Janszobar, neutral male gnomish Wizard ------ --- ---.--.--- --- ------.-- --- --- ------........---.--- |.......| |..---- |.|---|....(..............|------------.-- -- --...|.--- |.|...|...................|??$|...|...|..|--.-- |........-- |.|...-..--|--...-###.#...|))@|... ...|..|....| ------ |.........| |.|...|..|...|...|....#...|[@@|-|---|--......- |....| ----.....-- |.-----..|(((|...|..#.#..----|-)).......|..--- --..-.--- |.|...-- |......%.|((.|...|....#...[..))...-----....-- --.......| |.|....---- |........|---|...------....--+-...|...|.....| |.>.|.--.-- |.........| |.----...|(((|.{........{..| |...-...|....-- ---..----|..-- |.|.....<.| |.| +...|(((|.............| |...|...|....---|...-- |...| |.|---...-- |.| |...|...----.....---|-------------.|....--.--- --.-- |.-------- |.----...--|-- |..---|..................--.....| --- |...-- ----|...|........| |..|..|----....---------.||--.--- |....---|...|...|..#.....-+--*.*..|...%....|......||.||...| |......--.......|-....#........|..|.(.|....-...._(||.--.--- ---.......|.....--..|....#.[...--------....|......||....| ---...-----.......|-.....................|---------.--- --.-- -------------------------------- --- --- [Janszobar the Magician] St14 Dx17 Co12 In21 Wi14 Ch11 WizGnoMalNeu S57172 Mines:5 $1276 HP104(104) Pw179(179) AC-3 MC3 Mov12 Xp11/13859 Wt521/1900 T6477 Latest messages You drop a dwarvish cloak {4}. You drop a pair of gauntlets of swimming {4}. You drop a pair of gnomish boots {4}. You drop a gnomish helm {1}. You drop a gnomish suit {20}. You drop a pair of gnomish boots {4}. You drop a gnomish helm {1}. You drop a pair of gnomish boots {4}. You drop a pair of iron shoes {20}. You drop a dwarvish cloak {4}. You drop a chain mail {120}. You drop a pair of iron shoes {20}. You drop a dwarvish cloak {4}. You drop a gnomish helm {1}. You drop a dwarvish mithril-coat {60}. You drop a dwarvish iron helm {16}. You drop an uncursed +0 cornuthaum {2}. You drop an enchanted pair of womens footwear {1}. You cannot drop something you are wearing. Really quit [yes/no]? Final attributes You were piously aligned Your alignment was 36 Your max alignment was 36 You carried 0 sins Scroll identification only worked 100 times out of 186 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 17 Amulet identification only worked 15 times out of 33 Armor identification only worked 15 times out of 17 Spellbook identification only worked 2 times out of 6 Gem identification only worked 100 times out of 103 Book drop chance was reduced to 90% Potion drop chance was reduced to 95% Concealing monsters were spawned underneath items 53% of the time only Monster death drops spawned with only 96% chance Number of artifacts generated was 4 Number of fake artifacts generated was 2 Monster spawn increase started at turn 34945 Monster spawn increase reached its maximum at turn 65251 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 8174775 The monster class that cannot be genocided was piece of food The monster class that was spawned more often: leprechaun (freq bonus 1) The monster species that spawned more often: Deedlit, the Elf (freq bonus 10) The monster species that spawned more often: golden fungus (freq bonus 12) The monster species that spawned more often: false force fungus (freq bonus 6) The monster species that spawned more often: cheating minotaur (freq bonus 9) The monster species that spawned more often: quantum fungus (freq bonus 3) The monster species that spawned more often: ice regent (freq bonus 12) The monster species that spawned more often: Avorial (freq bonus 4) The monster species that spawned more often: Patricia (freq bonus 9) The monster species that spawned more often: frost golem (freq bonus 3) The monster species that spawned more often: dancing guy (freq bonus 4) The monster species that spawned more often: hill orc (freq bonus 2) The monster species that spawned more often: hairy warp patch (freq bonus 4) The monster species that spawned more often: electro lich (freq bonus 4) The monster species that spawned more often: desert patch (freq bonus 4) The monster species that spawned more often: goblin sapper (freq bonus 5) The monster species that spawned more often: werepenetrator (freq bonus 3) The monster species that spawned more often: ferrous fungus (freq bonus 2) The monster species that spawned more often: troll priest (freq bonus 2) The monster species that spawned more often: giant silver ant (freq bonus 5) The monster species that spawned more often: sputa-flowing woman (freq bonus 4) The monster species that never randomly spawned: petty roast culf The monster species that never randomly spawned: cloth golem The monster species that never randomly spawned: pure white unicorn The monster species that never randomly spawned: sticky mushroom The monster species that never randomly spawned: muncher The monster species that never randomly spawned: crap teacher The monster species that never