Janszobar, neutral male gnomish Wizard ##------######## ------ #,......%,,,,,,,# |...<| #-------- #,|....|#######,## |....| #,.......| #,|....| #,,,#-----.- |....|## #,|......| ##,.....| ##,#|.....| |.....,# #,|.%....| #,,,------ #,,...{..| |....|,# #,|......| ##,#, ###|...... --.---,# -----------##,.......| #,,,# |.....| ##,# #,# |.........|,,,---.---- ##,## |.....|#,,,###,#### |.........|,,`# #,,,# #,,,# ---.---#,#,,,,,,,,# |..........,##-----%-- ##,## #,##,,`###,----.------ |.........|,# |.%....-,,,,# #,##,## ##,|.........| |..........,# |......|#,##----- ,,,,,, ,,,..........| |.........|## |.......,,,,|.... --.-.-- #,#|.........| ----------- --------###,-.$.| |.....` |,,..........| ##|@... |.......|,#|.........| ----- |....>`.| +.........| --------- ----------- [Janszobar the Magician] St11 Dx18 Co13 In21 Wi15 Ch11 WizGnoMalNeu S132526 Dlvl:7 $1754 HP119(119) Pw201(201) AC-14 MC3 Mov12 Xp12/37146 Wt526/1900 T12664 Satiated Latest messages The basilisk just misses! You hit the basilisk! The basilisk misses. You hit the basilisk! The basilisk bites you! You hear the basilisk's hissing! [-1 -> 118] In what direction? [hykulnjb><] The spell hits the basilisk! You kill the basilisk! You see here a basilisk corpse {1450}. What do you want to eat? [sAWZ or ?*,] This basilisk corpse tastes terrible! You are slowing down. You are feeling a dangerous process in your body. You are struggling to keep your movements. Your limbs are stiffening. Your limbs have turned to stone. You have turned to stone. You are a statue. Final attributes You have transgressed Your alignment was -43 Your max alignment was 42 You carried 14 sins Scroll identification only worked 100 times out of 186 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 17 Amulet identification only worked 15 times out of 33 Armor identification only worked 15 times out of 17 Spellbook identification only worked 2 times out of 6 Gem identification only worked 100 times out of 103 Book drop chance was reduced to 90% Potion drop chance was reduced to 95% Concealing monsters were spawned underneath items 53% of the time only Monster death drops spawned with only 96% chance Number of artifacts generated was 5 Number of fake artifacts generated was 3 Monster spawn increase started at turn 34945 Monster spawn increase reached its maximum at turn 65251 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 8174775 The monster class that cannot be genocided was piece of food The monster class that was spawned more often: leprechaun (freq bonus 1) The monster species that spawned more often: Deedlit, the Elf (freq bonus 10) The monster species that spawned more often: golden fungus (freq bonus 12) The monster species that spawned more often: false force fungus (freq bonus 6) The monster species that spawned more often: cheating minotaur (freq bonus 9) The monster species that spawned more often: quantum fungus (freq bonus 3) The monster species that spawned more often: ice regent (freq bonus 12) The monster species that spawned more often: Avorial (freq bonus 4) The monster species that spawned more often: Patricia (freq bonus 9) The monster species that spawned more often: frost golem (freq bonus 3) The monster species that spawned more often: dancing guy (freq bonus 4) The monster species that spawned more often: hill orc (freq bonus 2) The monster species that spawned more often: hairy warp patch (freq bonus 4) The monster species that spawned more often: electro lich (freq bonus 4) The monster species that spawned more often: desert patch (freq bonus 4) The monster species that spawned more often: goblin sapper (freq bonus 5) The monster species that spawned more often: werepenetrator (freq bonus 3) The monster species that spawned more often: ferrous fungus (freq bonus 2) The monster species that spawned more often: troll priest (freq bonus 2) The monster species that spawned more often: giant silver ant (freq bonus 5) The monster species that spawned more often: sputa-flowing woman (freq bonus 4) The monster species that never randomly spawned: petty roast culf The monster species that never randomly spawned: cloth golem The monster species that never randomly spawned: pure white unicorn The monster species that never randomly spawned: sticky mushroom The monster species that never randomly spawned: muncher The monster species that never randomly spawned: crap teacher The monster species that never randomly spawned: cyan light The monster species that never randomly spawned: volt warp fungus The monster species that never randomly spawned: VAX The monster species that never randomly spawned: nautilus steersman The RNG hath decreed that this item was never generated: yellow dragon scale shield (yellow dragonhide shield) The RNG hath decreed that this item was never generated: gauntlets of safeguard (orange gloves) The