Janszobar, neutral male gnomish Wizard ---------------- |..............| |..............| |..............| |..............| |..........f@... +.............¯| - -------------- [Janszobar the Evoker] St10 Dx15 Co12 In24 Wi8 Ch9 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw28(28) AC8 MC3 Mov12 Xp1/0 Wt48/1200 T1 Latest messages Use hybrid races? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 18 Spellbook identification only worked 2 times out of 28 Monsters only dropped their musable items with 94% chance Scroll drop chance was reduced to 91% Ring drop chance was reduced to 65% Wand drop chance was reduced to 82% Amulet drop chance was reduced to 99% Potion drop chance was reduced to 87% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 111280 Monster spawn increase reached its maximum at turn 168550 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 364232 The monster class that cannot be genocided was elemental The monster class that was spawned more often: snake (freq bonus 1) The monster species that spawned more often: umber mimic (freq bonus 6) The monster species that spawned more often: real fumblebee (freq bonus 12) The monster species that spawned more often: The Sweet Redguard Girl (freq bonus 3) The monster species that spawned more often: stone stalker (freq bonus 10) The monster species that spawned more often: gloppy turret (freq bonus 8) The monster species that spawned more often: clock forest snake (freq bonus 3) The monster species that spawned more often: skeleton serpent (freq bonus 3) The monster species that spawned more often: worm anchorite (freq bonus 3) The monster species that spawned more often: hidden dwarven wizard (freq bonus 2) The monster species that spawned more often: shadow gazer (freq bonus 6) The monster species that spawned more often: opal mushroom (freq bonus 6) The monster species that spawned more often: poisonous archer (freq bonus 4) The monster species that spawned more often: giant field mouse (freq bonus 10) The monster species that spawned more often: goblin shaman (freq bonus 12) The monster species that spawned more often: ramming wall (freq bonus 16) The monster species that spawned more often: Lupin the Third (freq bonus 4) The monster species that spawned more often: arcadian avenger (freq bonus 3) The monster species that spawned more often: movanic deva (freq bonus 12) The monster species that spawned more often: volareon (freq bonus 6) The monster species that spawned more often: obsidian lord (freq bonus 3) The monster species that never randomly spawned: petty ki-rin The monster species that never randomly spawned: sludge spore The monster species that never randomly spawned: sylph The monster species that never randomly spawned: dark mushroom patch The monster species that never randomly spawned: baby orange dragon The monster species that never randomly spawned: voracious force bee The monster species that never randomly spawned: giant spawn permamimic The monster species that never randomly spawned: giant ego mimic The monster species that never randomly spawned: creepy crawler The monster species that never randomly spawned: unidentified kobold shaman The monster class that always generated with extra speed: mummy The RNG hath decreed that this item was never generated: charm monster (magenta) The RNG hath decreed that this item was never generated: sapphire dragon scales ((null)) The RNG hath decreed that this item was never generated: block-heeled combat boot ((null)) The RNG hath decreed that this item was never generated: gauntlets of missing information (nondescript gloves) The RNG hath decreed that this item was never generated: helm of bad alignment (hydra helmet) The RNG hath decreed that this item was never generated: carrot ((null)) The RNG hath decreed that this item was generated more often: cloak of quenching (asbestos cloak, freq bonus 26) The RNG hath decreed that this item was generated more often: gain level (milky, freq bonus 17) The RNG hath decreed that this item was generated more often: autodestruct de vice boots (explosive boots, freq bonus 19) The RNG hath decreed that this item was generated more often: amethyst dragon scale shield (amethyst dragonhide shield, freq bonus 7) The RNG hath decreed that this item was generated more often: electric sword ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: silver dragon scale mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: crysknife ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: gentleman's suit (expensive clothes, freq bonus 19) The RNG hath decreed that this item was generated more often: identify (bronze, freq bonus 38) The RNG hath decreed that this item was generated more often: bean ((null), freq bonus 33) The RNG hath decreed that this item was generated more often: basterd sword (huge sword, freq bonus 21) The RNG hath decreed that this item was generated more often: freeze sphere (hardcover, freq bonus 6) The RNG hath decreed that this item was generated more often: level stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: stone dragon scale mail ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: egoist cloak (prolo cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: apophyllite (teal, freq bonus 6) The RNG hath decreed that this item was generated more often: gauntlets of swimming (black gloves, freq bonus 4) The RNG hath decreed that this item was generated more often: shield of mobility (slippery shield, freq bonus 2) The RNG hath decreed that this item was generated more often: gauntlets of plugsuit (tightly fitting gloves, freq bonus 15) The RNG hath decreed that this item was generated more often: gauntlets of fast casting (covered pair of gloves, freq bonus 8) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 13) The RNG hath decreed that this item was always generated cursed: demon crossbow ((null)) The RNG hath decreed that this item was always generated cursed: leash ((null)) The RNG hath decreed that this item was always generated cursed: boots of swimming (fin boots) The RNG hath decreed that this item was always generated cursed: force pike (long gray spear) The RNG hath decreed that this item was always generated cursed: mithril whip ((null)) The RNG hath decreed that this trap was always invisible: fumarole The RNG hath decreed that this trap was generated more often: pendulum trap (freq bonus 5) Next attribute increase check would have come at turn 1008 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (506) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - light 1 divine 0% 100% d - slow monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...