Janszobar, neutral male gnomish Wizard -------- --.....F. |.......| |.......| |....@f.| --......| -------- [Janszobar the Evoker] St4 Dx8 Co11 In16 Wi6 Ch3 WizGnoMalNeu S10 Dlvl:1 $10 HP16(16) Pw29(29) AC9 MC3 Mov12 Xp1/0 Wt48/850 T1 Latest messages Use hybrid races? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy 10 gold pieces. The moon is waxing tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 320 Potion identification only worked 3 times out of 6 Amulet identification only worked 15 times out of 20 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 49 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 184 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 87% chance Scroll drop chance was reduced to 66% Ring drop chance was reduced to 80% Potion drop chance was reduced to 97% Concealing monsters were spawned underneath items 82% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 76855 Monster spawn increase reached its maximum at turn 121005 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 423720 The monster class that cannot be genocided was naga The monster class that was spawned more often: eye or sphere (freq bonus 1) The monster species that spawned more often: Ancano (freq bonus 4) The monster species that spawned more often: pulsating sphere (freq bonus 2) The monster species that spawned more often: saberfish (freq bonus 6) The monster species that spawned more often: deceiving fungus (freq bonus 3) The monster species that spawned more often: phaser patch (freq bonus 3) The monster species that spawned more often: poison creeper (freq bonus 4) The monster species that spawned more often: snakeman outcast (freq bonus 10) The monster species that spawned more often: cheator rusalka (freq bonus 12) The monster species that spawned more often: principal (freq bonus 10) The monster species that spawned more often: two-headed snake (freq bonus 6) The monster species that spawned more often: neau rubber (freq bonus 8) The monster species that spawned more often: crude orc (freq bonus 7) The monster species that spawned more often: yellow ape (freq bonus 2) The monster species that spawned more often: steel horror (freq bonus 5) The monster species that spawned more often: small snake (freq bonus 4) The monster species that spawned more often: giant venus flytrap (freq bonus 8) The monster species that spawned more often: furious warp fungus (freq bonus 6) The monster species that spawned more often: petty big black unicorn (freq bonus 20) The monster species that spawned more often: deceiving growth (freq bonus 5) The monster species that spawned more often: petrography horror (freq bonus 3) The monster species that never randomly spawned: superthief The monster species that never randomly spawned: furry yeti The monster species that never randomly spawned: pink mushroom patch The monster species that never randomly spawned: river stalker The monster species that never randomly spawned: poison millipede The monster species that never randomly spawned: lethe warp fungus The monster species that never randomly spawned: glowing force patch The monster species that never randomly spawned: decayed patch The monster species that never randomly spawned: white louse The monster species that never randomly spawned: orange mewlip The RNG hath decreed that this item was never generated: water dragon scale mail ((null)) The RNG hath decreed that this item was never generated: fireball (ragged) The RNG hath decreed that this item was never generated: elven leather helm (leather hat) The RNG hath decreed that this item was never generated: mallet ((null)) The RNG hath decreed that this item was never generated: amulet of strangulation (oval) The RNG hath decreed that this item was never generated: white flower sword (flower-pommeled broadsword) The RNG hath decreed that this item was generated more often: halite (white, freq bonus 18) The RNG hath decreed that this item was generated more often: youkan ((null), freq bonus 98) The RNG hath decreed that this item was generated more often: speed monster (brass, freq bonus 15) The RNG hath decreed that this item was generated more often: parasol ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: blue dragon scales ((null), freq bonus 23) The RNG hath decreed that this item was generated more often: synthetic sandals (korean sandals, freq bonus 13) The RNG hath decreed that this item was generated more often: time shift (green eyed, freq bonus 15) The RNG hath decreed that this item was generated more often: lockout (WE WILL HURT YOU, freq bonus 12) The RNG hath decreed that this item was generated more often: helm of amnesia (crazy helmet, freq bonus 5) The RNG hath decreed that this item was generated more often: helm of amnesia (crazy helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: amnesia (forgotten, freq bonus 3) The RNG hath decreed that this item was generated more often: gauntlets of fast casting (covered pair of gloves, freq bonus 7) The RNG hath decreed that this item was generated more often: Uruk-hai shield (white-handed shield, freq bonus 11) The RNG hath decreed that this item was generated more often: mana (I WANT TO SEE URANUS TOO, freq bonus 13) The RNG hath decreed that this item was generated more often: probing (uranium, freq bonus 14) The RNG hath decreed that this item was generated more often: sludge (fallthrough, freq bonus 8) The RNG hath decreed that this item was generated more often: copper dragon scale shield (copper dragonhide shield, freq bonus 4) The RNG hath decreed that this item was generated more often: gain mana (DAMN IT, freq bonus 12) The RNG hath decreed that this item was generated more often: cloak of flame (vestiary, freq bonus 11) The RNG hath decreed that this item was generated more often: poison (cornered, freq bonus 4) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 89) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 73) The RNG hath decreed that this item was always generated cursed: urine (manky) The RNG hath decreed that this item was always generated cursed: fumbling (hallucinating) The RNG hath decreed that this item was always generated cursed: shock resistance (copper) The RNG hath decreed that this item was always generated cursed: enchant weapon (DAIYEN FOOELS) The RNG hath decreed that this item was always generated cursed: pizza ((null)) The RNG hath decreed that this trap was always invisible: cooling trap The RNG hath decreed that this trap was generated more often: book trap (freq bonus 1) Next attribute increase check would have come at turn 193 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (558) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - detect monsters 4 divine 19% 300% d - endure heat 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...