Janszobar, neutral male gnomish Wizard -----+------ |.........@. |........rf| |..........| |..........| |..........| |..........| ------------ [Janszobar the Evoker] St13 Dx16 Co12 In20 Wi6 Ch9 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw29(29) AC7 MC3 Mov12 Xp1/0 Wt48/1350 T1 Latest messages Use hybrid races? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 104 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 12 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 11 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 83% chance Ring drop chance was reduced to 96% Wand drop chance was reduced to 95% Potion drop chance was reduced to 96% Monster death drops spawned with only 92% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 20175 Monster spawn increase reached its maximum at turn 56515 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2008710 The monster class that cannot be genocided was sea monster The monster class that was spawned more often: Zouthern animal (freq bonus 6) The monster species that spawned more often: angbander (freq bonus 16) The monster species that spawned more often: hippie lady (freq bonus 36) The monster species that spawned more often: It (freq bonus 11) The monster species that spawned more often: nightmare troll (freq bonus 36) The monster species that spawned more often: black wolf (freq bonus 18) The monster species that spawned more often: lethe force patch (freq bonus 11) The monster species that spawned more often: pink sentai (freq bonus 7) The monster species that spawned more often: heat vortex (freq bonus 28) The monster species that spawned more often: amorphous force fungus (freq bonus 8) The monster species that spawned more often: houou (freq bonus 24) The monster species that spawned more often: drearmy ant (freq bonus 8) The monster species that spawned more often: giant yellow scorpion (freq bonus 7) The monster species that spawned more often: baptist (freq bonus 28) The monster species that spawned more often: black soul (freq bonus 8) The monster species that spawned more often: dark blue slime (freq bonus 16) The monster species that spawned more often: transvestite (freq bonus 7) The monster species that spawned more often: dancing flame (freq bonus 7) The monster species that spawned more often: gun lich (freq bonus 14) The monster species that spawned more often: sapphire dragon (freq bonus 32) The monster species that spawned more often: invisible fungus (freq bonus 22) The monster species that never randomly spawned: wooden force patch The monster species that never randomly spawned: flaming bear on a bicycle The monster species that never randomly spawned: blue-red spore The monster species that never randomly spawned: Zalnok The monster species that never randomly spawned: pope The monster species that never randomly spawned: petty ice toad The monster species that never randomly spawned: antimagic warp patch The monster species that never randomly spawned: insane ice spawn The monster species that never randomly spawned: war troll The monster species that never randomly spawned: multicolor laser The RNG hath decreed that this item was never generated: drain life (velvet) The RNG hath decreed that this item was never generated: create victim (KESALAN PATHARAN) The RNG hath decreed that this item was never generated: water walking boots (jungle boots) The RNG hath decreed that this item was never generated: diode (two-wired thing) The RNG hath decreed that this item was never generated: amulet of data storage (icosaedrical) The RNG hath decreed that this item was never generated: cancellation (sparkly) The RNG hath decreed that this item was generated more often: fireball (ragged, freq bonus 39) The RNG hath decreed that this item was generated more often: gain dexterity (obsidian, freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of polymorph control (transformer, freq bonus 13) The RNG hath decreed that this item was generated more often: tin opener ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: general candle (candle, freq bonus 11) The RNG hath decreed that this item was generated more often: helm of fear (horned helmet, freq bonus 21) The RNG hath decreed that this item was generated more often: sludge (litter, freq bonus 22) The RNG hath decreed that this item was generated more often: disthene (teal, freq bonus 12) The RNG hath decreed that this item was generated more often: enchant weapon (DAIYEN FOOELS, freq bonus 15) The RNG hath decreed that this item was generated more often: urine (manky, freq bonus 6) The RNG hath decreed that this item was generated more often: crystal sword ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: helm of lawful (chain-aventailed helmet, freq bonus 5) The RNG hath decreed that this item was generated more often: tin whistle (whistle, freq bonus 8) The RNG hath decreed that this item was generated more often: aurora beam (alarming, freq bonus 9) The RNG hath decreed that this item was generated more often: stick of dynamite (red stick, freq bonus 19) The RNG hath decreed that this item was generated more often: cloak of magical breathing (void cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: worthless piece of yellow glass (yellow, freq bonus 6) The RNG hath decreed that this item was generated more often: The Nemean Lion hide ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: ancient arrow ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: copper dragon scale shield (copper dragonhide shield, freq bonus 5) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 28) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 4) The RNG hath decreed that this item was always generated cursed: increase max hitpoints (vanishing) The RNG hath decreed that this item was always generated cursed: pear ((null)) The RNG hath decreed that this item was always generated cursed: bell ((null)) The RNG hath decreed that this item was always generated cursed: blood (blood-red) The RNG hath decreed that this item was always generated cursed: sleeping (effervescent) The RNG hath decreed that this trap was always invisible: respawn trap The RNG hath decreed that this trap was generated more often: blindness trap (freq bonus 1) Next attribute increase check would have come at turn 1090 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (575) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - light 1 divine 0% 100% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...