Janszobar, neutral male gnomish Wizard --.-+-- |.....| |.....| |....d| |.....| |..@..| +..f..| ------- [Janszobar the Evoker] St6 Dx13 Co10 In25 Wi8 Ch10 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw30(30) AC9 MC3 Mov12 Xp1/0 Wt49/900 T1 Latest messages Use hybrid races? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 186 Potion identification only worked 3 times out of 8 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 19 Spellbook identification only worked 2 times out of 26 Gem identification only worked 100 times out of 157 Monsters only dropped their musable items with 75% chance Scroll drop chance was reduced to 97% Wand drop chance was reduced to 97% Amulet drop chance was reduced to 65% Potion drop chance was reduced to 98% Concealing monsters were spawned underneath items 87% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 70130 Monster spawn increase reached its maximum at turn 113661 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 403040 The monster class that cannot be genocided was trove The monster class that was spawned more often: bat or bird (freq bonus 1) The monster species that spawned more often: spike stalk (freq bonus 18) The monster species that spawned more often: hooked horror (freq bonus 5) The monster species that spawned more often: running emu (freq bonus 4) The monster species that spawned more often: ewok (freq bonus 4) The monster species that spawned more often: dwarven warrior (freq bonus 7) The monster species that spawned more often: deceiving colony (freq bonus 6) The monster species that spawned more often: pleasing warp patch (freq bonus 4) The monster species that spawned more often: eldritch stalk (freq bonus 6) The monster species that spawned more often: griffin rogue (freq bonus 2) The monster species that spawned more often: dark shape (freq bonus 12) The monster species that spawned more often: drow warrior (freq bonus 8) The monster species that spawned more often: antimagic growth (freq bonus 3) The monster species that spawned more often: freezer bot (freq bonus 4) The monster species that spawned more often: ocean naga (freq bonus 3) The monster species that spawned more often: voracious force bee (freq bonus 32) The monster species that spawned more often: great wyrm of power (freq bonus 3) The monster species that spawned more often: little dog (freq bonus 10) The monster species that spawned more often: giant pink ant (freq bonus 2) The monster species that spawned more often: tree naga (freq bonus 5) The monster species that spawned more often: alien spore (freq bonus 3) The monster species that never randomly spawned: swimmer troll The monster species that never randomly spawned: mithril penetrator The monster species that never randomly spawned: icicle penetrator The monster species that never randomly spawned: lotus naga The monster species that never randomly spawned: volt force fungus The monster species that never randomly spawned: Driving Impulse The monster species that never randomly spawned: eel golem The monster species that never randomly spawned: black pudding The monster species that never randomly spawned: smg turret The monster species that never randomly spawned: fake coins The monster class that always generated with extra speed: cat or other feline The monster class that more likely to generate with musable stuff: human or elf The RNG hath decreed that this item was never generated: bad effect (LITTLE STRAWBERRY ME BABY) The RNG hath decreed that this item was never generated: detect monsters (exploding) The RNG hath decreed that this item was never generated: numbness (constricting) The RNG hath decreed that this item was never generated: mercurial dragon scales ((null)) The RNG hath decreed that this item was never generated: gauntlets of steel (steel gloves) The RNG hath decreed that this item was never generated: tortilla ((null)) The RNG hath decreed that this item was generated more often: light (arc, freq bonus 13) The RNG hath decreed that this item was generated more often: reverse identify (OH CAPTAIN MY CAPTAIN, freq bonus 8) The RNG hath decreed that this item was generated more often: crown ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: tinning kit ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: ice shield (dark blue shield, freq bonus 14) The RNG hath decreed that this item was generated more often: whispering helmet (spired helmet, freq bonus 40) The RNG hath decreed that this item was generated more often: psybeam (psionic, freq bonus 7) The RNG hath decreed that this item was generated more often: plasteel gloves (white gloves, freq bonus 14) The RNG hath decreed that this item was generated more often: slow digestion (steel, freq bonus 58) The RNG hath decreed that this item was generated more often: cloak of insulation (long overcoat, freq bonus 4) The RNG hath decreed that this item was generated more often: muting helm (covered helmet, freq bonus 5) The RNG hath decreed that this item was generated more often: torpedo ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: shades of grey stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: troll leather armor ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: weak sight stone (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: bishop stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: slow digestion (steel, freq bonus 4) The RNG hath decreed that this item was generated more often: voulge (pole cleaver, freq bonus 13) The RNG hath decreed that this item was generated more often: silver short sword ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: inventory id (NOW YOU SEE IT, freq bonus 6) The RNG hath decreed that this item was always generated cursed: chatbox cloak (weeb cloak) The RNG hath decreed that this item was always generated cursed: blindfold ((null)) The RNG hath decreed that this item was always generated cursed: ruby dragon scale shield (ruby dragonhide shield) The RNG hath decreed that this item was always generated cursed: amulet of premature death (deadly) The RNG hath decreed that this item was always generated cursed: bullet ((null)) The RNG hath decreed that this trap was always invisible: locking trap The RNG hath decreed that this trap was generated more often: intrinsic loss trap (freq bonus 8) Next attribute increase check would have come at turn 395 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (885) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - cure blindness 2 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Janszobar the Wizard...