Janszobar, neutral male gnomish Wizard ------- |....@| |c..f.. |c....| ------- [Janszobar the Evoker] St4 Dx11 Co19 In15 Wi6 Ch6 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw28(28) AC9 MC3 Mov12 Xp1/0 Wt49/1250 T1 Latest messages Use hybrid races? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 350 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 5 Wand identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 6 Gem identification only worked 100 times out of 484 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 66% chance Scroll drop chance was reduced to 90% Ring drop chance was reduced to 91% Amulet drop chance was reduced to 64% Monster death drops spawned with only 93% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 17237 Monster spawn increase reached its maximum at turn 59284 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 279805 The monster class that cannot be genocided was nymph The monster class that was spawned more often: Keystone Kop (freq bonus 1) The monster species that spawned more often: Albert (freq bonus 4) The monster species that spawned more often: unidentified raven (freq bonus 4) The monster species that spawned more often: sensei twen (freq bonus 12) The monster species that spawned more often: bright violet mold (freq bonus 4) The monster species that spawned more often: pink jelly (freq bonus 16) The monster species that spawned more often: ill mushroom (freq bonus 12) The monster species that spawned more often: pit bull (freq bonus 3) The monster species that spawned more often: blood bug (freq bonus 4) The monster species that spawned more often: undead erdrick (freq bonus 12) The monster species that spawned more often: water mold (freq bonus 8) The monster species that spawned more often: eating horror (freq bonus 6) The monster species that spawned more often: undead druid (freq bonus 3) The monster species that spawned more often: numbness monster (freq bonus 6) The monster species that spawned more often: animated beautiful funnel-heeled pump (freq bonus 2) The monster species that spawned more often: stygian fury (freq bonus 3) The monster species that spawned more often: nasty turret (freq bonus 2) The monster species that spawned more often: numb trove (freq bonus 4) The monster species that spawned more often: reziarfg (freq bonus 3) The monster species that spawned more often: human wraith (freq bonus 4) The monster species that spawned more often: trap patch (freq bonus 5) The monster species that never randomly spawned: cat eared devil The monster species that never randomly spawned: gorgon beetle The monster species that never randomly spawned: air-wolf The monster species that never randomly spawned: ruby spore The monster species that never randomly spawned: juju zombi The monster species that never randomly spawned: dark dwarven smith The monster species that never randomly spawned: lasher The monster species that never randomly spawned: fetid defiler The monster species that never randomly spawned: shadow master The monster species that never randomly spawned: petty centaur shaman The monster class that always generated with extra speed: gnome The RNG hath decreed that this item was never generated: bullwhip ((null)) The RNG hath decreed that this item was never generated: bottle ((null)) The RNG hath decreed that this item was never generated: alter reality (mysterious) The RNG hath decreed that this item was never generated: gauntlets of no-fliction (boxing gloves) The RNG hath decreed that this item was never generated: droven plate mail (crested black plate) The RNG hath decreed that this item was never generated: special cloak (electrostatic cloak) The RNG hath decreed that this item was generated more often: magic device stone (gray, freq bonus 23) The RNG hath decreed that this item was generated more often: cloak of quenching (asbestos cloak, freq bonus 15) The RNG hath decreed that this item was generated more often: fur ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: displacer beast hide ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: cyan stone (teal, freq bonus 17) The RNG hath decreed that this item was generated more often: chain coif ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: dream eater (dreamy, freq bonus 6) The RNG hath decreed that this item was generated more often: doom (one, freq bonus 37) The RNG hath decreed that this item was generated more often: corrode metal (metal-colored, freq bonus 14) The RNG hath decreed that this item was generated more often: psybeam (avada kedavra, freq bonus 11) The RNG hath decreed that this item was generated more often: helm of amnesia (crazy helmet, freq bonus 4) The RNG hath decreed that this item was generated more often: splint mail ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: heavy gold ball ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: plasteel helm ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: finger bending (flapping, freq bonus 3) The RNG hath decreed that this item was generated more often: transistor (three-wired thing, freq bonus 2) The RNG hath decreed that this item was generated more often: reflection (withered, freq bonus 3) The RNG hath decreed that this item was generated more often: undo genocide (42, freq bonus 6) The RNG hath decreed that this item was generated more often: helm of drain resistance (black helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: war hammer ((null), freq bonus 2) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 22) The RNG hath decreed that this item was always generated cursed: amulet of speed (beam) The RNG hath decreed that this item was always generated cursed: leather jacket ((null)) The RNG hath decreed that this item was always generated cursed: fire (simmering) The RNG hath decreed that this item was always generated cursed: helm of jamming (radio helmet) The RNG hath decreed that this item was always generated cursed: power healing (ON TIMON TIME ON TIME) The RNG hath decreed that this trap was always invisible: turn table The RNG hath decreed that this trap was generated more often: spacewars trap (freq bonus 2) Next attribute increase check would have come at turn 1083 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (597) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - light 1 divine 0% 100% d - create monster 4 attack 37% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...