Janszobar, neutral male gnomish Wizard -.---- ------- -@...........- +..f...........| |..............| |..............| --............-- -------------- [Janszobar the Evoker] St7 Dx11 Co12 In18 Wi7 Ch6 WizGnoMalNeu S1 Dlvl:1 $1 HP16(16) Pw28(28) AC9 MC3 Mov12 Xp1/0 Wt49/1050 T1 Latest messages Use hybrid races? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 114 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 10 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 23 Spellbook identification only worked 2 times out of 14 Gem identification only worked 100 times out of 188 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 94% chance Ring drop chance was reduced to 85% Wand drop chance was reduced to 85% Amulet drop chance was reduced to 97% Potion drop chance was reduced to 83% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 29577 Monster spawn increase reached its maximum at turn 57750 In this game, Eevee's evolution was volareon Your limit for ascension was at turn 4087776 The monster class that cannot be genocided was lich The monster class that was spawned more often: imp or minor demon (freq bonus 2) The monster species that spawned more often: goreraven (freq bonus 6) The monster species that spawned more often: Mother Lilith (freq bonus 3) The monster species that spawned more often: ruby stalk (freq bonus 8) The monster species that spawned more often: Sachiel, Angel of Destruction (freq bonus 12) The monster species that spawned more often: frozen ice block (freq bonus 4) The monster species that spawned more often: dementor (freq bonus 16) The monster species that spawned more often: colorless colony (freq bonus 3) The monster species that spawned more often: phasing hobbit wizard (freq bonus 12) The monster species that spawned more often: antimagic patch (freq bonus 3) The monster species that spawned more often: erinys (freq bonus 22) The monster species that spawned more often: mosquito (freq bonus 7) The monster species that spawned more often: shan (freq bonus 5) The monster species that spawned more often: petty nupperibo (freq bonus 9) The monster species that spawned more often: Almuth (freq bonus 12) The monster species that spawned more often: umbra growth (freq bonus 36) The monster species that spawned more often: scorched archer (freq bonus 8) The monster species that spawned more often: scarlet warp patch (freq bonus 6) The monster species that spawned more often: Ariel, Queen of Air (freq bonus 4) The monster species that spawned more often: Bubbling Kop (freq bonus 28) The monster species that spawned more often: ant sergeant (freq bonus 3) The monster species that never randomly spawned: rose sentai The monster species that never randomly spawned: white warp patch The monster species that never randomly spawned: venom spore The monster species that never randomly spawned: murderer The monster species that never randomly spawned: clay spore The monster species that never randomly spawned: giant ring trove The monster species that never randomly spawned: paralysator fly The monster species that never randomly spawned: terrified mob The monster species that never randomly spawned: serpent man of Yoth The monster species that never randomly spawned: train The RNG hath decreed that this item was never generated: thunder (rollover) The RNG hath decreed that this item was never generated: egoism (enviable) The RNG hath decreed that this item was never generated: boots of molasses (thigh boots) The RNG hath decreed that this item was never generated: stone dragon scales ((null)) The RNG hath decreed that this item was never generated: wooden harp (harp) The RNG hath decreed that this item was never generated: resist sleep (fuzzy) The RNG hath decreed that this item was generated more often: dart ((null), freq bonus 63) The RNG hath decreed that this item was generated more often: polymorph control (emerald, freq bonus 9) The RNG hath decreed that this item was generated more often: crysknife ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: spawn cloak (voluminous cloak, freq bonus 17) The RNG hath decreed that this item was generated more often: charoite (violet, freq bonus 3) The RNG hath decreed that this item was generated more often: extra healing (bronze, freq bonus 51) The RNG hath decreed that this item was generated more often: wakame ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: skullcap (metal disk, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of anti experience (ringwraith, freq bonus 95) The RNG hath decreed that this item was generated more often: deep dragon scale mail ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: bamboo spear ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: fire boots (hot boots, freq bonus 10) The RNG hath decreed that this item was generated more often: extremely heavy iron ball ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: blue dragon scales ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: rebel stone (gray, freq bonus 102) The RNG hath decreed that this item was generated more often: chainwhip ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: helm of teleportation (spinning helmet, freq bonus 12) The RNG hath decreed that this item was generated more often: shimmering dragon scale mail ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: droven dagger (obsidian dagger, freq bonus 7) The RNG hath decreed that this item was generated more often: no skill (shattering, freq bonus 2) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 12) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 53) The RNG hath decreed that this item was always generated cursed: crystal plate mail ((null)) The RNG hath decreed that this item was always generated cursed: destroy weapon (TOME IS A CREATION BY DARKGOD) The RNG hath decreed that this item was always generated cursed: amnesia (DUAM XNAHT) The RNG hath decreed that this item was always generated cursed: fire helmet (red helmet) The RNG hath decreed that this item was always generated cursed: magic mapping (dusty) The RNG hath decreed that this trap was always invisible: rot13 trap The RNG hath decreed that this trap was generated more often: ntll (freq bonus 3) Next attribute increase check would have come at turn 229 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (325) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - detect food 2 divine 0% 100% c - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...