Janszobar, neutral male gnomish Wizard ------- |....$| |.....| ....f.| |..(.@| ------- [Janszobar the Evoker] St11 Dx18 Co11 In15 Wi7 Ch8 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw30(30) AC5 MC3 Mov12 Xp1/0 Wt48/1200 T1 Latest messages Use hybrid races? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 12 Wand identification only worked 3 times out of 11 Spellbook identification only worked 2 times out of 12 Tool identification only worked 5 times out of 12 Ring drop chance was reduced to 88% Wand drop chance was reduced to 85% Amulet drop chance was reduced to 59% Potion drop chance was reduced to 73% Monster death drops spawned with only 82% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 14269 Monster spawn increase reached its maximum at turn 128328 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 177984 The monster class that cannot be genocided was gnome The monster class that was spawned more often: dragon (freq bonus 3) The monster species that spawned more often: chloroform penetrator (freq bonus 7) The monster species that spawned more often: hobbit zombie (freq bonus 16) The monster species that spawned more often: bramble fungus (freq bonus 20) The monster species that spawned more often: charizard (freq bonus 7) The monster species that spawned more often: green blob (freq bonus 4) The monster species that spawned more often: Mister Garbage Houses (freq bonus 6) The monster species that spawned more often: petty nightwing (freq bonus 16) The monster species that spawned more often: dark elf (freq bonus 18) The monster species that spawned more often: giant glowing rat (freq bonus 6) The monster species that spawned more often: giant sapphire frog (freq bonus 16) The monster species that spawned more often: nasty bar-lgura (freq bonus 8) The monster species that spawned more often: hidden trapdoor spider (freq bonus 10) The monster species that spawned more often: venom spore (freq bonus 10) The monster species that spawned more often: convict (freq bonus 10) The monster species that spawned more often: sunflower (freq bonus 8) The monster species that spawned more often: Dickmouth (freq bonus 5) The monster species that spawned more often: amorphous fish (freq bonus 10) The monster species that spawned more often: trelon (freq bonus 6) The monster species that spawned more often: evasive infantryman (freq bonus 14) The monster species that spawned more often: cave crawler (freq bonus 5) The monster species that never randomly spawned: mean warp fungus The monster species that never randomly spawned: healing gremlin The monster species that never randomly spawned: warding turret The monster species that never randomly spawned: frenzied ice spawn The monster species that never randomly spawned: lethe warp patch The monster species that never randomly spawned: dull fungus The monster species that never randomly spawned: desert warp patch The monster species that never randomly spawned: eleven-tentacle hententmon The monster species that never randomly spawned: novice priest The monster species that never randomly spawned: anime girl The monster class that always generated with extra speed: bat or bird The RNG hath decreed that this item was never generated: nonintrinsical stone (gray) The RNG hath decreed that this item was never generated: gauntlets of fumbling (padded gloves) The RNG hath decreed that this item was never generated: pet-stomping platform boots (thick-soled boots) The RNG hath decreed that this item was never generated: rubber apron (apron) The RNG hath decreed that this item was never generated: increase max hitpoints (vanishing) The RNG hath decreed that this item was never generated: axe ((null)) The RNG hath decreed that this item was generated more often: free action (twisted, freq bonus 28) The RNG hath decreed that this item was generated more often: crystal plate mail ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: antimagic (KARSUS, freq bonus 16) The RNG hath decreed that this item was generated more often: scimitar (curved sword, freq bonus 490) The RNG hath decreed that this item was generated more often: T-shirt ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: manacloak (dragonhide cloak, freq bonus 16) The RNG hath decreed that this item was generated more often: gauntlets (odd pair of gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of restful sleep (triangular, freq bonus 23) The RNG hath decreed that this item was generated more often: tidal wave (tolkienian, freq bonus 10) The RNG hath decreed that this item was generated more often: polymorph (silver, freq bonus 9) The RNG hath decreed that this item was generated more often: bag of tricks (bag, freq bonus 10) The RNG hath decreed that this item was generated more often: log ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: pitchfork ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: hallucination (sky blue, freq bonus 10) The RNG hath decreed that this item was generated more often: gauntlets of panic (slit gloves, freq bonus 8) The RNG hath decreed that this item was generated more often: sapphire dragon scale mail ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: long sword ((null), freq bonus 105) The RNG hath decreed that this item was generated more often: elven cloak (faded pall, freq bonus 5) The RNG hath decreed that this item was generated more often: golden dragon scale mail ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: cancellation (shining, freq bonus 7) The RNG hath decreed that this item was always generated cursed: low stats (cheap) The RNG hath decreed that this item was always generated cursed: tele level (GON GET YA) The RNG hath decreed that this item was always generated cursed: gauntlets of no-fliction (boxing gloves) The RNG hath decreed that this item was always generated cursed: metabolic stone (gray) The RNG hath decreed that this item was always generated cursed: amulet of unchanging (concave) The RNG hath decreed that this trap was always invisible: bar trap The RNG hath decreed that this trap was generated more often: farlook trap (freq bonus 1) Next attribute increase check would have come at turn 955 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (900) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - detect monsters 4 divine 37% 300% d - endure heat 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...