Janszobar, neutral male gnomish Wizard ----.-------- |...........| |...........| |...........| |...........| .¯........f.| |$........@.| ------------- [Janszobar the Evoker] St6 Dx8 Co11 In14 Wi5 Ch5 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw28(28) AC9 MC3 Mov12 Xp1/0 Wt49/950 T1 Latest messages Use hybrid races? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Really quit [yes/no]? What do you want to drink? [fgh or ?*] That is a silly thing to drink. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 114 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 16 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 172 Monsters only dropped their musable items with 24% chance Book drop chance was reduced to 80% Wand drop chance was reduced to 87% Amulet drop chance was reduced to 53% Potion drop chance was reduced to 84% Concealing monsters were spawned underneath items 82% of the time only Monster death drops spawned with only 83% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 35368 Monster spawn increase reached its maximum at turn 80365 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 315660 The monster class that cannot be genocided was vortex The monster class that was spawned more often: apelike creature (freq bonus 1) The monster species that spawned more often: elder earth elemental (freq bonus 6) The monster species that spawned more often: disenchanter force fungus (freq bonus 4) The monster species that spawned more often: swamp ogre (freq bonus 4) The monster species that spawned more often: baby red dragon (freq bonus 36) The monster species that spawned more often: soul killer shaman (freq bonus 3) The monster species that spawned more often: toxic force fungus (freq bonus 2) The monster species that spawned more often: invisible horror (freq bonus 3) The monster species that spawned more often: opal force patch (freq bonus 6) The monster species that spawned more often: blue-red force patch (freq bonus 16) The monster species that spawned more often: red dragonfly (freq bonus 16) The monster species that spawned more often: bullywug shaman (freq bonus 6) The monster species that spawned more often: decayed stalk (freq bonus 2) The monster species that spawned more often: archaeopteryx (freq bonus 4) The monster species that spawned more often: black poison (freq bonus 6) The monster species that spawned more often: hidden force patch (freq bonus 5) The monster species that spawned more often: weretiger (freq bonus 2) The monster species that spawned more often: metroid queen (freq bonus 6) The monster species that spawned more often: Colonel Sebastian Moran (freq bonus 4) The monster species that spawned more often: electro trove (freq bonus 3) The monster species that spawned more often: refuge Uhlert (freq bonus 4) The monster species that never randomly spawned: agent black colony The monster species that never randomly spawned: numb trove The monster species that never randomly spawned: whirlwind The monster species that never randomly spawned: snore force fungus The monster species that never randomly spawned: snakeman The monster species that never randomly spawned: dragonkin broodmaster The monster species that never randomly spawned: leng spider The monster species that never randomly spawned: cockatoo The monster species that never randomly spawned: poisoner The monster species that never randomly spawned: black knight The RNG hath decreed that this item was never generated: rebel stone (gray) The RNG hath decreed that this item was never generated: dwarvish mattock (broad pick) The RNG hath decreed that this item was never generated: difficult gloves (vampiric gloves) The RNG hath decreed that this item was never generated: numbness (flowing) The RNG hath decreed that this item was never generated: knout ((null)) The RNG hath decreed that this item was never generated: wings of angel (wings) The RNG hath decreed that this item was generated more often: curing uniform (clean white clothes, freq bonus 48) The RNG hath decreed that this item was generated more often: confuse monster (orange, freq bonus 9) The RNG hath decreed that this item was generated more often: black dragon scale shield (black dragonhide shield, freq bonus 16) The RNG hath decreed that this item was generated more often: share pain (octogonal, freq bonus 16) The RNG hath decreed that this item was generated more often: field boots (camouflage patterned boots, freq bonus 13) The RNG hath decreed that this item was generated more often: create monster (LEP GEX VEN ZEA, freq bonus 16) The RNG hath decreed that this item was generated more often: blank paper (unlabeled, freq bonus 7) The RNG hath decreed that this item was generated more often: sentou ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: suguhanoken ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: light (glass, freq bonus 20) The RNG hath decreed that this item was generated more often: sleeping (effervescent, freq bonus 7) The RNG hath decreed that this item was generated more often: quiz stone (gray, freq bonus 57) The RNG hath decreed that this item was generated more often: trap creation (weird, freq bonus 10) The RNG hath decreed that this item was generated more often: apophyllite (teal, freq bonus 9) The RNG hath decreed that this item was generated more often: heavy gold ball ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: mind shielding (oblivion, freq bonus 5) The RNG hath decreed that this item was generated more often: orcish helm (iron skull cap, freq bonus 5) The RNG hath decreed that this item was generated more often: helm of obscured display (resounding helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: agate (orange, freq bonus 16) The RNG hath decreed that this item was generated more often: Jolt Cola (illegal, freq bonus 14) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 56) The RNG hath decreed that this item was always generated cursed: orcish ring mail (crude ring mail) The RNG hath decreed that this item was always generated cursed: C-ration ((null)) The RNG hath decreed that this item was always generated cursed: war hammer ((null)) The RNG hath decreed that this item was always generated cursed: acquirement (important) The RNG hath decreed that this item was always generated cursed: helm of underwater action (scuba helmet) The RNG hath decreed that this trap was always invisible: automatic vulnerability trap The RNG hath decreed that this trap was generated more often: training trap (freq bonus 2) Next attribute increase check would have come at turn 332 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (504) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - light 1 divine 0% 100% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...