RNG hath decreed that this item was never generated: loadboulder (gray) The RNG hath decreed that this item was never generated: venom shield (dark green shield) The RNG hath decreed that this item was never generated: bugging (wooden) The RNG hath decreed that this item was never generated: wooden harp (harp) The RNG hath decreed that this item was generated more often: copper dragon scale shield (copper dragonhide shield, freq bonus 36) The RNG hath decreed that this item was generated more often: jet (black, freq bonus 6) The RNG hath decreed that this item was generated more often: red double lightsaber (double lightsaber, freq bonus 17) The RNG hath decreed that this item was generated more often: nunchiaku ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: protection (black onyx, freq bonus 95) The RNG hath decreed that this item was generated more often: ya (bamboo arrow, freq bonus 36) The RNG hath decreed that this item was generated more often: trap disarming (CHRISTIAN GREY KILLED ALL HIS SUBS, freq bonus 321) The RNG hath decreed that this item was generated more often: slow monster (tin, freq bonus 16) The RNG hath decreed that this item was generated more often: chatter stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: stone to flesh (thick, freq bonus 8) The RNG hath decreed that this item was generated more often: batarang ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: green dragon scale shield (green dragonhide shield, freq bonus 11) The RNG hath decreed that this item was generated more often: cypher helm (basin helmet, freq bonus 2) The RNG hath decreed that this item was generated more often: confusing gloves (warped gloves, freq bonus 15) The RNG hath decreed that this item was generated more often: elven broadsword (runed broadsword, freq bonus 11) The RNG hath decreed that this item was generated more often: salt water (polka-dot, freq bonus 16) The RNG hath decreed that this item was generated more often: dwarvish short sword (broad short sword, freq bonus 14) The RNG hath decreed that this item was generated more often: rocket launcher ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: aggravate monster (sapphire, freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of sickness resistance (sparkling, freq bonus 8) The RNG hath decreed that this item was always generated cursed: increase accuracy (clay) The RNG hath decreed that this item was always generated cursed: amulet of quick attack (leftangular) The RNG hath decreed that this item was always generated cursed: flame shield (dark red shield) The RNG hath decreed that this item was always generated cursed: antimatter bullet ((null)) The RNG hath decreed that this item was always generated cursed: amethyst dragon scale shield (amethyst dragonhide shield) The RNG hath decreed that this trap was always invisible: slime trap The RNG hath decreed that this trap was generated more often: spell loss trap (freq bonus 4) Next attribute increase check would have come at turn 14026 Strength training was 50 Dexterity training was -3 Wisdom training was 45 Constitution training was 50 You were magic-protected You were paralyzed (-3) You leeched mana You were telepathic You had automatic searching You had infravision You had 2881 points of nutrition remaining You were stealthy You could teleport You could swim You were lucky (1) You had extra luck Good luck did not time out for you You had extra health (2) Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 700% b - resist sleep 1* protect 0% 0% c - detect monsters 4 divine 0% 364% d - cure blindness 2 healing 0% 4% e - cure confusion 3 healing 0% 140% f - light 1 divine 0% 425% Techniques known in the end Name Level Status reinforce memory 12X Prepared(0) vanish 12 R Prepared(0) appraisal 12 R Prepared(0) phase door 12 R Prepared(0) invoke deity 12 R Prepared(0) draw energy 10X Prepared(0) power surge 8X Prepared(0) sigil of control 6X Prepared(0) tinker 6 R Prepared(0) disarm 1 O Prepared(0) Voluntary challenges You eaten 55 times You eaten food with animal by-products 29 times You eaten meat 28 times You have communicated with the gods 21 times You prayed to the gods 3 times You hit with a wielded weapon 894 times You killed 569 monsters You read items or engraved 21 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (16 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (5 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Skilled] (max Expert) (206 of 540) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (640 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Expert] (max Wizard) (637 of 1280) healing spells [Skilled] (max Expert) (170 of 540) divination spells [Skilled] (max Expert) (313 of 540) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (21 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...