Janszobar, neutral male gnomish Wizard -+-------- |...?....| |........| .........| |.......)| |.$f@....| |......# | -------- [Janszobar the Evoker] St6 Dx12 Co10 In11 Wi7 Ch10 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw30(30) AC9 MC3 Mov12 Xp1/0 Wt48/900 T1 Latest messages Use hybrid races? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 13 Ring identification only worked 4 times out of 20 Wand identification only worked 3 times out of 12 Gem identification only worked 100 times out of 193 Monsters only dropped their musable items with 98% chance Ring drop chance was reduced to 53% Amulet drop chance was reduced to 66% Monster death drops spawned with only 93% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 40547 Monster spawn increase reached its maximum at turn 64315 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 432276 The monster class that cannot be genocided was naga The monster class that was spawned more often: pudding or ooze (freq bonus 2) The monster species that spawned more often: Ò —¨ (freq bonus 4) The monster species that spawned more often: slow warp patch (freq bonus 8) The monster species that spawned more often: dull force patch (freq bonus 3) The monster species that spawned more often: fearsome butcher (freq bonus 8) The monster species that spawned more often: baby gray dragon (freq bonus 8) The monster species that spawned more often: Pre-Crisis Mike Tyson (freq bonus 4) The monster species that spawned more often: servant of the unknown god (freq bonus 3) The monster species that spawned more often: star vampire (freq bonus 9) The monster species that spawned more often: evil patch idea implementator (freq bonus 16) The monster species that spawned more often: white marketeer (freq bonus 3) The monster species that spawned more often: green ooze (freq bonus 8) The monster species that spawned more often: snowball thrower (freq bonus 5) The monster species that spawned more often: heart of wolverine (freq bonus 4) The monster species that spawned more often: shortener (freq bonus 7) The monster species that spawned more often: boa constrictor (freq bonus 8) The monster species that spawned more often: Muraki Kazutaka (freq bonus 8) The monster species that spawned more often: metal slug (freq bonus 8) The monster species that spawned more often: nasty colony (freq bonus 8) The monster species that spawned more often: floodwave (freq bonus 7) The monster species that spawned more often: manic-depressive turret (freq bonus 3) The monster species that never randomly spawned: adventurous wizard The monster species that never randomly spawned: smut orc The monster species that never randomly spawned: ice lady The monster species that never randomly spawned: Atlach-Nacha, the Spider God The monster species that never randomly spawned: void monster The monster species that never randomly spawned: vile lancer The monster species that never randomly spawned: lilac colony The monster species that never randomly spawned: siena force fungus The monster species that never randomly spawned: blood lord The monster species that never randomly spawned: wereboar The monster class that always generated with extra speed: nymph The RNG hath decreed that this item was never generated: amulet of danger (doomed) The RNG hath decreed that this item was never generated: acid stream (colorful) The RNG hath decreed that this item was never generated: polymorph (silver) The RNG hath decreed that this item was never generated: unskilled stone (gray) The RNG hath decreed that this item was never generated: poisonous cloak (dirty rag) The RNG hath decreed that this item was never generated: bunny cake ((null)) The RNG hath decreed that this item was generated more often: leash ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: spawn cloak (voluminous cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: power healing (ON TIMON TIME ON TIME, freq bonus 17) The RNG hath decreed that this item was generated more often: limitation boots (velcro boots, freq bonus 6) The RNG hath decreed that this item was generated more often: flint (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: BFG ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: crown ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: bog-standard helmet (celtic helmet, freq bonus 31) The RNG hath decreed that this item was generated more often: sleeping (wedding, freq bonus 6) The RNG hath decreed that this item was generated more often: huge club ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: sniper rifle ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: onion ((null), freq bonus 109) The RNG hath decreed that this item was generated more often: bugging (wooden, freq bonus 6) The RNG hath decreed that this item was generated more often: worthless piece of cyan glass (cyan, freq bonus 9) The RNG hath decreed that this item was generated more often: ice box of digestion (cooling box, freq bonus 10) The RNG hath decreed that this item was generated more often: pear ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: mineral hostage chain ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: sludge (fallthrough, freq bonus 11) The RNG hath decreed that this item was generated more often: bubblebeam (encased, freq bonus 8) The RNG hath decreed that this item was generated more often: salt water (polka-dot, freq bonus 11) The RNG hath decreed that this item was always generated cursed: healing (purple-red) The RNG hath decreed that this item was always generated cursed: gauntlets of stealing (polnish gloves) The RNG hath decreed that this item was always generated cursed: blood dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: helm of safeguard (orange visored helmet) The RNG hath decreed that this item was always generated cursed: amnesia stone (gray) The RNG hath decreed that this trap was always invisible: drop trap The RNG hath decreed that this trap was generated more often: curse trap (freq bonus 4) Next attribute increase check would have come at turn 366 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (262) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - light 1 divine 0% 100% d - healing 1 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...