Janszobar, neutral male gnomish Wizard ----------- |.@.......| +..f......| |.........| +.......:.| ----------- [Janszobar the Evoker] St6 Dx9 Co10 In10 Wi4 Ch6 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw30(30) AC9 MC3 Mov12 Xp1/0 Wt49/900 T1 Latest messages Use hybrid races? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 182 Wand identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 185 Monsters only dropped their musable items with 60% chance Scroll drop chance was reduced to 89% Wand drop chance was reduced to 89% Amulet drop chance was reduced to 66% Potion drop chance was reduced to 94% Concealing monsters were spawned underneath items 95% of the time only Monster death drops spawned with only 82% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 29464 Monster spawn increase reached its maximum at turn 59575 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1034982 The monster class that cannot be genocided was long worm tail The monster class that was spawned more often: apelike creature (freq bonus 4) The monster species that spawned more often: tyrant of hell (freq bonus 5) The monster species that spawned more often: wrinkled force fungus (freq bonus 24) The monster species that spawned more often: difficult lead golem (freq bonus 24) The monster species that spawned more often: yellow mushroom patch (freq bonus 14) The monster species that spawned more often: baby plain dragon (freq bonus 6) The monster species that spawned more often: bronze dragon worm (freq bonus 7) The monster species that spawned more often: tear warp fungus (freq bonus 18) The monster species that spawned more often: bewitched turret (freq bonus 7) The monster species that spawned more often: automaton (freq bonus 5) The monster species that spawned more often: trapped soul (freq bonus 12) The monster species that spawned more often: flying asshole (freq bonus 16) The monster species that spawned more often: female samurai (freq bonus 9) The monster species that spawned more often: toad demon (freq bonus 6) The monster species that spawned more often: Inuki (freq bonus 14) The monster species that spawned more often: analgesic stalk (freq bonus 12) The monster species that spawned more often: crypt lich (freq bonus 12) The monster species that spawned more often: floating mimic (freq bonus 5) The monster species that spawned more often: storm caster (freq bonus 8) The monster species that spawned more often: quickling lord (freq bonus 12) The monster species that spawned more often: great orc (freq bonus 7) The monster species that never randomly spawned: oddish The monster species that never randomly spawned: black wolf The monster species that never randomly spawned: fools garden The monster species that never randomly spawned: adventurer growth The monster species that never randomly spawned: Patricia's worn-out sneaker The monster species that never randomly spawned: sulfur patch The monster species that never randomly spawned: ecofriendly researcher The monster species that never randomly spawned: chaos spider The monster species that never randomly spawned: zyborg The monster species that never randomly spawned: phase patch The monster class that always generated with extra speed: naga The RNG hath decreed that this item was never generated: sentou ((null)) The RNG hath decreed that this item was never generated: amnesia stone (gray) The RNG hath decreed that this item was never generated: fire hook (beaked staff) The RNG hath decreed that this item was never generated: leather gloves (old gloves) The RNG hath decreed that this item was never generated: mirror (looking glass) The RNG hath decreed that this item was never generated: antimagic (KARSUS) The RNG hath decreed that this item was generated more often: bad effect stone (gray, freq bonus 29) The RNG hath decreed that this item was generated more often: emerald (green, freq bonus 35) The RNG hath decreed that this item was generated more often: poisonous cloak (dirty rag, freq bonus 8) The RNG hath decreed that this item was generated more often: missing cloak (shrouded cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: out of memory helmet (masked helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: flying (winged, freq bonus 22) The RNG hath decreed that this item was generated more often: malachite (green, freq bonus 4) The RNG hath decreed that this item was generated more often: impossibly heavy glass ball ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: booze (brown, freq bonus 20) The RNG hath decreed that this item was generated more often: robe (red robe, freq bonus 13) The RNG hath decreed that this item was generated more often: towel ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: amulet of undead warning (occult, freq bonus 11) The RNG hath decreed that this item was generated more often: crystal shield (glass shield, freq bonus 9) The RNG hath decreed that this item was generated more often: orcish ring mail (crude ring mail, freq bonus 17) The RNG hath decreed that this item was generated more often: fast forward stone (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: boots of total stability (wedge boots, freq bonus 9) The RNG hath decreed that this item was generated more often: captcha helm (internet helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: extra healing (bronze, freq bonus 8) The RNG hath decreed that this item was generated more often: trap detection (HOYO HOYO, freq bonus 18) The RNG hath decreed that this item was generated more often: gentleman's suit (expensive clothes, freq bonus 2) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 5) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 13) The RNG hath decreed that this item was always generated cursed: eucalyptus leaf ((null)) The RNG hath decreed that this item was always generated cursed: dwarvish spear (stout spear) The RNG hath decreed that this item was always generated cursed: gauntlets of trap creation (spiky gloves) The RNG hath decreed that this item was always generated cursed: objection (cinnabar) The RNG hath decreed that this item was always generated cursed: engraving stone (gray) The RNG hath decreed that this trap was always invisible: horde trap The RNG hath decreed that this trap was generated more often: black ng wall trap (freq bonus 3) Next attribute increase check would have come at turn 966 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (439) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - slow monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Janszobar the Wizard...