Janszobar, neutral male gnomish Wizard ------ |.f... |@...| ------ [Janszobar the Evoker] St4 Dx6 Co13 In8 Wi8 Ch8 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw29(29) AC10 MC3 Mov12 Xp1/0 Wt48/950 T1 Latest messages Use hybrid races? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 103 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 11 Gem identification only worked 100 times out of 197 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 84% chance Ring drop chance was reduced to 61% Wand drop chance was reduced to 80% Potion drop chance was reduced to 87% Concealing monsters were spawned underneath items 69% of the time only Monster death drops spawned with only 45% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 54640 Monster spawn increase reached its maximum at turn 84633 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 385000 The monster class that cannot be genocided was apelike creature The monster class that was spawned more often: dog or other canine (freq bonus 1) The monster species that spawned more often: silver warp patch (freq bonus 10) The monster species that spawned more often: unnethackplus horror (freq bonus 2) The monster species that spawned more often: adventurer fungus (freq bonus 7) The monster species that spawned more often: plague fiend (freq bonus 2) The monster species that spawned more often: wobbly jelly (freq bonus 24) The monster species that spawned more often: tunnel spider (freq bonus 12) The monster species that spawned more often: erinys (freq bonus 3) The monster species that spawned more often: pirate (freq bonus 2) The monster species that spawned more often: troll (freq bonus 10) The monster species that spawned more often: goals goblin (freq bonus 5) The monster species that spawned more often: munchkin (freq bonus 6) The monster species that spawned more often: black ape (freq bonus 20) The monster species that spawned more often: aurora (freq bonus 12) The monster species that spawned more often: karmic spore (freq bonus 7) The monster species that spawned more often: slow stalk (freq bonus 8) The monster species that spawned more often: yellow fungus (freq bonus 8) The monster species that spawned more often: umbra mushroom (freq bonus 3) The monster species that spawned more often: charming scratcher (freq bonus 24) The monster species that spawned more often: tasloi shaman (freq bonus 3) The monster species that spawned more often: temple guard (freq bonus 8) The monster species that never randomly spawned: whirling hatchet The monster species that never randomly spawned: giant cockatflayer eellich The monster species that never randomly spawned: gatling archer The monster species that never randomly spawned: golden colony The monster species that never randomly spawned: orc The monster species that never randomly spawned: wind spore The monster species that never randomly spawned: domoxorn The monster species that never randomly spawned: demented shaman The monster species that never randomly spawned: giant red frog The monster species that never randomly spawned: sea dragon The monster class that always generated with extra speed: (null) The RNG hath decreed that this item was never generated: brass dragon scale shield (brass dragonhide shield) The RNG hath decreed that this item was never generated: white peach ((null)) The RNG hath decreed that this item was never generated: amulet of speed (beam) The RNG hath decreed that this item was never generated: stone of magic resistance (gray) The RNG hath decreed that this item was never generated: wing cloak (angelic cloak) The RNG hath decreed that this item was never generated: menu bug stone (gray) The RNG hath decreed that this item was generated more often: helm of underwater action (scuba helmet, freq bonus 16) The RNG hath decreed that this item was generated more often: endure heat (spotted, freq bonus 8) The RNG hath decreed that this item was generated more often: frost horn (horn, freq bonus 8) The RNG hath decreed that this item was generated more often: bigscript stone (gray, freq bonus 40) The RNG hath decreed that this item was generated more often: pancake ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: Ayanami wrapping ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of the RNG (autocursing, freq bonus 22) The RNG hath decreed that this item was generated more often: tele level (irregular, freq bonus 16) The RNG hath decreed that this item was generated more often: tempest horn (horn, freq bonus 66) The RNG hath decreed that this item was generated more often: inertia (nonmoving, freq bonus 5) The RNG hath decreed that this item was generated more often: halberd (angled poleaxe, freq bonus 6) The RNG hath decreed that this item was generated more often: worthless piece of red glass (red, freq bonus 2) The RNG hath decreed that this item was generated more often: darkness (obscure, freq bonus 6) The RNG hath decreed that this item was generated more often: nurse uniform (white dress, freq bonus 8) The RNG hath decreed that this item was generated more often: helm of jamming (radio helmet, freq bonus 16) The RNG hath decreed that this item was generated more often: elven leather helm (leather hat, freq bonus 10) The RNG hath decreed that this item was generated more often: nothing (oak, freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of directional swap (obfuscated, freq bonus 91) The RNG hath decreed that this item was generated more often: platinum dragon scales ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: low stat stone (gray, freq bonus 7) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 48) The RNG hath decreed that this item was always generated cursed: Ultimate Tsuyoshi Special (camo) The RNG hath decreed that this item was always generated cursed: talc (gray) The RNG hath decreed that this item was always generated cursed: crysknife ((null)) The RNG hath decreed that this item was always generated cursed: boulder ((null)) The RNG hath decreed that this item was always generated cursed: blacky stone (gray) The RNG hath decreed that this trap was always invisible: caltrops trap The RNG hath decreed that this trap was generated more often: teleportation trap (freq bonus 3) Next attribute increase check would have come at turn 453 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (538) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - detect monsters 4 divine 90% 300% d - endure cold 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...