Janszobar, neutral male gnomish Wizard ---------- +........| |........| .......r.| |........| |.$..f...| |.....@..| --+------- [Janszobar the Evoker] St8 Dx8 Co13 In17 Wi9 Ch8 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw29(29) AC9 MC3 Mov12 Xp1/0 Wt48/1150 T1 Latest messages Use hybrid races? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Your inventory Weapons a - a blessed +1 quarterstaff (weapon in hands) {16} Armor b - an uncursed +0 cloak of magic resistance (being worn) {4} Scrolls i - an uncursed scroll of taming {1} j - an uncursed scroll of gain mana {1} k - an uncursed scroll of genocide {1} p - 5 uncursed scrolls of healing {5} q - 4 uncursed scrolls of mana {4} r - 3 uncursed scrolls of phase door {3} s - 2 uncursed scrolls of standard id {2} t - an uncursed scroll of cure {1} Spellbooks l - a blessed spellbook of force bolt (0:4) {1} m - a blessed spellbook of resist sleep (7:4) {1} n - a blessed spellbook of wizard lock (4:5) {1} o - a blessed spellbook of insulate (6:4) {1} Potions f - a blessed potion of paralysis {1} g - a blessed potion of gain ability {1} h - an uncursed potion of paralysis {1} Rings d - a blessed +1 ring of protection {1} e - an uncursed +1 ring of gain dexterity {1} Wands c - an uncursed wand of teleportation (0:6) {1} Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 136 Ring identification only worked 4 times out of 10 Amulet identification only worked 15 times out of 42 Spellbook identification only worked 2 times out of 9 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 97% chance Ring drop chance was reduced to 96% Amulet drop chance was reduced to 61% Potion drop chance was reduced to 89% Concealing monsters were spawned underneath items 74% of the time only Monster death drops spawned with only 91% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 26458 Monster spawn increase reached its maximum at turn 47874 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 196722 The monster class that cannot be genocided was humanoid The monster class that was spawned more often: light (freq bonus 4) The monster species that spawned more often: rapha (freq bonus 12) The monster species that spawned more often: giant speckled tree frog (freq bonus 5) The monster species that spawned more often: scarlet mold (freq bonus 6) The monster species that spawned more often: abnormal warp patch (freq bonus 14) The monster species that spawned more often: colluded colony (freq bonus 16) The monster species that spawned more often: don Patxi (freq bonus 12) The monster species that spawned more often: Cyaegha (freq bonus 6) The monster species that spawned more often: Dan Hibiki (freq bonus 7) The monster species that spawned more often: black jelly (freq bonus 14) The monster species that spawned more often: agate mushroom (freq bonus 14) The monster species that spawned more often: lava muzzle (freq bonus 16) The monster species that spawned more often: incorrect cat (freq bonus 7) The monster species that spawned more often: two-headed troll (freq bonus 24) The monster species that spawned more often: slayer (freq bonus 5) The monster species that spawned more often: Fahrtum (freq bonus 5) The monster species that spawned more often: lethe fungus (freq bonus 36) The monster species that spawned more often: slime ghost (freq bonus 6) The monster species that spawned more often: darth dragon (freq bonus 8) The monster species that spawned more often: iron piercer (freq bonus 36) The monster species that spawned more often: mongbat (freq bonus 16) The monster species that never randomly spawned: special ufo part The monster species that never randomly spawned: wrathfire The monster species that never randomly spawned: false stalk The monster species that never randomly spawned: bewitched maia The monster species that never randomly spawned: full nymph The monster species that never randomly spawned: giant force ant The monster species that never randomly spawned: random cortex The monster species that never randomly spawned: devilkin The monster species that never randomly spawned: Tanja's soft sneaker The monster species that never randomly spawned: The Red Death The monster class that always generated with extra speed: Keystone Kop The RNG hath decreed that this item was never generated: deep dragon scales ((null)) The RNG hath decreed that this item was never generated: stinking cloud (vaporized) The RNG hath decreed that this item was never generated: healing (white) The RNG hath decreed that this item was never generated: heretic cloak (godless cloak) The RNG hath decreed that this item was never generated: shimmering dragon scale shield (shimmering dragonhide shield) The RNG hath decreed that this item was never generated: summon undead (shining) The RNG hath decreed that this item was generated more often: disintegration (solid, freq bonus 75) The RNG hath decreed that this item was generated more often: BFG ((null), freq bonus 67) The RNG hath decreed that this item was generated more often: danger (finger-smashing, freq bonus 19) The RNG hath decreed that this item was generated more often: splint mail ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: two-handed sword ((null), freq bonus 51) The RNG hath decreed that this item was generated more often: speed monster (brass, freq bonus 7) The RNG hath decreed that this item was generated more often: skullcap (metal disk, freq bonus 18) The RNG hath decreed that this item was generated more often: numbness (flowing, freq bonus 7) The RNG hath decreed that this item was generated more often: mind shielding (oblivion, freq bonus 9) The RNG hath decreed that this item was generated more often: undroppable gloves (concrete gloves, freq bonus 19) The RNG hath decreed that this item was generated more often: amulet of magic resistance (rare, freq bonus 2) The RNG hath decreed that this item was generated more often: ranseur (hilted polearm, freq bonus 3) The RNG hath decreed that this item was generated more often: drain life (velvet, freq bonus 18) The RNG hath decreed that this item was generated more often: haste monster (royal, freq bonus 5) The RNG hath decreed that this item was generated more often: helm of drain resistance (black helmet, freq bonus 2) The RNG hath decreed that this item was generated more often: magic mapping (ELAM EBOW, freq bonus 17) The RNG hath decreed that this item was generated more often: bardiche (long poleaxe, freq bonus 4) The RNG hath decreed that this item was generated more often: endure cold (deep, freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of restful sleep (triangular, freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of magic resistance (rare, freq bonus 5) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 21) The RNG hath decreed that this item was always generated cursed: sentou ((null)) The RNG hath decreed that this item was always generated cursed: helm of steel (steel helmet) The RNG hath decreed that this item was always generated cursed: survival knife ((null)) The RNG hath decreed that this item was always generated cursed: tortilla ((null)) The RNG hath decreed that this item was always generated cursed: super mantle (red mantle) The RNG hath decreed that this trap was always invisible: faint trap The RNG hath decreed that this trap was generated more often: escalating trap (freq bonus 1) Next attribute increase check would have come at turn 364 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (447) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Janszobar the Wizard...