Janszobar, neutral male gnomish Wizard ----.-- |.....| |.....| |{..@f| |.....| ......| ------- [Janszobar the Evoker] St4 Dx5 Co12 In11 Wi4 Ch5 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw29(29) AC11 MC3 Mov12 Xp1/0 Wt48/900 T1 Latest messages Use hybrid races? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 15 Amulet identification only worked 15 times out of 20 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 45 Spellbook identification only worked 2 times out of 22 Gem identification only worked 100 times out of 112 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 46% chance Book drop chance was reduced to 93% Scroll drop chance was reduced to 90% Amulet drop chance was reduced to 63% Potion drop chance was reduced to 79% Monster death drops spawned with only 90% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 29307 Monster spawn increase reached its maximum at turn 64867 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 183378 The monster class that cannot be genocided was elemental The monster class that was spawned more often: ant or other insect (freq bonus 1) The monster species that spawned more often: mountain ogre (freq bonus 10) The monster species that spawned more often: dreadmaster (freq bonus 8) The monster species that spawned more often: deep dragon (freq bonus 3) The monster species that spawned more often: adult golden dragon (freq bonus 4) The monster species that spawned more often: feeder (freq bonus 6) The monster species that spawned more often: chaos shapechanger (freq bonus 6) The monster species that spawned more often: grand master thief (freq bonus 3) The monster species that spawned more often: shimmering mushroom (freq bonus 8) The monster species that spawned more often: beaming ufo part (freq bonus 6) The monster species that spawned more often: baobhan sith (freq bonus 8) The monster species that spawned more often: green dragon worm (freq bonus 2) The monster species that spawned more often: evasive enclave officer (freq bonus 12) The monster species that spawned more often: colorful stalk (freq bonus 2) The monster species that spawned more often: The Hugging Topmodel (freq bonus 12) The monster species that spawned more often: ore twen (freq bonus 8) The monster species that spawned more often: false spore (freq bonus 2) The monster species that spawned more often: gatling archer (freq bonus 6) The monster species that spawned more often: american (freq bonus 3) The monster species that spawned more often: giant red mouse (freq bonus 2) The monster species that spawned more often: nezeramon fighter (freq bonus 8) The monster species that never randomly spawned: fat bat The monster species that never randomly spawned: psychic growth The monster species that never randomly spawned: alien The monster species that never randomly spawned: muncher The monster species that never randomly spawned: disenchanter patch The monster species that never randomly spawned: eraser monster The monster species that never randomly spawned: empty wall The monster species that never randomly spawned: arcade scrub The monster species that never randomly spawned: picture dragon The monster species that never randomly spawned: disgusting patch The monster class that always generated with extra speed: arachnid or centipede The RNG hath decreed that this item was never generated: teleportation (VENZAR BORGAVVE) The RNG hath decreed that this item was never generated: cutting laser ((null)) The RNG hath decreed that this item was never generated: uninformation stone (gray) The RNG hath decreed that this item was never generated: helm of hunger (winged helmet) The RNG hath decreed that this item was never generated: extra healing (bronze) The RNG hath decreed that this item was never generated: sky dragon scales ((null)) The RNG hath decreed that this item was generated more often: disenchantment stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: unwieldy gloves (graffiti gloves, freq bonus 40) The RNG hath decreed that this item was generated more often: hunger (topaz, freq bonus 17) The RNG hath decreed that this item was generated more often: brass dragon scale shield (brass dragonhide shield, freq bonus 7) The RNG hath decreed that this item was generated more often: bronze plate mail ((null), freq bonus 31) The RNG hath decreed that this item was generated more often: color cone (conical hat, freq bonus 9) The RNG hath decreed that this item was generated more often: starvation (underestimated, freq bonus 6) The RNG hath decreed that this item was generated more often: bunny ear (headpiece, freq bonus 55) The RNG hath decreed that this item was generated more often: low effect stone (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: red dragon scale shield (red dragonhide shield, freq bonus 394) The RNG hath decreed that this item was generated more often: sleep (runed, freq bonus 5) The RNG hath decreed that this item was generated more often: failed training (finger-jamming, freq bonus 2) The RNG hath decreed that this item was generated more often: helm of sensory deprivation (tight helmet, freq bonus 10) The RNG hath decreed that this item was generated more often: mirror shield (polished shield, freq bonus 10) The RNG hath decreed that this item was generated more often: slow monster (light green, freq bonus 6) The RNG hath decreed that this item was generated more often: erasure (FAGEYUDUD, freq bonus 6) The RNG hath decreed that this item was generated more often: blood loss stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: sleep (I AM SO FUCKING TIRED, freq bonus 5) The RNG hath decreed that this item was generated more often: sustain ability (bronze, freq bonus 5) The RNG hath decreed that this item was generated more often: helm of no digestion (full helmet, freq bonus 2) The RNG hath decreed that this item was always generated cursed: droven chain mail (crested black mail) The RNG hath decreed that this item was always generated cursed: anger helm (tribal helmet) The RNG hath decreed that this item was always generated cursed: aurora beam (swirling) The RNG hath decreed that this item was always generated cursed: bugle ((null)) The RNG hath decreed that this item was always generated cursed: elven mithril-coat ((null)) The RNG hath decreed that this trap was always invisible: bear trap The RNG hath decreed that this trap was generated more often: low effect trap (freq bonus 2) Next attribute increase check would have come at turn 393 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (473) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - healing 1 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Janszobar the Wizard...