Janszobar, neutral male gnomish Wizard ----- |... ..f.| |.o@| ----- [Janszobar the Evoker] St9 Dx9 Co12 In15 Wi7 Ch6 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw28(28) AC9 MC3 Mov12 Xp1/0 Wt49/1150 T1 Latest messages Use hybrid races? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 20 Spellbook identification only worked 2 times out of 14 Tool identification only worked 5 times out of 9 Scroll drop chance was reduced to 85% Wand drop chance was reduced to 75% Potion drop chance was reduced to 87% Monster death drops spawned with only 91% chance Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 14877 Monster spawn increase reached its maximum at turn 32798 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 5663839 The monster class that cannot be genocided was snake The monster class that was spawned more often: nemese (freq bonus 1) The monster color that was spawned more often: yellow (freq bonus 1) The monster species that spawned more often: world-ending terror (freq bonus 5) The monster species that spawned more often: incapable male nurse (freq bonus 4) The monster species that spawned more often: gray sentai (freq bonus 6) The monster species that spawned more often: Ghaele (freq bonus 3) The monster species that spawned more often: pustulent fungus (freq bonus 6) The monster species that spawned more often: kestrel (freq bonus 6) The monster species that spawned more often: psychic warp fungus (freq bonus 4) The monster species that spawned more often: scurrier (freq bonus 4) The monster species that spawned more often: lesser nishikiori (freq bonus 4) The monster species that spawned more often: minuscule mimic (freq bonus 5) The monster species that spawned more often: extra nasty monster (freq bonus 6) The monster species that spawned more often: invisible spirit (freq bonus 3) The monster species that spawned more often: psi light (freq bonus 9) The monster species that spawned more often: Mailie's beguiling sneaker (freq bonus 14) The monster species that spawned more often: huge lizard (freq bonus 10) The monster species that spawned more often: crater warp fungus (freq bonus 6) The monster species that spawned more often: powerful idiot (freq bonus 9) The monster species that spawned more often: pale force fungus (freq bonus 12) The monster species that spawned more often: paralyzed ufo part (freq bonus 4) The monster species that spawned more often: bad mold (freq bonus 3) The monster species that never randomly spawned: young water dragon The monster species that never randomly spawned: turkish girl The monster species that never randomly spawned: ochre jelly The monster species that never randomly spawned: internet swarmer The monster species that never randomly spawned: magpie The monster species that never randomly spawned: Morrigan the Succubus The monster species that never randomly spawned: fanged horror The monster species that never randomly spawned: tazer lich The monster species that never randomly spawned: red weed The monster species that never randomly spawned: roadblock colony The RNG hath decreed that this item was never generated: create altar (WELCOME TO THE ASTRAL PLANE) The RNG hath decreed that this item was never generated: genocide (ELBIB YLOH) The RNG hath decreed that this item was never generated: helm of neutral (dim colored helmet) The RNG hath decreed that this item was never generated: amulet of D-type equipment (strange) The RNG hath decreed that this item was never generated: tele level (irregular) The RNG hath decreed that this item was never generated: pistol ((null)) The RNG hath decreed that this item was generated more often: amulet of acid resistance (venomous, freq bonus 6) The RNG hath decreed that this item was generated more often: helm of true sight (translucent helmet, freq bonus 22) The RNG hath decreed that this item was generated more often: stun self (trembling, freq bonus 13) The RNG hath decreed that this item was generated more often: drum of earthquake (drum, freq bonus 4) The RNG hath decreed that this item was generated more often: cardboard fan ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: shimmering dragon scale shield (shimmering dragonhide shield, freq bonus 13) The RNG hath decreed that this item was generated more often: cure sickness (indigo, freq bonus 16) The RNG hath decreed that this item was generated more often: copper dragon scales ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: see invisible (magenta, freq bonus 11) The RNG hath decreed that this item was generated more often: stone chain ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: rainbow dragon scale shield (rainbow dragonhide shield, freq bonus 14) The RNG hath decreed that this item was generated more often: lacquered dancing shoe ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: sniper rifle ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: toxic (wasteful, freq bonus 2) The RNG hath decreed that this item was generated more often: magic lamp (lamp, freq bonus 7) The RNG hath decreed that this item was generated more often: wine (violet-red, freq bonus 18) The RNG hath decreed that this item was generated more often: amulet of explosion (nuclear, freq bonus 11) The RNG hath decreed that this item was generated more often: spear ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: commander gloves (light gloves, freq bonus 8) The RNG hath decreed that this item was generated more often: uninformation stone (gray, freq bonus 15) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 83) The RNG hath decreed that this item was always generated cursed: slice of pizza ((null)) The RNG hath decreed that this item was always generated cursed: log ((null)) The RNG hath decreed that this item was always generated cursed: incorrectly adjusted helmet (mechanical helmet) The RNG hath decreed that this item was always generated cursed: blinding venom (splash of venom) The RNG hath decreed that this item was always generated cursed: watermelon ((null)) The RNG hath decreed that this trap was always invisible: air trap The RNG hath decreed that this trap was generated more often: flooding trap (freq bonus 2) Next attribute increase check would have come at turn 482 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (356) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - detect food 2 divine 0% 100% d - endure heat 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...