Janszobar, neutral male gnomish Wizard --------------------+---- |.....F.........@f......| | ------------- ...| [Janszobar the Evoker] St8 Dx8 Co11 In13 Wi7 Ch5 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw30(30) AC9 MC3 Mov12 Xp1/0 Wt50/1050 T1 Latest messages Use hybrid races? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Really quit [yes/no]? (2x) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 194 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 10 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 21 Spellbook identification only worked 2 times out of 27 Gem identification only worked 100 times out of 172 Scroll drop chance was reduced to 77% Ring drop chance was reduced to 54% Amulet drop chance was reduced to 91% Potion drop chance was reduced to 99% Monster death drops spawned with only 82% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 45095 Monster spawn increase reached its maximum at turn 103715 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 243936 The monster class that cannot be genocided was wall monster The monster class that was spawned more often: zombie (freq bonus 1) The monster species that spawned more often: marilith (freq bonus 4) The monster species that spawned more often: overslept girl (freq bonus 8) The monster species that spawned more often: white draconian (freq bonus 2) The monster species that spawned more often: aewrog (freq bonus 4) The monster species that spawned more often: forgotten soul (freq bonus 20) The monster species that spawned more often: lava warp fungus (freq bonus 3) The monster species that spawned more often: siena force patch (freq bonus 3) The monster species that spawned more often: rainbow growth (freq bonus 3) The monster species that spawned more often: hurricon (freq bonus 5) The monster species that spawned more often: captain (freq bonus 8) The monster species that spawned more often: blue balrog (freq bonus 6) The monster species that spawned more often: petty kalashnikov wall (freq bonus 6) The monster species that spawned more often: noise monster (freq bonus 3) The monster species that spawned more often: ogre ruler (freq bonus 14) The monster species that spawned more often: wallblast dragon (freq bonus 5) The monster species that spawned more often: hidden troll (freq bonus 4) The monster species that spawned more often: sea dolphin (freq bonus 5) The monster species that spawned more often: high ninja (freq bonus 10) The monster species that spawned more often: femme fatale (freq bonus 6) The monster species that spawned more often: ur-vile (freq bonus 4) The monster species that never randomly spawned: petty leopard The monster species that never randomly spawned: jolt eel The monster species that never randomly spawned: dream mushroom The monster species that never randomly spawned: poison monster The monster species that never randomly spawned: Mephistopheles The monster species that never randomly spawned: petty gnoll shaman The monster species that never randomly spawned: wrinkled patch The monster species that never randomly spawned: chimpanzee The monster species that never randomly spawned: spiny The monster species that never randomly spawned: firebreather The monster class that always generated with extra speed: ogre The monster class that more likely to generate with musable stuff: quantum mechanic or other scientist The RNG hath decreed that this item was never generated: battle staff ((null)) The RNG hath decreed that this item was never generated: amulet of own race warning (cabbalist) The RNG hath decreed that this item was never generated: spoon ((null)) The RNG hath decreed that this item was never generated: two-handed flail ((null)) The RNG hath decreed that this item was never generated: partisan (vulgar polearm) The RNG hath decreed that this item was never generated: fumbling (hallucinating) The RNG hath decreed that this item was generated more often: water dragon scale shield (water dragonhide shield, freq bonus 32) The RNG hath decreed that this item was generated more often: suguhanoken ((null), freq bonus 72) The RNG hath decreed that this item was generated more often: proof armor (I AM THE KING, freq bonus 14) The RNG hath decreed that this item was generated more often: blue dragon scale shield (blue dragonhide shield, freq bonus 11) The RNG hath decreed that this item was generated more often: summon elm (IF YOU DO NOT COME BACK RIGHT NOW I WILL BE VERY ANGRY, freq bonus 6) The RNG hath decreed that this item was generated more often: chloroform (impregnated, freq bonus 12) The RNG hath decreed that this item was generated more often: aurora beam (swirling, freq bonus 20) The RNG hath decreed that this item was generated more often: superscrolling (terrible, freq bonus 15) The RNG hath decreed that this item was generated more often: conflict (ruby, freq bonus 15) The RNG hath decreed that this item was generated more often: drain life (velvet, freq bonus 5) The RNG hath decreed that this item was generated more often: apophyllite (teal, freq bonus 8) The RNG hath decreed that this item was generated more often: opal (white, freq bonus 5) The RNG hath decreed that this item was generated more often: purple dragon scales ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: objection (cinnabar, freq bonus 3) The RNG hath decreed that this item was generated more often: bad effect (LITTLE STRAWBERRY ME BABY, freq bonus 5) The RNG hath decreed that this item was generated more often: displacer beast hide ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: white peach ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: finger of death (stained, freq bonus 5) The RNG hath decreed that this item was generated more often: plasteel helm ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: create familiar (wormwood, freq bonus 8) The RNG hath decreed that this item was always generated cursed: worthless piece of yellow glass (yellow) The RNG hath decreed that this item was always generated cursed: droven short sword (obsidian short sword) The RNG hath decreed that this item was always generated cursed: shield ((null)) The RNG hath decreed that this item was always generated cursed: lightning (curved) The RNG hath decreed that this item was always generated cursed: straw hat ((null)) The RNG hath decreed that this trap was always invisible: venom sprinkler The RNG hath decreed that this trap was generated more often: trap of walls (freq bonus 2) Next attribute increase check would have come at turn 750 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (330) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Janszobar the Wizard...