Janszobar, neutral male gnomish Wizard -------- |....f@+ |......| ....... . |......| |......| -------- [Janszobar the Evoker] St7 Dx7 Co9 In12 Wi6 Ch3 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw28(28) AC10 MC3 Mov12 Xp1/0 Wt49/900 T1 Latest messages Use hybrid races? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 149 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 8 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 13 Armor identification only worked 15 times out of 42 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 109 Tool identification only worked 5 times out of 11 Scroll drop chance was reduced to 87% Ring drop chance was reduced to 60% Amulet drop chance was reduced to 46% Concealing monsters were spawned underneath items 92% of the time only Monster death drops spawned with only 91% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 15567 Monster spawn increase reached its maximum at turn 39307 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 1568916 The monster class that cannot be genocided was ghost The monster class that was spawned more often: naga (freq bonus 2) The monster species that spawned more often: irritating woman (freq bonus 22) The monster species that spawned more often: rotting quylthulg (freq bonus 6) The monster species that spawned more often: secluded mushroom (freq bonus 6) The monster species that spawned more often: Rafschar (freq bonus 6) The monster species that spawned more often: orc swordmaster (freq bonus 5) The monster species that spawned more often: rot walker (freq bonus 10) The monster species that spawned more often: dream growth (freq bonus 4) The monster species that spawned more often: giant gold dragonfly (freq bonus 6) The monster species that spawned more often: vapor rat (freq bonus 8) The monster species that spawned more often: blood witch (freq bonus 8) The monster species that spawned more often: white whale (freq bonus 3) The monster species that spawned more often: lavender mold (freq bonus 3) The monster species that spawned more often: trap stalk (freq bonus 6) The monster species that spawned more often: The Grand Inquisitor (freq bonus 8) The monster species that spawned more often: Ruth's block-heeled lady boot (freq bonus 4) The monster species that spawned more often: guardian o' the forest (freq bonus 12) The monster species that spawned more often: abnormal vampire (freq bonus 8) The monster species that spawned more often: gigantic pseudodragon (freq bonus 4) The monster species that spawned more often: bulbasaur (freq bonus 4) The monster species that spawned more often: Uniform Kaptain (freq bonus 10) The monster species that never randomly spawned: Parry Hotter The monster species that never randomly spawned: ž]ŠķĒ›'Š&7” The monster species that never randomly spawned: real nexus hound The monster species that never randomly spawned: deceiving spore The monster species that never randomly spawned: master quylthulg The monster species that never randomly spawned: gelatinous glob The monster species that never randomly spawned: white snake The monster species that never randomly spawned: quarterback tortoise The monster species that never randomly spawned: rabid bull The monster species that never randomly spawned: leprelich The RNG hath decreed that this item was never generated: gauntlets of free action (comfortable gloves) The RNG hath decreed that this item was never generated: amethyst dragon scales ((null)) The RNG hath decreed that this item was never generated: elven sickle ((null)) The RNG hath decreed that this item was never generated: tinning kit ((null)) The RNG hath decreed that this item was never generated: banking gloves (paper gloves) The RNG hath decreed that this item was never generated: cure serious wounds (cacao) The RNG hath decreed that this item was generated more often: worthless piece of violet glass (violet, freq bonus 9) The RNG hath decreed that this item was generated more often: sin (old-testamentarian, freq bonus 7) The RNG hath decreed that this item was generated more often: scale mail ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: helm of hunger (winged helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: impossibly heavy elysium ball ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: helm of jamming (radio helmet, freq bonus 14) The RNG hath decreed that this item was generated more often: sleep (I AM SO FUCKING TIRED, freq bonus 10) The RNG hath decreed that this item was generated more often: mace ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: girliness (SLEEHHGIHPRAHSROZARHTIWFLESYMTUCANNAWI, freq bonus 18) The RNG hath decreed that this item was generated more often: ghostly stone (gray, freq bonus 25) The RNG hath decreed that this item was generated more often: dwarvish cloak (hooded cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: create familiar (wormwood, freq bonus 6) The RNG hath decreed that this item was generated more often: topaz (yellowish brown, freq bonus 7) The RNG hath decreed that this item was generated more often: identify (wedged, freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of quenching (asbestos cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: spiked battle boot ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: obsidian axe ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: two-handed flail ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: deep dragon scale shield (deep dragonhide shield, freq bonus 2) The RNG hath decreed that this item was generated more often: restration (enamel, freq bonus 13) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 32) The RNG hath decreed that this item was always generated cursed: fast metabolism (drained) The RNG hath decreed that this item was always generated cursed: starvation stone (gray) The RNG hath decreed that this item was always generated cursed: unidentify stone (gray) The RNG hath decreed that this item was always generated cursed: malachite (green) The RNG hath decreed that this item was always generated cursed: amulet of directional swap (obfuscated) The RNG hath decreed that this trap was always invisible: an unknown trap The RNG hath decreed that this trap was generated more often: pit (freq bonus 2) Next attribute increase check would have come at turn 1845 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (111) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - light 1 divine 0% 100% d - endure heat 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...