Janszobar, neutral male gnomish Wizard ----------------.------ |...................d.| |.....................| |..........f..........| ............@.........| ----------------------- [Janszobar the Evoker] St10 Dx9 Co6 In11 Wi10 Ch8 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw28(28) AC9 MC3 Mov12 Xp1/0 Wt48/900 T1 Latest messages Use hybrid races? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 127 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 36 Amulet identification only worked 15 times out of 23 Wand identification only worked 3 times out of 20 Spellbook identification only worked 2 times out of 14 Gem identification only worked 100 times out of 123 Monsters only dropped their musable items with 62% chance Scroll drop chance was reduced to 68% Ring drop chance was reduced to 82% Wand drop chance was reduced to 39% Potion drop chance was reduced to 85% Monster death drops spawned with only 96% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 29361 Monster spawn increase reached its maximum at turn 55912 In this game, Eevee's evolution was spiriteon Your limit for ascension was at turn 769272 The monster class that cannot be genocided was dragon The monster class that was spawned more often: kobold (freq bonus 2) The monster species that spawned more often: sound turret (freq bonus 28) The monster species that spawned more often: great ice wyrm (freq bonus 10) The monster species that spawned more often: Cray (freq bonus 5) The monster species that spawned more often: rodneyan (freq bonus 8) The monster species that spawned more often: Montgomery, Dr. Moreau's assistant (freq bonus 16) The monster species that spawned more often: magic patch (freq bonus 4) The monster species that spawned more often: small orangutan (freq bonus 14) The monster species that spawned more often: ruby spore (freq bonus 4) The monster species that spawned more often: Itachi Uchiha (freq bonus 6) The monster species that spawned more often: water wight (freq bonus 6) The monster species that spawned more often: hippogryph (freq bonus 4) The monster species that spawned more often: giant speckled tree frog (freq bonus 6) The monster species that spawned more often: Hannes (freq bonus 48) The monster species that spawned more often: Aleax writer (freq bonus 3) The monster species that spawned more often: gold golem (freq bonus 4) The monster species that spawned more often: wind growth (freq bonus 8) The monster species that spawned more often: random cortex (freq bonus 6) The monster species that spawned more often: fake stalk (freq bonus 3) The monster species that spawned more often: evasive jermlaine (freq bonus 4) The monster species that spawned more often: air elemental (freq bonus 4) The monster species that never randomly spawned: dark matter fly The monster species that never randomly spawned: Tillmann The monster species that never randomly spawned: adult amphitere The monster species that never randomly spawned: blue-green spore The monster species that never randomly spawned: threshold warp fungus The monster species that never randomly spawned: plasma force patch The monster species that never randomly spawned: Manuela The monster species that never randomly spawned: Ruth's sneaker The monster species that never randomly spawned: rot walker The monster species that never randomly spawned: great blue wyrm The RNG hath decreed that this item was never generated: chain mail ((null)) The RNG hath decreed that this item was never generated: chocoegg ((null)) The RNG hath decreed that this item was never generated: bunny cake ((null)) The RNG hath decreed that this item was never generated: stairstrap stone (gray) The RNG hath decreed that this item was never generated: magic mapping (ELAM EBOW) The RNG hath decreed that this item was never generated: transistor (three-wired thing) The RNG hath decreed that this item was generated more often: dropbug stone (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: stone of difficulty (gray, freq bonus 27) The RNG hath decreed that this item was generated more often: venom shield (dark green shield, freq bonus 18) The RNG hath decreed that this item was generated more often: item genocide (DO YOU WANT YOUR POSSESSIONS IDENTIFIED, freq bonus 9) The RNG hath decreed that this item was generated more often: turn limit stone (gray, freq bonus 16) The RNG hath decreed that this item was generated more often: cure blindness (TIRACLE RAMICAL RELRAMI LUE, freq bonus 8) The RNG hath decreed that this item was generated more often: ranseur (hilted polearm, freq bonus 6) The RNG hath decreed that this item was generated more often: extra healing (bronze, freq bonus 11) The RNG hath decreed that this item was generated more often: boots of weakness (torn boots, freq bonus 21) The RNG hath decreed that this item was generated more often: bec de corbin (beaked polearm, freq bonus 10) The RNG hath decreed that this item was generated more often: purple dragon scales ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: boots of molasses (thigh boots, freq bonus 12) The RNG hath decreed that this item was generated more often: food detection (YUM YUM, freq bonus 11) The RNG hath decreed that this item was generated more often: high-heeled sandal ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: down level (silvervine, freq bonus 2) The RNG hath decreed that this item was generated more often: copper dragon scale shield (copper dragonhide shield, freq bonus 10) The RNG hath decreed that this item was generated more often: banishment (cocky, freq bonus 4) The RNG hath decreed that this item was generated more often: laser swatter ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: magic device stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: fire horn (horn, freq bonus 12) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 44) The RNG hath decreed that this item was always generated cursed: two-handed trident ((null)) The RNG hath decreed that this item was always generated cursed: invisibility (dark brown) The RNG hath decreed that this item was always generated cursed: paralysis (automatic) The RNG hath decreed that this item was always generated cursed: levelport (unavailable) The RNG hath decreed that this item was always generated cursed: disengraving (Elbereth-inscribed) The RNG hath decreed that this trap was always invisible: paralysis trap The RNG hath decreed that this trap was generated more often: mana pit (freq bonus 8) Next attribute increase check would have come at turn 1026 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (226) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - magic missile 3 attack 0% 200% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Janszobar the Wizard...