Janszobar, neutral male gnomish Wizard ------------- ---- |...........| .... ............| |..........@| |...........| |..........f| |...........| ------------- [Janszobar the Evoker] St8 Dx15 Co15 In21 Wi12 Ch9 WizGnoMalNeu S0 Dlvl:1 $0 HP15(15) Pw23(23) AC8 MC3 Mov12 Xp1/0 Wt48/1250 T3 Latest messages Restoring save file... You return to level 1 in The Dungeons of Doom. Hello Janszobar, the gnomish Wizard, welcome back to SlashEMExtended! You hanged up during your last session! Since I can't determine whether you did that to cheat, you will now be paralyzed, slowed and have your max HP/Pw reduced. Please save your game normally next time! --Amy The moon is waxing tonight. You can move again. Really quit [yes/no]? Final attributes You have transgressed Your alignment was -10 Your max alignment was 9 You carried 1 sins Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 15 Amulet identification only worked 15 times out of 19 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 21 Spellbook identification only worked 2 times out of 13 Gem identification only worked 100 times out of 135 Monsters only dropped their musable items with 90% chance Scroll drop chance was reduced to 62% Ring drop chance was reduced to 93% Wand drop chance was reduced to 99% Amulet drop chance was reduced to 90% Potion drop chance was reduced to 95% Concealing monsters were spawned underneath items 89% of the time only Monster death drops spawned with only 97% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 34470 Monster spawn increase reached its maximum at turn 52760 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 1327854 The monster class that cannot be genocided was centaur The monster class that was spawned more often: Keystone Kop (freq bonus 1) The monster species that spawned more often: dwarven child (freq bonus 10) The monster species that spawned more often: vampire spawn (freq bonus 8) The monster species that spawned more often: The bastard brother of Lilly (freq bonus 2) The monster species that spawned more often: naurungol (freq bonus 5) The monster species that spawned more often: warp trove (freq bonus 8) The monster species that spawned more often: chipmunk (freq bonus 3) The monster species that spawned more often: petty Uruk-hai (freq bonus 3) The monster species that spawned more often: acid vortex (freq bonus 3) The monster species that spawned more often: speed photon (freq bonus 6) The monster species that spawned more often: night tiger (freq bonus 10) The monster species that spawned more often: six-headed snake (freq bonus 2) The monster species that spawned more often: special force patch (freq bonus 5) The monster species that spawned more often: porter nuclear vortex (freq bonus 8) The monster species that spawned more often: anopheles fly (freq bonus 2) The monster species that spawned more often: crap teacher (freq bonus 5) The monster species that spawned more often: black warp patch (freq bonus 4) The monster species that spawned more often: hell bitch (freq bonus 6) The monster species that spawned more often: ponyta (freq bonus 3) The monster species that spawned more often: ancient psychic dragon (freq bonus 4) The monster species that spawned more often: homing thunder caller (freq bonus 4) The monster species that never randomly spawned: fire lancer The monster species that never randomly spawned: eraser monster The monster species that never randomly spawned: young black dragon The monster species that never randomly spawned: Baschdi Deathstrike The monster species that never randomly spawned: giant lightning bat The monster species that never randomly spawned: adventurer patch The monster species that never randomly spawned: steam-powered pistol sentry The monster species that never randomly spawned: antimagic stalk The monster species that never randomly spawned: white fungus The monster species that never randomly spawned: shayateen lord The RNG hath decreed that this item was never generated: mutation (bristly) The RNG hath decreed that this item was never generated: cloak of stat lock (straitjacket cloak) The RNG hath decreed that this item was never generated: relocation (FUCK THE NOTELEPORT RULES) The RNG hath decreed that this item was never generated: natural candle (candle) The RNG hath decreed that this item was never generated: opal (white) The RNG hath decreed that this item was never generated: stick of dynamite (red stick) The RNG hath decreed that this item was generated more often: wonder helmet (weeping helmet, freq bonus 33) The RNG hath decreed that this item was generated more often: time shift (green eyed, freq bonus 44) The RNG hath decreed that this item was generated more often: bugging (wooden, freq bonus 12) The RNG hath decreed that this item was generated more often: shield ((null), freq bonus 59) The RNG hath decreed that this item was generated more often: bread ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: lightning shield (dull yellow shield, freq bonus 11) The RNG hath decreed that this item was generated more often: chocoegg ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: really heavy iron ball ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: fumble boots (riding boots, freq bonus 24) The RNG hath decreed that this item was generated more often: boat oar ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: straitjacket (long-sleeved jacket, freq bonus 5) The RNG hath decreed that this item was generated more often: curse (color changing, freq bonus 4) The RNG hath decreed that this item was generated more often: urine (manky, freq bonus 8) The RNG hath decreed that this item was generated more often: ring mail ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: magic mapping (shapeless, freq bonus 11) The RNG hath decreed that this item was generated more often: bog-standard helmet (celtic helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: dark elven dagger (black runed dagger, freq bonus 9) The RNG hath decreed that this item was generated more often: WC (LETS PLAY NETHACK, freq bonus 15) The RNG hath decreed that this item was generated more often: stone of difficulty (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: sado maso gloves (grey-shaded gloves, freq bonus 7) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 55) The RNG hath decreed that this item was always generated cursed: resurrection (1UP EXTRA LIFE GET) The RNG hath decreed that this item was always generated cursed: arm blaster ((null)) The RNG hath decreed that this item was always generated cursed: elven sickle ((null)) The RNG hath decreed that this item was always generated cursed: battle staff ((null)) The RNG hath decreed that this item was always generated cursed: steel whip ((null)) The RNG hath decreed that this trap was always invisible: crap trap The RNG hath decreed that this trap was generated more often: weakness trap (freq bonus 1) Next attribute increase check would have come at turn 166 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You were temporarily slower because you tried to hangup cheat (8) You leeched mana You had infravision You had 1498 points of nutrition remaining You were unlucky (-1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (1434) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - detect food 2 divine 0% 100% d - endure cold 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...