Janszobar, neutral male gnomish Wizard -------------- |............| |.......B....| |.........{..| |.f@.........| |............| -.----.------- [Janszobar the Evoker] St9 Dx9 Co10 In18 Wi15 Ch7 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw30(30) AC9 MC3 Mov12 Xp1/0 Wt48/1050 T1 Latest messages Use hybrid races? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy An aura of evil darkness surrounds your cloak as you put it on! The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 33 Wand identification only worked 3 times out of 7 Spellbook identification only worked 2 times out of 12 Tool identification only worked 5 times out of 16 Ring drop chance was reduced to 96% Wand drop chance was reduced to 77% Amulet drop chance was reduced to 45% Potion drop chance was reduced to 88% Concealing monsters were spawned underneath items 94% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 20175 Monster spawn increase reached its maximum at turn 65306 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1997820 The monster class that cannot be genocided was lich The monster class that was spawned more often: fungus or mold (freq bonus 3) The monster species that spawned more often: blast spore (freq bonus 4) The monster species that spawned more often: fake growth (freq bonus 5) The monster species that spawned more often: hungry growth (freq bonus 16) The monster species that spawned more often: butterfree (freq bonus 42) The monster species that spawned more often: grey beetle (freq bonus 8) The monster species that spawned more often: old yellow dragon (freq bonus 4) The monster species that spawned more often: night lizard (freq bonus 12) The monster species that spawned more often: giant black dragonfly (freq bonus 8) The monster species that spawned more often: Sabrina's block-heeled sandal (freq bonus 10) The monster species that spawned more often: Minion of Quetzalcoatl (freq bonus 20) The monster species that spawned more often: Leonie (freq bonus 8) The monster species that spawned more often: forgotten soul (freq bonus 10) The monster species that spawned more often: trap snake (freq bonus 28) The monster species that spawned more often: large twen (freq bonus 9) The monster species that spawned more often: enraged shaman (freq bonus 10) The monster species that spawned more often: sly water nymph (freq bonus 20) The monster species that spawned more often: spore warp patch (freq bonus 24) The monster species that spawned more often: goldeen (freq bonus 6) The monster species that spawned more often: fanatic minion (freq bonus 5) The monster species that spawned more often: Medusa (freq bonus 4) The monster species that never randomly spawned: armed migo queen The monster species that never randomly spawned: teal mold The monster species that never randomly spawned: siege ogre The monster species that never randomly spawned: fantastic xan The monster species that never randomly spawned: snow tiger The monster species that never randomly spawned: Sueschen's combat boot The monster species that never randomly spawned: goodwife The monster species that never randomly spawned: egoxan The monster species that never randomly spawned: Daughter Lilith The monster species that never randomly spawned: slime warp patch The RNG hath decreed that this item was never generated: droven dagger (obsidian dagger) The RNG hath decreed that this item was never generated: remove curse (wrinkled) The RNG hath decreed that this item was never generated: radium (crimson) The RNG hath decreed that this item was never generated: melon ((null)) The RNG hath decreed that this item was never generated: oilskin gloves (slippery gloves) The RNG hath decreed that this item was never generated: voulge (pole cleaver) The RNG hath decreed that this item was generated more often: amnesia stone (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: wax candle (candle, freq bonus 16) The RNG hath decreed that this item was generated more often: amulet of ESP (circular, freq bonus 4) The RNG hath decreed that this item was generated more often: gnomish boots (little black boots, freq bonus 6) The RNG hath decreed that this item was generated more often: rose quartz (pink, freq bonus 10) The RNG hath decreed that this item was generated more often: rotating chain ((null), freq bonus 38) The RNG hath decreed that this item was generated more often: amulet of restful sleep (triangular, freq bonus 4) The RNG hath decreed that this item was generated more often: starvation stone (gray, freq bonus 32) The RNG hath decreed that this item was generated more often: stone of cursing (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: pill ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: spike ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: apophyllite (teal, freq bonus 5) The RNG hath decreed that this item was generated more often: fireball (octagonal, freq bonus 8) The RNG hath decreed that this item was generated more often: summon undead (black, freq bonus 5) The RNG hath decreed that this item was generated more often: dizzy helmet (rotating helmet, freq bonus 2) The RNG hath decreed that this item was generated more often: levitation (agate, freq bonus 10) The RNG hath decreed that this item was generated more often: speed monster (brass, freq bonus 4) The RNG hath decreed that this item was generated more often: fireball (ragged, freq bonus 2) The RNG hath decreed that this item was generated more often: white sweets ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: bigscript helm (great helmet, freq bonus 2) The RNG hath decreed that this item was always generated cursed: ulch helmet (filtered helmet) The RNG hath decreed that this item was always generated cursed: teleportation (iridium) The RNG hath decreed that this item was always generated cursed: pick-axe ((null)) The RNG hath decreed that this item was always generated cursed: parfait ((null)) The RNG hath decreed that this item was always generated cursed: speedwagon's hat ((null)) The RNG hath decreed that this trap was always invisible: gravity trap The RNG hath decreed that this trap was generated more often: DSTW trap (freq bonus 2) Next attribute increase check would have come at turn 512 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (414) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - light 1 divine 0% 100% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...