randomly spawned: cyan light The monster species that never randomly spawned: volt warp fungus The monster species that never randomly spawned: VAX The monster species that never randomly spawned: nautilus steersman The RNG hath decreed that this item was never generated: yellow dragon scale shield (yellow dragonhide shield) The RNG hath decreed that this item was never generated: gauntlets of safeguard (orange gloves) The RNG hath decreed that this item was never generated: loadboulder (gray) The RNG hath decreed that this item was never generated: venom shield (dark green shield) The RNG hath decreed that this item was never generated: bugging (wooden) The RNG hath decreed that this item was never generated: wooden harp (harp) The RNG hath decreed that this item was generated more often: copper dragon scale shield (copper dragonhide shield, freq bonus 36) The RNG hath decreed that this item was generated more often: jet (black, freq bonus 6) The RNG hath decreed that this item was generated more often: red double lightsaber (double lightsaber, freq bonus 17) The RNG hath decreed that this item was generated more often: nunchiaku ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: protection (black onyx, freq bonus 95) The RNG hath decreed that this item was generated more often: ya (bamboo arrow, freq bonus 36) The RNG hath decreed that this item was generated more often: trap disarming (CHRISTIAN GREY KILLED ALL HIS SUBS, freq bonus 321) The RNG hath decreed that this item was generated more often: slow monster (tin, freq bonus 16) The RNG hath decreed that this item was generated more often: chatter stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: stone to flesh (thick, freq bonus 8) The RNG hath decreed that this item was generated more often: batarang ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: green dragon scale shield (green dragonhide shield, freq bonus 11) The RNG hath decreed that this item was generated more often: cypher helm (basin helmet, freq bonus 2) The RNG hath decreed that this item was generated more often: confusing gloves (warped gloves, freq bonus 15) The RNG hath decreed that this item was generated more often: elven broadsword (runed broadsword, freq bonus 11) The RNG hath decreed that this item was generated more often: salt water (polka-dot, freq bonus 16) The RNG hath decreed that this item was generated more often: dwarvish short sword (broad short sword, freq bonus 14) The RNG hath decreed that this item was generated more often: rocket launcher ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: aggravate monster (sapphire, freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of sickness resistance (sparkling, freq bonus 8) The RNG hath decreed that this item was always generated cursed: increase accuracy (clay) The RNG hath decreed that this item was always generated cursed: amulet of quick attack (leftangular) The RNG hath decreed that this item was always generated cursed: flame shield (dark red shield) The RNG hath decreed that this item was always generated cursed: antimatter bullet ((null)) The RNG hath decreed that this item was always generated cursed: amethyst dragon scale shield (amethyst dragonhide shield) The RNG hath decreed that this trap was always invisible: slime trap The RNG hath decreed that this trap was generated more often: spell loss trap (freq bonus 4) Next attribute increase check would have come at turn 10174 Strength training was 0 Dexterity training was 2 Wisdom training was 6 Constitution training was 32 You were magic-protected You leeched mana You had automatic searching You had infravision You had 605 points of nutrition remaining You were stealthy You could teleport Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 700% b - resist sleep 1 protect 0% 36% c - detect monsters 4 divine 0% 361% d - cure blindness 2 healing 0% 46% e - cure confusion 3 healing 0% 117% f - light 1 divine 0% 432% Techniques known in the end Name Level Status reinforce memory 11X Prepared(0) vanish 11 R Prepared(0) appraisal 11 R Prepared(0) phase door 11 R Prepared(0) invoke deity 11 R Prepared(0) draw energy 9X Prepared(0) power surge 7X Prepared(0) sigil of control 5X Prepared(0) tinker 5 R Prepared(0) Voluntary challenges You eaten 30 times You eaten food with animal by-products 16 times You eaten meat 16 times You have communicated with the gods 2 times You prayed to the gods 2 times You hit with a wielded weapon 385 times You killed 327 monsters You read items or engraved 10 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (18 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (5 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (404 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Skilled] (max Wizard) (373 of 540) healing spells [Basic] (max Expert) (51 of 160) divination spells [Skilled] (max Expert) (218 of 540) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...