Janszobar, neutral male gnomish Wizard ------------ |.f@.......| |..........| |..........| |..........| |..........- |..........| ---------.-- [Janszobar the Evoker] St7 Dx12 Co13 In12 Wi8 Ch7 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw29(29) AC9 MC3 Mov12 Xp1/0 Wt49/1100 T1 Latest messages Use hybrid races? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Really quit [yes/no]? (2x) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 126 Ring identification only worked 4 times out of 6 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 19 Spellbook identification only worked 2 times out of 14 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 97% chance Scroll drop chance was reduced to 84% Ring drop chance was reduced to 86% Wand drop chance was reduced to 74% Amulet drop chance was reduced to 99% Potion drop chance was reduced to 87% Concealing monsters were spawned underneath items 81% of the time only Monster death drops spawned with only 80% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 59750 Monster spawn increase reached its maximum at turn 93141 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 773656 The monster class that cannot be genocided was snake The monster class that was spawned more often: troll (freq bonus 8) The monster species that spawned more often: pale warp fungus (freq bonus 40) The monster species that spawned more often: bad turret (freq bonus 22) The monster species that spawned more often: car thief (freq bonus 10) The monster species that spawned more often: ferret kit (freq bonus 44) The monster species that spawned more often: freaking dryad (freq bonus 20) The monster species that spawned more often: flying undead centaur (freq bonus 24) The monster species that spawned more often: nasty mold (freq bonus 48) The monster species that spawned more often: petty scarecrow (freq bonus 24) The monster species that spawned more often: Bull-Man (freq bonus 20) The monster species that spawned more often: giant brown jellyfish (freq bonus 20) The monster species that spawned more often: mini robo-ky (freq bonus 24) The monster species that spawned more often: dull patch (freq bonus 10) The monster species that spawned more often: ravenous bat (freq bonus 14) The monster species that spawned more often: group hobbit (freq bonus 40) The monster species that spawned more often: Windows 2000 (freq bonus 18) The monster species that spawned more often: short-faced bear (freq bonus 10) The monster species that spawned more often: silver colony (freq bonus 11) The monster species that spawned more often: heaven penetrator (freq bonus 30) The monster species that spawned more often: moldy mushroom (freq bonus 12) The monster species that spawned more often: Miyamoto Musashi (freq bonus 36) The monster species that never randomly spawned: hedgehog The monster species that never randomly spawned: Yumi Saotome The monster species that never randomly spawned: dark colony The monster species that never randomly spawned: Rivierna The monster species that never randomly spawned: Baalzeguy The monster species that never randomly spawned: giant green jellyfish The monster species that never randomly spawned: fake patch The monster species that never randomly spawned: tear stalk The monster species that never randomly spawned: tree fungus The monster species that never randomly spawned: greedy prostitute The RNG hath decreed that this item was never generated: apple ((null)) The RNG hath decreed that this item was never generated: battle-axe (double-headed axe) The RNG hath decreed that this item was never generated: green dragon scale mail ((null)) The RNG hath decreed that this item was never generated: speed monster (brass) The RNG hath decreed that this item was never generated: amulet of the RNG (autocursing) The RNG hath decreed that this item was never generated: uninformation stone (gray) The RNG hath decreed that this item was generated more often: meat stick ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: bec de corbin (beaked polearm, freq bonus 45) The RNG hath decreed that this item was generated more often: magic mapping (dusty, freq bonus 7) The RNG hath decreed that this item was generated more often: starvation stone (gray, freq bonus 50) The RNG hath decreed that this item was generated more often: gain dexterity (obsidian, freq bonus 20) The RNG hath decreed that this item was generated more often: menu nose gloves (moth-bitten gloves, freq bonus 18) The RNG hath decreed that this item was generated more often: symmetry (SENIL LELLARAP, freq bonus 14) The RNG hath decreed that this item was generated more often: wakame ((null), freq bonus 22) The RNG hath decreed that this item was generated more often: detect armor enchantment (armored, freq bonus 7) The RNG hath decreed that this item was generated more often: fur ((null), freq bonus 25) The RNG hath decreed that this item was generated more often: quaffer helmet (water-pipe helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: gauntlets of steel (steel gloves, freq bonus 9) The RNG hath decreed that this item was generated more often: blue dragon scale mail ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: oilskin cloak (slippery cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: magic resistance (dark, freq bonus 6) The RNG hath decreed that this item was generated more often: quite heavy iron ball ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: slice of pizza ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: bubblebeam (encased, freq bonus 14) The RNG hath decreed that this item was generated more often: kouhaku manjyuu ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: sentou ((null), freq bonus 7) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 65) The RNG hath decreed that this item was always generated cursed: salt water (polka-dot) The RNG hath decreed that this item was always generated cursed: melon ((null)) The RNG hath decreed that this item was always generated cursed: gain wisdom (glass) The RNG hath decreed that this item was always generated cursed: stick of dynamite (red stick) The RNG hath decreed that this item was always generated cursed: purple dragon scale shield (purple dragonhide shield) The RNG hath decreed that this trap was always invisible: yellow spell trap The RNG hath decreed that this trap was generated more often: glyph of warding (freq bonus 2) Next attribute increase check would have come at turn 226 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (448) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - detect monsters 4 divine 85% 300% d - cure blindness 2 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...