spawned: death worm The monster species that never randomly spawned: petty bearded devil The monster species that never randomly spawned: bright blue stalk The monster class that always generated with extra speed: imp or minor demon The RNG hath decreed that this item was never generated: jasper (red) The RNG hath decreed that this item was never generated: diarrhea (eyefloating) The RNG hath decreed that this item was never generated: antimatter (THIS SCROLL DOES NOT REALLY EXIST ITS JUST AN ILLUSION) The RNG hath decreed that this item was never generated: unknown gauntlets (awesome gloves) The RNG hath decreed that this item was never generated: helm of neutral (dim colored helmet) The RNG hath decreed that this item was never generated: dark elven mithril-coat ((null)) The RNG hath decreed that this item was generated more often: yumi (long bow, freq bonus 35) The RNG hath decreed that this item was generated more often: helm of true sight (translucent helmet, freq bonus 13) The RNG hath decreed that this item was generated more often: mace ((null), freq bonus 78) The RNG hath decreed that this item was generated more often: bread ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: full healing (hawthorn, freq bonus 15) The RNG hath decreed that this item was generated more often: helmet (plumed helmet, freq bonus 18) The RNG hath decreed that this item was generated more often: sliming (straight, freq bonus 26) The RNG hath decreed that this item was generated more often: frilled apron (apron, freq bonus 13) The RNG hath decreed that this item was generated more often: droven plate mail (crested black plate, freq bonus 9) The RNG hath decreed that this item was generated more often: speed (dark green, freq bonus 12) The RNG hath decreed that this item was generated more often: fire (simmering, freq bonus 7) The RNG hath decreed that this item was generated more often: world fall (AND YOUR MORTAL WORLD SHALL PERISH IN FLAMES, freq bonus 90) The RNG hath decreed that this item was generated more often: sturdy plateau boot for girls ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: summon ghost (THE CURSED SPIRITS CRASHED MY GAME THEY REALLY DID, freq bonus 15) The RNG hath decreed that this item was generated more often: enlightenment (crystal, freq bonus 9) The RNG hath decreed that this item was generated more often: helm of opposite alignment (crested helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: dark elven bow (black runed bow, freq bonus 9) The RNG hath decreed that this item was generated more often: cure stun (fat, freq bonus 2) The RNG hath decreed that this item was generated more often: amulet of rmb loss (clicking, freq bonus 5) The RNG hath decreed that this item was generated more often: bag of tricks (bag, freq bonus 10) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 44) The RNG hath decreed that this item was always generated cursed: banishment (cocky) The RNG hath decreed that this item was always generated cursed: steel shield ((null)) The RNG hath decreed that this item was always generated cursed: disenchanting boots (jade boots) The RNG hath decreed that this item was always generated cursed: amulet of poison warning (splatted) The RNG hath decreed that this item was always generated cursed: gauntlets of power (riding gloves) The RNG hath decreed that this trap was always invisible: hate trap The RNG hath decreed that this trap was generated more often: burning trap (freq bonus 2) Next attribute increase check would have come at turn 976 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (262) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - detect monsters 4 divine 19% 300% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...