Janszobar, neutral male gnomish Wizard ---.--- |..... ......| |....@| |..$.f| +.....| --.---- [Janszobar the Evoker] St7 Dx8 Co10 In15 Wi7 Ch7 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw30(30) AC9 MC3 Mov12 Xp1/0 Wt49/950 T1 Latest messages Use hybrid races? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 133 Ring identification only worked 4 times out of 12 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 44 Gem identification only worked 100 times out of 116 Monsters only dropped their musable items with 81% chance Scroll drop chance was reduced to 81% Wand drop chance was reduced to 91% Concealing monsters were spawned underneath items 31% of the time only Monster death drops spawned with only 87% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 12351 Monster spawn increase reached its maximum at turn 20015 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 6258567 The monster class that cannot be genocided was jabberwock The monster class that was spawned more often: troll (freq bonus 1) The monster species that spawned more often: sewer viper (freq bonus 4) The monster species that spawned more often: horse (freq bonus 4) The monster species that spawned more often: young plain dragon (freq bonus 14) The monster species that spawned more often: reaper patch (freq bonus 5) The monster species that spawned more often: red ooze (freq bonus 16) The monster species that spawned more often: agate warp patch (freq bonus 2) The monster species that spawned more often: big bear (freq bonus 14) The monster species that spawned more often: Katzou (freq bonus 2) The monster species that spawned more often: camperstriker (freq bonus 14) The monster species that spawned more often: decayed corpse (freq bonus 10) The monster species that spawned more often: spritzer (freq bonus 3) The monster species that spawned more often: disbelieving potato (freq bonus 4) The monster species that spawned more often: haunter (freq bonus 8) The monster species that spawned more often: kicking ninja (freq bonus 6) The monster species that spawned more often: stalactite piercer (freq bonus 8) The monster species that spawned more often: stained glass golem (freq bonus 8) The monster species that spawned more often: rabid bull (freq bonus 16) The monster species that spawned more often: shantak (freq bonus 3) The monster species that spawned more often: goblin fighter (freq bonus 6) The monster species that spawned more often: rock chunneler (freq bonus 20) The monster species that never randomly spawned: giant koala The monster species that never randomly spawned: Bundly Ann The monster species that never randomly spawned: banished soul The monster species that never randomly spawned: leadwolf The monster species that never randomly spawned: legion devil zapper The monster species that never randomly spawned: hishi mochi The monster species that never randomly spawned: zombie car The monster species that never randomly spawned: octarine force fungus The monster species that never randomly spawned: lavender growth The monster species that never randomly spawned: knight templar The monster class that always generated with extra speed: centaur The RNG hath decreed that this item was never generated: fortune cookie ((null)) The RNG hath decreed that this item was never generated: unfair stilettos (beautiful heels) The RNG hath decreed that this item was never generated: steel shield ((null)) The RNG hath decreed that this item was never generated: droven bow (spider-legged bow) The RNG hath decreed that this item was never generated: two-handed trident ((null)) The RNG hath decreed that this item was never generated: copper dragon scale mail ((null)) The RNG hath decreed that this item was generated more often: shield ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: tsurugi (long samurai sword, freq bonus 5) The RNG hath decreed that this item was generated more often: lunch of boiled egg ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: force pike (long gray spear, freq bonus 11) The RNG hath decreed that this item was generated more often: chatter stone (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: vivianite (cyan, freq bonus 9) The RNG hath decreed that this item was generated more often: green lightsaber (lightsaber, freq bonus 2) The RNG hath decreed that this item was generated more often: sinking (SPORKHACK ASCENSION, freq bonus 30) The RNG hath decreed that this item was generated more often: fauchard (pole sickle, freq bonus 42) The RNG hath decreed that this item was generated more often: stoning (CURSED TIN OF COCKATRICE MEAT, freq bonus 6) The RNG hath decreed that this item was generated more often: lucern hammer (pronged polearm, freq bonus 5) The RNG hath decreed that this item was generated more often: cloak of protection (tattered cape, freq bonus 2) The RNG hath decreed that this item was generated more often: helm of brilliance (etched helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: taming (PRIRUTSENIE, freq bonus 13) The RNG hath decreed that this item was generated more often: farlook stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: insect squasher ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: sin (TU HAI DEVIATO DAL PERCORSO MORTALE, freq bonus 5) The RNG hath decreed that this item was generated more often: studded leather armor ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: paralysis (emerald, freq bonus 7) The RNG hath decreed that this item was generated more often: time stop (continued, freq bonus 5) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 8) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 6) The RNG hath decreed that this item was always generated cursed: sapphire dragon scale shield (sapphire dragonhide shield) The RNG hath decreed that this item was always generated cursed: randomized helmet (RNG helmet) The RNG hath decreed that this item was always generated cursed: worthless piece of red glass (red) The RNG hath decreed that this item was always generated cursed: RapiRapi ((null)) The RNG hath decreed that this item was always generated cursed: aggravate monster (grating) The RNG hath decreed that this trap was always invisible: weak sight trap The RNG hath decreed that this trap was generated more often: sleeping gas trap (freq bonus 1) Next attribute increase check would have come at turn 1063 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (51) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - endure cold 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Janszobar the Wizard...